Short Bio:
Name: Erutashi "Eru" Orrandey
Age: 15
Sex: Female
Height: 5'3"
Weight: 122 lbs
Appearance:
Personality:
Eru's personality is pretty complex and would be difficult to explain to TOTAL STRANGERS. But here are a few basic points: inferiority complex, scrappy, not the brightest (although there are plenty of stupider people out there), hates to see suffering, can be jealous and/or petty around women who she perceives as being smarter/more beautiful/stronger than herself and thus threats, doesn't know how to relate to men, so is kind of awkward around them. She's a lot braver than she gives herself credit for, but very self-conscious about her small breasts and broad hips. Don't mention them to her or she'll attempt to rip your nuts off. You see, she doesn't consider herself beautiful and has a sensitive ego.
History and Playstyle:
Before her harrowing misadventures in an alternate world, Erutashi lived with her parents and grandfather on a sheep ranch with sheep...and dogs...and sheepdogs. Because she was so far removed from the urban jungle but went to a public school, Erutashi grew up with few friends despite her gregarious nature, due to her social awkwardness and lack of sophistication with girls and her unsureness of how to behave around boys. By her sophomore year in high school, Eru had become lonely and jealous, with a low self-esteem and an irritating predilection for clinginess. However, through some mechanism that my friends and I have yet to work out, she, along with 4 other dumb teenagers (well, okay, she and this one guy are the only really dumb ones), is transported to a strange world, where she soon finds her deepest-held beliefs shaken as she learns she is the chosen vessel of Ce'arlis, a canine fire spirit that is but one of many beast-deities governing over the new and dangerous place.
Among her party members, Erutashi is the speed demon, shunning defense and brute muscle in favor of swiftness and flexibility. As thus, she is the fourth fastest character of all, barely behind Fox and far ahead of the average brawler. A nimble young physique, flashy clothing, and inherent playfulness lend her a very flamboyant fighting style, full of gymnastics and pyrotechnics. However, the flames she summons affect the eye more than the damage counter - simply by virtue of being a young girl, many of her attacks lack in sheer damaging force. However, she has a few finishers mixed in there. Many of her attacks start in the blink of an eye but have considerable ending lag, so the skilled Erutashi main will work to land hits quickly and avoid punishment.
Stats:
Size: 6.5/10
Erutashi is a head below Marth.
Weight: 3.2/10
Because she is a petite 15-year-old girl with no armor, she ranks among the lighter characters.
First Jump: 6/10
Eru springs into the air off one foot, her other knee bent sharply under her...
Second Jump: 4/10
...and pushes on the air with the foot of the bent leg for a modest boost.
Walk Speed: 5/10
Eru sidles nervously forward, clutching her daggers across her chest.
Dash Speed: 9/10
She leans forward with arms trailing behind her, daggers in hand, as she sprints across the stage. Erutashi is among the fastest characters in the game, just behind Fox in speed.
Attack strength: 3.6/10
Again, a 15-year-old girl would not be overly strong in combat. She's about speed, not power.
Fall Speed: 3/10
The curtain-type things (for lack of a better name) act kind of like parachutes, making her surprisingly floaty.
Traction: 4.5/10
Although Eru can turn on a dime, she slides more than normal. Sandals generally don't grip the ground that well...
Crouch: 6/10
She gets down on one knee and hunches over a bit. .
Number of Jumps: 2
Glide: No
Wall Cling: Yes
Wall-kick: Yes
Crawl: No
A attacks:
Neutral A: Jab - Erutashi stabs quickly with the dagger in her right hand. As an A attack, it has little knockback, deals poor damage, and generally has no upsides to it other than its lightning-fast speed, which still does not compensate for its inferiority in other areas.
Neutral A twice: Double Jab - Does two dagger swipes, one with each hand. Each swipe is just like the single attack described above, except that there are two of them, duh.
