oliwonder
Smash Cadet
*Update- I added a video to compare Walking vs. SBing
Comparing Walking and SBing
Since I have a crappy video editor, instead of overlaying the clips to compare each different movements I used time mode and measured the times.
First I compared the walking slide, the pivot boost, and the SB. The times are measured according to the walking slide distance(pivot boost covers the same distance as walking slide, the SB goes further).
Walking Slide: .60 sec.
Pivot Boost: .70 sec.
Smooth Boot: .50 sec.- You'll also see I note the total distance of the SB and time (1.77 sec.).
*This data shows that the crouch does indeed increase speed and distance (however only by .10 sec).
Next I compared Dashing, Walking, and SBing(across FD).
Dashing: 2.15 sec.
Walking: 2.65 sec.
SBing: 2.63 sec. (This was hard to achieve, times after 5 tries were in between 2.63-2.85 sec.)
*This data shows that Walking and SBing is not too much slower than Dashing (roughly .50 sec.). As far as deciding whether to walk or SB across FD, Data shows that SB is barely faster than walking (roughly .02 sec), however achieving the faster time is difficult to do.
Conclusion:
-For moving shorter distances, the SB is better compared to walking because it is faster and goes farther than walking and pivot boosting. This is best for approaching an opponent and then following the approach with an attack
*However, pivot boosting allows you to attack during the whole duration of the slide,
which means you attack during your approach.
*Walking slide allows you to attack half of the total distance, meaning you approach for
the first half and attack in the second half
-For moving longer distances (such as across FD), Walking is better compared to SB because it is much easier to achieve the fastest time(unless you really care about the .02 sec difference). However, mastering a combination of both movements may be the most beneficial.
Differences between Pivot Boost/ Craq Walk vs. Smooth Boot
"The Smooth Boot has nothing to do with pivot techniques. It has to do with the phenomenon of Link's sliding momentum due to walking. The crouch captures the momentum from walking and allows Link to slide and then attack."
To explain the video, the fixed camera angle parts show and mark the different distances each technique creates. Each related technique begins in the same spot:
-For the Rev Pivot Slide/Rev Pivot Boost/ Rev SB, the techniques begin with Link's backfoot at the tip of the Diamond on the stage.
-For the Craq Walk/Craq Walk + Rev SB, the jump occurs at the middle of the Diamond, and the pivot occurs at the tip of the Diamond
-For the Pivot Boost/Pivot Boost + SB, the techniques occur at the very left end of the stage.
Also for each demonstration, be sure to note where Link ends in relation to the stage
Hopefully this will clarify things
Link's SBs video
Link has some nice SBs (Smooth Boots). Here's how to use them.
THE SB(Smooth Boot):
-tilt control stick all the way forward towards the direction Link is facing. Walk, don't dash.
-Once he takes his first step with his left foot and is starting to bring his RIGHT foot forward, move the control stick diagonally down, and then let go of the control stick. Timing the crouch will determine the distance and smoothness of the slide. You'll hear him take his first step and then hear him crouch.
Effect: The crouch will cause Link to slide a short yet noticeable distance. This is similar to a wavedash. Link can also do anything after doing this, also similar to the wavedash*except shooting an arrow(Thanks Crow!).
THE REVERSE SB:
-Done the same way as the normal SB, except the control stick is tilted BACKWARDS.
-Timing the crouch is different from the normal SB(I believe it's sooner). You'll hear Link pivot and then crouch.
Effect: Same effect as the normal SB, except Link will slide backwards. This is closely related to the Pivot boost, however, people who have the control stick on for jumps are also able to do this. This is probably more useful compared to the SB, in that it is a good counter against an approaching enemy(Rev SB + FSmash(c-stick)).
*In doing the Rev SB, you apparently do not have to crouch to get the sliding effect (Thanks 4Serial), yet if you're a hardcore Melee nerd like me you prolly will crouch to show off to all the other characters that you can "wavedash".
This can be the next wavedash, as it is the closest thing so far to it. I'm naming it something else though because it is done differently, and only Link can do this. Just like the wavedash, the usefulness of the SBs is situational, it's just another trick Link can do. You can change the name or whatever. Watch the video, try it out. Tell me what you think.
