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Speaking of releases, when will you release version 2.5 of your Elemental Marth be released?Awesome release Kirk!
Once I finish adding Neutral B special attacks to his Fire/Darkness Mode.Speaking of releases, when will you release version 2.5 of your Elemental Marth be released?
I'm looking forward to it.Once I finish adding Neutral B special attacks to his Fire/Darkness Mode.
http://www.mediafire.com/download.php?mmzi4mwmmziCan someone link me that ike texture? o.o
Cool, looking forward to it.Oh hell yea, Just thought of my next big project that ima work on. it...shall....be....the....sex.
I'm working on Link. Basically getting rid of his projectile game and expanding on the swordfighting and a few other little tricks, as well as adapting his overall mobility accordingly.By the way, anybody know if someones working on Link or Fox?
What?! But that's so important for himgetting rid of his projectile game
Quoted for truthness. Ill like to test that outanything's possible with PSA.
COULD be, not WILL be. I'm aware that PSA characters will never be tourney-legal. What I mean is that I want her to be on the level of a tourney-legal character.None of these characters will be for tourneys...
UpTaunt
[url]http://i109.photobucket.com/albums/n62/just2good877/c58c2ffba8b7a9a9.jpg[/url]
Aura
[url]http://i109.photobucket.com/albums/n62/just2good877/979202cc5e23c428.jpg[/url]
DTaunt
[url]http://i109.photobucket.com/albums/n62/just2good877/c698fc9e2051d567.jpg[/url]
Aura
[url]http://i109.photobucket.com/albums/n62/just2good877/5daac2fdac1a5af3.jpg[/url]
[url]http://i109.photobucket.com/albums/n62/just2good877/5f6b541df384d088.jpg[/url]
[url]http://i109.photobucket.com/albums/n62/just2good877/e75570a6aa7d8b8b.jpg[/url]
[url]http://i109.photobucket.com/albums/n62/just2good877/7bc6a04de0ac046c.jpg[/url]
[url]http://i109.photobucket.com/albums/n62/just2good877/614b8ec449a192fe.jpg[/url]
Are you Secretly Phantom Wings? O_OElemental Marth V2.5 Released
Download V2.5 > http://www.megaupload.com/?d=GF86DXQK
V2.5 Pics
Lightning Blade
Thunder Blade
XFire (lol)
Firestream
V2 Pics
Code:UpTaunt [url]http://i109.photobucket.com/albums/n62/just2good877/c58c2ffba8b7a9a9.jpg[/url] Aura [url]http://i109.photobucket.com/albums/n62/just2good877/979202cc5e23c428.jpg[/url] DTaunt [url]http://i109.photobucket.com/albums/n62/just2good877/c698fc9e2051d567.jpg[/url] Aura [url]http://i109.photobucket.com/albums/n62/just2good877/5daac2fdac1a5af3.jpg[/url]
V1.8 Pics
Code:[url]http://i109.photobucket.com/albums/n62/just2good877/5f6b541df384d088.jpg[/url] [url]http://i109.photobucket.com/albums/n62/just2good877/e75570a6aa7d8b8b.jpg[/url] [url]http://i109.photobucket.com/albums/n62/just2good877/7bc6a04de0ac046c.jpg[/url] [url]http://i109.photobucket.com/albums/n62/just2good877/614b8ec449a192fe.jpg[/url]
V2.5 Changelog:
-Neutral B : Lightning Blade (Water/Electricity Element)
-Neutral B : Firestream (Fire/Darkness Element)
-Neutral B(Fully Charged) : Thunder Blade (Water/Electricity Element)
-Neutral B(Fully Charged) : XFire (Fire/Darkness Element)
V2 Changelog:
-UpTaunt switches to Water/Electric Element.
-DTaunt Switches to Fire/Darkness Element.
-Added water graphic effect to jump
-Fixed Ground UpB doesnt have that animation at the end.
-Air SideB initiates sword dance.
-Removed sleep from 3rd Lower Sword Dance Slash
-Removed Freeze from 4th High Sword Dance Slash
V1.8 Changelog:
-Water/Electricity Aura
-Added Electricity to run
-Added Water/Electricity to all but some special attacks.
-Ftilt throws a water spout that does electricy damage.
-Ground Counter : 3rd Lower Sword Dance Slash with sleep effect.
-Air Counter : Fair.
-Ground UpB : High Slash to 4th High Sword Dance Slash with Freeze Effect.
-Air UpB : Normal UpB Attack
V1.5 Changelog:
-Removed Normal Attack 2 Sub Attack
-Fixed Uair water graphic
-Added Water trail to run, dash, walk.
-Added Water Trail electrical attack to Normal Attack 1 & 2.
V1.3 Changelog:
-Added Stun effect to Secondary Sub Normal Attack 1
-Added Electric effects to all Aerials (Uair,Dair,Fair,Nair,Dair)
-Added Running Effect
-Added Effects to SideB Attack
-Added Effect to Counter Attack
-Added Water Graphic to Uair
-Changed Knockback of Normal Attacks and Sub Normal Attacks for comboing.
V1 Changelog: (A few changes)
-Runs slightly faster than normal
-Slightly better air control (not noticeable but its there)
-Jumps slightly higher (again might not be much noticeable)
-Much easier to spike using Dair
-Counter attack replaced with 4th Upper Sword Dance Slash
-SideB replaced with 4th Lower Sword Dance Slash
-Normal Attack Modified (Neutral Ground A)
*Marths Normal attacks can combo to any attack pretty much.
*Explanation*
*-Hit A once and it will do a normal slash and then 2nd Upper Sword Dance Slash.
*-Hit A twice (so that it does the second normal slash not the 2USDS) and it will do a 3rd Lower Sword Dance Slash.
*You can do fast combos by immediately doing an attack after any of the Secondary Sub Normal Attacks ( 2USDS & 3LSDS).
Example: Do a Smash immediately after a Seconday Sub Normal Attack.
What I'm going to add to V3:
-Add new graphic effects and flags to his SideTaunt. Hence adding a new element.
Nope, but it would be awesome knowing what he knows.Are you Secretly Phantom Wings? O_O
lol I seem to be getting that a lot >.<No he's just too good.
...Nope, but it would be awesome knowing what he knows.
lol I seem to be getting that a lot >.<
Also on my next release im going to add taunt combinations.
Example: Face Right UTaunt, Face Left DTaunt,Face Left Utauntx2,Face Right Dtaunt, Face Right STaunt. If you fail you gotta start the combination over + you might get hurt. If you did the combination right you can maybe get a nice tomato for some healing. Or maybe even unlock the 12(Might be more) hit combo when you press B. Who knows.
Kirk and I were trying to figure that out yesterday but no luck so far. D:a way hasnt been found to add healing to moves right?
I have yet to do awesome things lol...
what have you been smoking to get so awesome?
Don't give up on it, especially if you worked really hard to get what you've made already.Cool.
I'm very irritated with the sword I tried so hard to make... Now I can't make the cursed thing turn >_> it just looks retarted...
what, really? i'll take a lookokay I was testing a roy pac that did what I was suggesting and now I dont know which roy this affects but in mirror matches the character suddenly gets nerfed hard. His moves have no knockback on himself, his throws become much slower. It ONLY happens in mirror matches, any clue what that would be?
ZSamus? O.oOh hell yea, Just thought of my next big project that ima work on. it...shall....be....the....sex.