Keep tapping Neutral A: Frenzy Stab - wildly stabs in front of her, alternating daggers, until you stop pressing A. This can tie up an enemy for a few seconds while racking up a bit of damage, making it the only neutral A attack that's anywhere close to useful. However, the victim can DI out of it easily.
Dash Attack: Ixion - Erutashi kicks up into a fiery cartwheel with a disjointed hitbox, low starting lag, and decent damage and range. However, it does little knockback, and it takes some time for her to finish the attack and return to standing position, leaving her vulnerable.
Supine Downed Attack: Reverse Roll - Erutashi gets up and performs a backward roll a bit awkwardly, dealing negligible damage and no knockback to anyone in its two-Mario trajectory.
Prone Downed Attack: Filly Kick - She does an impromptu backwards kick as she rises up into her fighting stance. As with most "situational" attacks, the damage, range, and knockback are all low.
Tripped Attack: Comeback - Erutashi curls into a ball and does a forward roll, hitting anyone in her path for approximately 5% damage and low knockback.
Ledge Attack: Oblique Swipe - As she clambers back onto stage, she does a quick swipe with her right-handed dagger, dealing low damage and knockback despite having almost no lag.
Ledge Attack Over 100%: Heroic Effort - Slowly, Eru forces herself back up on stage with a grunt, panting visibly for a second and a half before executing a much slower and weaker dagger swipe.
~~~~~
Forward Tilt: Fire Snag - She does a sideways dagger sweep in front of her, flames trailing behind it. The attack is very fast and can be executed a few times in one second, but it's weak with mediocre knockback. The range is average.
Up Tilt: Double Spire - Erutashi crosses both her daggers and thrusts them upward. The hitbox is quite small, and the damage is average, but the knockback is decent. It's not a terrible move, but it isn't anything special either.
Down Tilt: Trip - Erutashi sticks out her foot for about half a second, as if waiting for someone to come by to she can trip them. Never mind, she IS waiting for someone to come by so she can trip them. Unusually for a tilt, the attack does no damage whatsoever, but if it connects at all it trips the opponent, letting her set up on them.
~~~~~
Forward Smash: Cerberus Fangs - Erutashi thrusts both her flaming daggers straight forward. This is among her strongest moves but rather slow, especially on cooldown, and the range isn't the best either. This is her main KO move; a "fresh" one done with the C-stick is a nasty combination of power and speed.
Up Smash: Handstand - Eru kicks up into a handstand, her feet on fire. A tiny hitbox (from her ankles down only) and ending lag are compensated by good range and decent power and knockback. Spacing is key here.
Down Smash: Burning Scissors - Eru jumps a little into the air and does a burning scissor kick. Damage is below average, but knockback is high and the hitbox is disjointed. Use this to clear out some breathing room when you're caught up in the Primid Family Reunion.
~~~~~
Air Neutral A: Double Flare - Eru extends both her arms straight out, each hand burning with flames. The hitboxes - one on each side - are large, but the damage is low and knockback is average.
Air Back A: Tail Sweep - Erutashi's flame pseudo-tail lashes out behind her. It has amazing range, about 1 and a half Mario-heights both horizontally and diagonally, but the power and knockback are both mediocre at best.
Air Down A: Divebomb - Erutashi dives headfirst downward, stabbing and igniting the skull of any poor sap who finds themselves in her way. The attack is fast and decent in power, but the long recovery period makes it quite situational, especially if she misses; then she has to get up from her faceplant back into position, grimacing in pain and grunting a little.
Air Forward A: Burning Palm - She extends her arm straight out with palm perpendicular, fire enveloping her hand like a candle does a wick. The hitbox is small, but the range is very nice. There is a very small sweetspot in the dead center of her palm, a sweetspot that takes either great luck or lots of practice and spacing skills to land. It announces itself with the crack of a home-run bat and above-average damage and knockback. Most of the time, Burning Palm will sourspot, doing no knockback and a few weak hits.
