MagmarFire
Smash Journeyman
And in the hands of the right player, he can be amazing. Very much so. But that could be because there are quite a few people who don't expect much out of him, and then BAM, they see his true potential.
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Compared to other chars *COUGH* ToonLink *cough* He still wasnt very good... Id say before the nerfs he was about low mid tier or mabye mid mid tier... dont know what he is now ...Compared to vBrawl, he was amazing.
Eh, don't think he deserved them. :/Apparently, the WBR thought he was higher. Otherwise, did he deserve the nerfs? :/
Pretty sure hes getting buffs as we speak... pretty sure... pretty kinda guessing. I hope so... arrow speed buff is the onlything I heard shannus was working on... Though the code is done; Was done by me, zxeon, and SP. Also mabye ftilt buffs since no one really said they didnet like it... I'm still holding my breath on the spin attack damage... Though cape has outright told me NO a few times lol.. When I think of pikas thunder (17) ZZS >B (16) kirbys hammer (23) and the fact that most attacks like it can even be used in the air and off stage and are much less punishable, and more powerfull... It justEh, we'll find out what will happen in time. After all, if it comes across that Link suffers dearly enough to be considered garbage, which I'm sure we've heard enough of already, he'll no doubt get the nerfs reversed or be compensated with more buffs. If we managed with vBrawl, we'll certainly manage here.
Besides, a sweetspotted Zair > sweetspotted Nair > offstage Fair equals a whole bunch of ****. At least on CPUs, but I'm kind of limited in the regard of offline opponents.
Then why the heck doesn't he listen to the logic?
Maybe he just hates Link. XD
I was talking about Cape. XDNaaa......
Shanus is VERY logical.......Trust me...
Sorry I should have read the whole discussion more closely.......I was talking about Cape. XD
But...Dsmash isn't that useless, in my opinion. There are some instances where it links beautifully from a craq-walked Bair.
So have Spin Attack have good KB while D-Smash have good damage racking?
For me, it depends on the percentage; for me, it's good at lower percentages to use Dsmash because the opponent won't fly very high, which allows him to combo into another aerial or maybe an Utilt/Usmash if the percentage is low enough. Ftilting the opponent would likely end the combo earlier than desired because, if I recall correctly, it launches the opponent up and out of range, which is a terrible distance setup for Link--too high to follow up with Zair (depending on the opponent's weight and hurtbox size) and too far to the side to follow up with another aerial before hitstun ends.Sorry I should have read the whole discussion more closely.......
Cape is logical too.....He freaking plays Link.....
Do you Craq walk into D-smash of F-tilt more often? Maybe its just me but my VB instincts tell me F-tilt is superior to D-smash in craq walk situations......and I THINK the same applies here...... Hell right now, I craq walk into F-smash more than D-smash now......
lol only the insane managed in vbrawl. You don't play competitively with a bottom tier character. PERIOD.Eh, we'll find out what will happen in time. After all, if it comes across that Link suffers dearly enough to be considered garbage, which I'm sure we've heard enough of already, he'll no doubt get the nerfs reversed or be compensated with more buffs. If we managed with vBrawl, we'll certainly manage here.
Besides, a sweetspotted Zair > sweetspotted Nair > offstage Fair equals a whole bunch of ****. At least on CPUs, but I'm kind of limited in the regard of offline opponents.
Your correct for VB speed but Spin attack was speed up.......Let me enlighten you as to how slow Links kill moves are.....(good thing they are powerful now.......)UpB comes out Frame 11. I'm pretty sure that's slower than all of his other kill options, and slower than most other characters in his weight class.
Unless you count Dair and Uair ALR.With Spin attacks speed up by 4 frames I believe....It is currently the fastest It is Frame 8-7 right now I believe since it was speed up approximately 4 frames if I remember. None of Links other moves are speed up.
that doesn't count....cool downUnless you count Dair and Uair ALR.
But that falls under cooldown and not start-up, does it...? Hmm.
I realized this too. In vBrawl, I never actually used Spin Attack since it had weak KB and bad damage. I only ever used it as a finishing move when the person had TOO much damage.that doesn't count....cool down
I dont want to say too much about this subject anymore (not because I can't but because I think it's been thouroughly discussed at this point).....but I will say this.......Matt4300 and I discussed and noticed a lot of VB Link players don't use spin attack as much as they should because of the bad REP it got in VB. Do not be discouraged to use SPIN ATTACK
You sir have currently won the internet.Spin attack is the saving grace.......BUT Safe on shields is probably the one thing it is not.......It's still punishable......But absolutly necessary................