Comparing Walking and SBing
Since I have a crappy video editor, instead of overlaying the clips to compare each different movements I used time mode and measured the times.
First I compared the walking slide, the pivot boost, and the SB. The times are measured according to the walking slide distance(pivot boost covers the same distance as walking slide, the SB goes further).
Walking Slide: .60 sec.
Pivot Boost: .70 sec.
Smooth Boot: .50 sec.- You'll also see I note the total distance of the SB and time (1.77 sec.).
*This data shows that the crouch does indeed increase speed and distance (however only by .10 sec).
Next I compared Dashing, Walking, and SBing(across FD).
Dashing: 2.15 sec.
Walking: 2.65 sec.
SBing: 2.63 sec. (This was hard to achieve, times after 5 tries were in between 2.63-2.85 sec.)
*This data shows that Walking and SBing is not too much slower than Dashing (roughly .50 sec.). As far as deciding whether to walk or SB across FD, Data shows that SB is barely faster than walking (roughly .02 sec), however achieving the faster time is difficult to do.
Conclusion:
-For moving shorter distances, the SB is better compared to walking because it is faster and goes farther than walking and pivot boosting. This is best for approaching an opponent and then following the approach with an attack
*However, pivot boosting allows you to attack during the whole duration of the slide,
which means you attack during your approach.
*Walking slide allows you to attack half of the total distance, meaning you approach for
the first half and attack in the second half
-For moving longer distances (such as across FD), Walking is better compared to SB because it is much easier to achieve the fastest time(unless you really care about the .02 sec difference). However, mastering a combination of both movements may be the most beneficial.
Differences between Pivot Boost/ Craq Walk vs. Smooth Boot
"The Smooth Boot has nothing to do with pivot techniques. It has to do with the phenomenon of Link's sliding momentum due to walking. The crouch captures the momentum from walking and allows Link to slide and then attack."
To explain the video, the fixed camera angle parts show and mark the different distances each technique creates. Each related technique begins in the same spot:
-For the Rev Pivot Slide/Rev Pivot Boost/ Rev SB, the techniques begin with Link's backfoot at the tip of the Diamond on the stage.
-For the Craq Walk/Craq Walk + Rev SB, the jump occurs at the middle of the Diamond, and the pivot occurs at the tip of the Diamond
-For the Pivot Boost/Pivot Boost + SB, the techniques occur at the very left end of the stage.
Also for each demonstration, be sure to note where Link ends in relation to the stage
Hopefully this will clarify things
Link's SBs video
Link has some nice SBs (Smooth Boots). Here's how to use them.
THE SB(Smooth Boot):
-tilt control stick all the way forward towards the direction Link is facing. Walk, don't dash.
-Once he takes his first step with his left foot and is starting to bring his RIGHT foot forward, move the control stick diagonally down, and then let go of the control stick. Timing the crouch will determine the distance and smoothness of the slide. You'll hear him take his first step and then hear him crouch.
Effect: The crouch will cause Link to slide a short yet noticeable distance. This is similar to a wavedash. Link can also do anything after doing this, also similar to the wavedash*except shooting an arrow(Thanks Crow!).
THE REVERSE SB:
-Done the same way as the normal SB, except the control stick is tilted BACKWARDS.
-Timing the crouch is different from the normal SB(I believe it's sooner). You'll hear Link pivot and then crouch.
Effect: Same effect as the normal SB, except Link will slide backwards. This is closely related to the Pivot boost, however, people who have the control stick on for jumps are also able to do this. This is probably more useful compared to the SB, in that it is a good counter against an approaching enemy(Rev SB + FSmash(c-stick)).
*In doing the Rev SB, you apparently do not have to crouch to get the sliding effect (Thanks 4Serial), yet if you're a hardcore Melee nerd like me you prolly will crouch to show off to all the other characters that you can "wavedash".
This can be the next wavedash, as it is the closest thing so far to it. I'm naming it something else though because it is done differently, and only Link can do this. Just like the wavedash, the usefulness of the SBs is situational, it's just another trick Link can do. You can change the name or whatever. Watch the video, try it out. Tell me what you think.