Air Up A: Rising Candle - Eru punches straight up into the air, with fire surrounding her fist as in her Burning Palm Move. However, this move is quite different otherwise. It has about a head less range than the forward aerial, but is much more consistent, doing moderate damage and low knockback without the need for a sweetspot. Whereas Burning Palm is a bit laggy, Rising Candle is fast.
Special Attacks:
Neutral B - Fireball: Eru shoots a straight-out bolt of fire from her open palm. The bolts themselves can be best compared to Wolf's lazer beams in form and size when "fresh" (though of course they are bolts of fire and not energy), but the firing interval and power are more similar to Falco's lazer. Resist the urge to spam these,, because they gradually get smaller and smaller in size and take about 30 seconds to become "fresh" again.
Forward B - Ring of Fire: Erutashi holds her arms straight out, daggers lined up with the horizontal, and pirouettes into a fire-lit ring of blades. The individual hits are very weak, but Ring of Fire has a very disjointed hitbox and deals out multiple strikes in quick succession. Using directional influence, the player controlling Eru can move her forward during the attack (which lasts about as long as the loathed Whorenado), but can't direct her backwards. Since this attack leaves her freefalling helplessly, don't use this near the edge unless you're looking to lose a stock in a fairly embarrassing way.
Up B: Vortex Launch - Erutashi is launched straight up into the air by a long, curling plume of flame that starts an inch or two away from her tailbone, thus giving the impression of a long tail. Said "tail" does fire damage and is difficult to edgeguard from the ground, but is easy to guard against from the air or a platform. The vertical recovery is moderate, but the attack it very amenable to DI.
Down B - Arson: Relatively small hitbox. Erutashi sets on fire anyone within her reach. For several seconds the opponent will basically run around freaking out, receiving fire damage over time. If player-controlled, the opponent will have great difficulty controllling their character (think of Pokemon disobeying - the panicking fighter may completely disregard your input or do something totally different). Use this to leave your opponent open for your strongest attacks, like Cerberus Fangs.
Throws:
Z during grab: Erutashi gives her opponent an open-handed slap across the mouth.
Up Throw: Send-off - Eru tosses her opponent heavenward with a flaming heave. Doesn't toss the opponent very far, but the damage is worthwhile. If your opponent is distracted and/or too dumb to DI out of it, Eru can follow up with
Side Throw: Forward/Reverse Twirling Launch - Twirls around once and launches her opponent either forward or backward. Hold the grab button to deliver a kick with the throw. With the kick, it's a viable killing move at high percents. Without the kick, there are better moves you could be using.
Down Throw: Stomp - Erutashi stomps hard on her opponent's back a few times before tossing them aside. Pretty useless, with mediocre damage, poor knockback, and high lag on both ends.
Final Smash:
Cinder Cone: The screen zooms in on Erutashi as she lets loose a blood-curdling scream (seriously, it'll turn your blood into Rowena's Lemon Curd) and a volcano the size of two Dededes standing side by side suddenly appears on the screen, belching fire and chunks of rock. The lava does high damage with almost no knockback. The volcanic rocks, which are far fewer than the flames are above-average in both knockback and damage, and will KO at about 75%. The Final Smash lasts about 20 seconds, during which foes take an average of around 50% damage. The volcano itself buries foes like DK's headbutt.
Extras:
Logo: The Y emblem, which is right...
here.
Kirby Hat: Kirby gets Erutashi's bright red hair and fireball projectile.
Stage Entrance: Erutashi appears in a bolt of fire, reeling and coughing from the smoke. After finding her footing, she then assumes her battle stance.
Alt Costumes:
Default: The one you see here.
Red: Scarlet, gold, and some royal blue. Her daggers are gold instead of silver.
Green: Emerald green, to match her eyes, Jade and light blue violet. All gold changes to a more muted/antique gold.
Blue: Various shades of blue, purple. Red areas change to a dusty pink.
Reverse: Like her default, but with yellow and purple areas switched. Trim on shin curtains is now red.
White: White, gold, and Lilac. Think along the lines of that one Zelda alt from Melee (I miss that alt greatly, by the way)
Boobie-Roy: Roy's Melee color scheme.