Spin attack is a must...........Spin attack is the saving grace.......Link is not viable without it but Spin attack dwarfs his other moves right now........
Here is a MASTERCARD commercial.
Using projectiles to piss off your opponent.......................................................................................................15 LOLZ
Using the Sword and Zair against characters who have trouble with range or are easy to hit............................................. 25 LOLZ
Using Link's new Sexyness and Old AT's to ****.................................................................................................50 LOLZ
For EVERYTHING else, there's Spin Attack.........................................................................................................Priceless
Ok guys
Im not feeling brawl+ right now, 1. they give characters "fixes" to make there moves autoconnect, chars that dont need the buffs to be viable.
But LINK they take away his dtilt and dair which arnt OP or dumb in high level play, if you spam dtilt or think your gonna get 0 to death combos your wrong and dair you could still of gotten punished. Now I wouldnt mind if OTHER chars questionable moves and abilities were removed but nah thre still there.
Is it right that meta can dair link after getting hit with his upsmash (fist hit and DIing out) O_o or coutering, jumping, mach ****** his jab jab combos? Guess what guys once people get the link matchup more down they'll realize jab jab upb isnt legit or jab jab anything for that matter.
I think the wbr should seriously think about some of the buffs givein to other chars or "fixes". Some moves arnt meant to be auto, but hell since other characters get "fixed" who dont need it btw why cant Link get his upsmash auto or bair where the first hit freezes you and your set in stone?
Link cant really combo light characters, yet most light characters can combo him to hell. Are we considering character specific hitstun? I mean this project could of prob been done by now, couple months ago I considered link hellla viable now its >_> because he has some serious counters.
Dude do you play bowser??? you do realise that he is one of the few (mabey only) chars that has no safe way to get back to the ground... He would get wrecked constantly by every char if he was heavier (more hitstun) And as bowser is my secondary; I REALLY dont want him to get worse.Imo light characters who can combo prob dominate this game.
OH MY GAW you guys please do something with bowsers physics or w/e, I should be able to upthrow upair him at mid percents. Im saying should because I can do it on Falcon, snake, dk and other heavies, His lightwieght does not make any sense.
My stance is I want everything to go back how it used to be without all these stupid buffs, this games starting to feel like mugen, idk if its from my short mia's or w/e but somethings really need to go. But since tey prob wont Link needs help.
Yea Matt4300 and I were like WTF with bowser today in our routine Ike V Bowser matches. Once I went Snake V Bowser, Bowser literally did not touch the stage except for landing lag for over 100% of juggling every stock.Dude do you play bowser??? you do realise that he is one of the few (mabey only) chars that has no safe way to get back to the ground... He would get wrecked constantly by every char if he was heavier (more hitstun) And as bowser is my secondary; I REALLY dont want him to get worse.
Really Finnz...I'm not surprised that Jab Jab up-b isn't as legit as I once thought. I've never had a problem with it before because most of my opponents do not know the Link matchup but I think if DI'd correctly, you can avoid the JC. Not only that, Frame 7 jab is just terrible.......Finnz said:stuff
I agree. Link feels clunky in this new build after playing him extensively. It's like he's been taken to the back of the bus and beaten with a bloody bat. The only way to combo well with him is if the person is stupid and doesn't know how to DI.Rant
None taken ... I'm not a Pro elite bowser... but seriously how many of those are there? I don't care how 1337 your bowser is theres only a few ways to get back to the ground and none of them are safe... But as you say in that post you win bowser matches becuase he cant touch the ground... and you want to make that EVEN WORSE... you can see how this would **** bowser in more than 1 way against every single char in the game... JIGGZ anyone?Link should strive if the user utilzies his projectiles and sword together, he is not martha and he is not samus he is link,
You said it was lag and no offense matty but your not a pro elite bowser, unless you are? I dont know no offesne. My point about bowser is he got buffs and he can still get buffs if neeeeded but tottally making him light like that doesnt make sense to me, I mean look at link he gets comboed easily too and he doesnt have a combo breaker like bowserLDFJla;jflalfj;aklfjl;ajfkaj
GUYS is it possible to make upb come oos faster im talking extreme fast cus that would help him but.
Anyone back on topic when I play bowsers I usually win based off the combo aspect and how he cant touch the ground, but what scares me is if I play a PRO status bowser who knows how to get out of my tricks knows the matchups to all my characters, is a trully skilled player plus SA on crawl. It could be a different story a much closer match.
Idk Im with the idea of giving him something else, nothign OP but something esle and having it make sense bowser was never floaty in any of his games.