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Hey, I've been playing Lucario since before I picked up Luigi and he was my first main too.Has any got advice on the lucario matchup? Playing on a stage like FD they just retreat to the furthest end of the stage and just charge there aura ball ( don't know the name of the move) which really messes up my approach due to once it's charged to a certain amount it goes straight through my fireballs and will hit me as a punish, especially more now the ending lag on fireball has been increased. I just need some overal advice on this matchup
How does luigi beatImo, my opinion on match-ups, using the same format.
+3 (heavy advantage) : N/A
+2 (advantage) :
+1 (light advantage) :
0 (even) :
-1 (light disadvantage) :
-2 (disadvantage) :
-3 (heavy disadvantage) :
IDK: [Never versed one]
So yeah, some changes, ya'll might be wondering "Mega Man not his worst?!" Yeah...bad, but Sheik is worst based on countless matches against one of the best Sheiks, if not the best in BC. It's really, really bad. I'm one of the better Luigis in BC and I just don't win it unless I get a lucky smash kill. Should probably go into depth more in the matchup thread for Sheik...
Fox, Kirby, and Diddy lose hard to Luigi, based on experience. Again, one of the best Fox players in BC who I play a lot just cannot win vs my Luigi as I nair out of everything, crawl under lasers, and combo him hard along with fireballs gimping Fox' illusion and firefox being dair spike gimp food. Diddy and Kirby can't really approach Luigi with a good fireball to fair lame out strategy, from tourney experience [And Luigi with a nanner = best character in game]
Rob is underestimated in difficulty...but he IS beatable with certain practice and knowledge on applicable tools, just like all the other disadvantages! Each of these have their own weakness Luigi can exploit [TL: Easier to d throw to tornado than most, ROB: Fireballs can clank gyro + combo food if you manage to get in, Villager: Fireballs clank gyroid...idk, Mega Man: Easier to combo than most, fireballs clank all but charge shot and lemons]
Lucas is a new pain; lost to one in a tourney cause Luigi CANNOT get past PK fire. Splash damage knocks Luigi back if you use fireballs, unless Ness. And Zair. Ugh...could be -2 in the future.
Ryu is a nice +1 for Luigi, both have no range but Luigi has the better projectile and frame data, it's close though. I don't struggle with it though, anyways.
I don't see Samus as -1, people are overblowing the Larry vs Esam match. It's just not a well known matchup. Charge shot is the bane of Luigi's existance, fair and zair are annoying too, but missiles don't work and Samus can be combo and easily gimped. Time will tell more.
Fireballs and fair/dair/nair to beat out spindash. And dash grabs/fireballs let luigi catch sonic's landings pretty consistently.How does luigi beat
Thanks man for the adviceFireballs and fair/dair/nair to beat out spindash. And dash grabs/fireballs let luigi catch sonic's landings pretty consistently.
Please talk about Yoshi, this matchup gives me nightmares now.I know the matchup thread per week thing is kind of dead...but Yoshi I'd like to discuss next. I lost twice in a tourney to the same Yoshi.
Oh, and Luigi rocks DDD and Kirby pretty good from tourney experience.
The no activity pretty much kills my motivation on continuing it.I know the matchup thread per week thing is kind of dead...but Yoshi I'd like to discuss next. I lost twice in a tourney to the same Yoshi.
Oh, and Luigi rocks DDD and Kirby pretty good from tourney experience.
60:40 his options are all better than Mario's except for mobility and offstage but his down B is still a good edgeguard tool his nair is so fast he can't even land his up tilt or clash with itWhat makes Luigi vs Mario so good for Luigi?
I'm sorry dude but your post tells me next to nothing. What are "his options" and why are they "all better than Mario's"?60:40 his options are all better than Mario's except for mobility and offstage but his down B is still a good edgeguard tool his nair is so fast he can't even land his up tilt or clash with it
Luigi has better combos combo breakers and kill power his nair is so fast mario can't do his d throw up tilt at all luigi has his down B to edgeguard him and marios only advantages are offstage and mobilityI'm sorry dude but your post tells me next to nothing. What are "his options" and why are they "all better than Mario's"?
Tagging @ TriTails bc I know he thinks it's 60:40 but I'm looking for input from whoever.
I mean, don't we all like, need to post on that board ourselves? Unless you plan on conversa'in with yourself, I don't see how it's your failure and yours alone.@ TriTails Whoa, that's pretty harsh. You should see how pathetic the Diddy boards have been for months. It's hard to keep a thread like this really active and its not really any one person's fault if it slows down.
Both Mario and Luigi likes one thing, to be right in people's face. Mario attacks slower than us and is worse when trading. We can trade all we want, Luigi is winning.I'm sorry dude but your post tells me next to nothing. What are "his options" and why are they "all better than Mario's"?
Tagging @ TriTails bc I know he thinks it's 60:40 but I'm looking for input from whoever.
yeah because toon link has projectiles and its harder for him to get in. that why characters like mega man and others in the cast who have good zoning tools,are more hard for luigiI nominate toon link. This is bad for Luigi, correct?
That's what I thought too, although the tink boards seem pretty convinced that Luigi can just power shield everything to get in for his damage.yeah because toon link has projectiles and its harder for him to get in. that why characters like mega man and others in the cast who have good zoning tools,are more hard for luigi
You mind telling me what swordies he lost to and does he still lose to them?.My opinions:
Luigi vs Marth
Well, Luigi USUALLY has problems when it comes to swordies.... but in Marth/Lucina's case (And possibly Ike), it's an exception.
Marth has zero answers to Fireball, and this will push him to approach. Thing is, he doesn't excel in approaching...... (Correct me if I am wrong), and you can usually dodge his approach options and punish him in the end lag with Luigi's great punish game. Marth has nothing to offer Luigi for difficulty but his tippers and edgeguarding skills.
His tippers are pretty much the only thing you need to worry about him onstage. Although, if Luigi doesn't let him get a room, then it's no problem. Luigi need to attack him fast enough, and that isn't usually a problem.
Marth's edgeguarding skills are also pretty decent, possesing long ranged aerials. However, they has pretty bad end lag (Correct me if I am wrong, I am not very familiar with Marth's moveset). Mindgame him off-stage and grab that ledge.
This MU is definitely in Luigi's favor IMO. Maybe around 55:45 Luigi, or maybe even 60:40 Luigi. He isn't that much of a threat other than his tippers.
Luigi vs Lucina
This MU is even better for Luigi. Lucina lacks tippers, taking away one of Marth's few advantages. All she has is edgeguarding skills, and pretty much has all of Marth's disadvantages coupled with lack of tippers and slightly shorter range. This MU is even better than Marth.
This MU is around 60:40 Luigi to 65:35 Luigi. This MU is better than Marth, so there is no way the numbers would be the same. Although, I'm going with these to play it safe....
Verdict: Marth: 55:45 Luigi
Lucina: 60:40 Luigi
In Brawl, he lost to every swordsman except Link. He could deal damage if he got in, but he couldn't get in.You mind telling me what swordies he lost to and does he still lose to them?.