WiiMote Sound: "Bring it on!" *blade clang*
~~~~~
Idle animations:
#1: Puts her hands on her rather ample hips and huffs impatiently, closing her eyes.
#2: Folds her arms behind her head and looks up.
Taunts:
Up: Does a back handspring, lands on her feet, and crosses her daggers in front of her with a smug little noise.
Down: Bends over and blows a kiss to the screen.
Side: Crosses her arms and stamps her foot with a defiant "You don't scare me!"
Crowd Cheer: "Eru Eru ERUUUUU! Eru Eru ERUUUUU!"
End-Battle Poses:
Win Pose 1: Clangs her daggers together, crosses them across her chest, and says "All Right, who's next?!" triumphantly.
Win Pose 2: Puts her hands on her hips, bends over, and winks.
Win Pose 3: Atlas (her HUGE WHITE SHAGGY DOG) jumps up on his hind legs and puts his front paws on her shoulder, licking her face while she giggles and struggles to not fall down.
Loss Pose: Applauds reluctantly, a kicked-puppy expression on her face.
~~~~~
Trophies:
Erutashi Orrandey (Classic Mode and story details trophies)
Cinder Cone
Baelr Orrandey & Kagami Hoshizora
Sergio Sanzetti
Erunage Hoshizora
Itranath Solkyesus
Herding Dogs
Atlas
(More pending when I get permission from friends)
Stickers:
Erutashi (Flame Attack +30, Erutashi Only)
Baelr Orrandey (Arm +13)
Atlas (Tail + 7, characters with Tail attacks only)
Meroro (Slash Resistance +3)
Kagami Hoshizora (Magic +10, Peach, Zelda, and other casters only)
Father Serge (Dizzy Time -27)
Erunage (Weapon +9, "Retro" characters only)
Itranath (Specials: Direct +23)
~~~~~
Susbspace Emissary Role: Off somewhere near the entrance to Subspace, Erutashi and Wolf are fighting. Playing as Erutashi, the player must defeat Wolf in a one-on-one. Afterwards, Wario comes after them with his trophy ray and aims for Eru, but she grabs Wolf and holds him in front of her as a meat shield, and he gets trophified instead. Hiding behind his statue until Wario goes away, she accidentally touches the trophy base and revives Wolf, who is very POed at her for her rather selfish actions. Eru starts running with Wolf hot on her heels, and doesn't stop until Tabuu's Off Waves turn them both into trophies...not far from Ness, Luigi, and King Dedede. Ness revives the adversaries and they immediately pick up where they left off, but Dedede won't have any of it. Erutashi explains what was going on and why they're fighting, Wolf seething at her biased account. The penguin king backhands them both, declaring that their feud is a petty one and they've got a common enemy to fight, before recruiting them to his posse of characters who have to save everyone else.
To Unlock: Get 300 combined KOs in Endless Brawl OR clear All-Star mode on Normal or higher with Wolf, Fox, and Lucario.
Unlock Notice: Erutashi has joined the brawl, and she's on fire
Like Bruce Springsteen! Treat her lightly and get burned.
Snake Codec:
*call!*
Snake: Who's the red-headed kid? She doesn't seem that tough. Or tough at all really. Shouldn't she be in school?
Mei Ling: I know Pit looks like a girl, Snake, but that's downright rude!
Snake: No, no, this one IS a girl. From the looks of it, she fights like one too.
Mei Ling: Oh, that one...Erutashi, that would be her name. It's true that she's not very strong, but golly, is that girl FAST! She'll run circles around you if you're not careful.
Snake: All the running in the world isn't any use if you can't fight your opponent.
Mei Ling: She's got fire inside and out. Not only do her attacks summon flames, but if she's losing you bet she's going to try to take you with her!
Snake: She might try, but she won't succeed...especially not with those nerves she seems to have. Kid seems stressed.
NOTE: This revamp is THE INCOMPLETE as of right now. I'm still busy making it different and better, so don't rate it yet.