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longer chaingrab?

Zorai

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x_Zorai
So, I was experimenting in Training mode, and I discovered a better, and longer, CG for Falco.

Procedure:
1. D-Throw
2. Short hop back flip laserstun
3. Grab again.

Repeat.
 

Teran

Through Fire, Justice is Served
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Was this against a human or a CPU?
 

zamz

Smash Journeyman
Joined
Apr 30, 2008
Messages
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Try it against a level 9 CPU first. Then try it against your best friend. Then go into wifi and try it. Only then post it if it still works. Lifeless dummies are not quite the same as a real player.

In the time it takes for you to back-flip away, people can shield/spot dodge/jump the laser.
 

Denzi

Smash Master
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Jul 25, 2008
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Like what everyone else has said, not a CG. You might be able to catch an opponent off gaurd at higher percents, but I'd just stick with the tried and true when it comes to damage racking.
 

fox219

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Oct 31, 2008
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epic failure. Thanks for the idea though. use f-throw too!
 

B0mbe1c

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Has anyone tried on floaty characters (see peach), maybe this is a way to bring them down. Just wondering...
Dthrow -> Dair -> (Jab) -> Grab and repeat.
The jab is optional, since if you're quick you won't need the jab to keep them close so you can re-grab.
 

8AngeL8

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Oct 4, 2008
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Actually, you're right, now that I try it out. I almost never do the jab. I wasn't actually sure if the Jab helped or not, since I just do a FFregrab...
 

Teran

Through Fire, Justice is Served
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A straight FFgrab takes less manual input, so for experienced Falco players, it's actually easier then the FF -> Jab -> Grab imo.
 

YUNq PHR3$H

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Dec 29, 2008
Messages
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Ralph Lauren Store.
So, I was experimenting in Training mode, and I discovered a better, and longer, CG for Falco.

Procedure:
1. D-Throw
2. Short hop back flip laserstun
3. Grab again.

Repeat.
it phails. Opponent can usually di from the time when you let them go unless there just ah noob
 
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