0-6 you can F Throw without them falling over, but unless they don't DI into you, they can either jab/sidestep/shine you before you regrab them
you can CG fox at 0, so do that usually, CG to 16, and after 16 look for forward DI; if they DI forward above 16% then you have to either walk forward or dash forward in order to regrab them
If you're lazy like Husband, or even me sometimes, you can up tilt after 16% to get guaranteed damage + a possible tech chase, (often with a dash attack where they land cuz they often won't tech)
or you can just down throw F smash tipper them randomly and they usually wont tech
16+ for forward DI
20+ for no DI
28+ for back DI
for up tilts, start them at about 30% or really really close to 30%, is usually best.
If they don't DI, reverse up tilt is recommended usually cuz it's harder for them to DI out of
if they DI forward above 35%, you need to walk forward in order to up tilt them again
35%+ for forward DI
50%+ for back DI
After up tilts, you can either regrab them or do an uair, react properly to the situation
for up throw F smash, 60% is the best time to do it, but 50 and 70 work too, as well as various other %s
if they don't DI at 60%, walk forward slightly, and reverse C-stick F smash tipper them
There are tons more things than what I'm telling you now, however these are the basics that you should all master
FOR FALCO, the %s for no DI are 25%, back DI 31%
for up tilts 42% forward DI 54% back DI
and if falco DIs back at 0% you cant regrab him he will land first