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Let's See Some Custom CSS.

ASF1nk

Smash Apprentice
Joined
Aug 17, 2008
Messages
154
Location
Mi$$ion, TX
get the CSS fix code thats wat it proly is, anyways my codes are in the kitty korp thread I use those and everything works fine for me.
 

PND

Smash Champion
Joined
Aug 12, 2007
Messages
2,754
Location
Back in the 613
Works fine for me, make sure you use the expanded CSS codes.

Any chance of maybe linking to the blue menu you have, as well? :bee:
 

duffmmann

Smash Cadet
Joined
Mar 12, 2010
Messages
34
Check out my CSS, excuse the kinda krummy image quality, took a picture of my tv screen with an older camera. Anyway, you def get the idea.


if anyone wants it, just ask and I'll upload.
 

luigiman1928

Smash Ace
Joined
Feb 1, 2008
Messages
648
Check out my CSS, excuse the kinda krummy image quality, took a picture of my tv screen with an older camera. Anyway, you def get the idea.
*cool cross shaped CSS*

if anyone wants it, just ask and I'll upload.
Made somehting similar to that only its the characters are formed into a X.
 

Msingh0

Smash Apprentice
Joined
Aug 1, 2005
Messages
161
Location
Northern New Jersey
Check out my CSS, excuse the kinda krummy image quality, took a picture of my tv screen with an older camera. Anyway, you def get the idea.


if anyone wants it, just ask and I'll upload.
Please Upload! I would love that css!

Also, how do you get that "special" icon there?
 

duffmmann

Smash Cadet
Joined
Mar 12, 2010
Messages
34
Check out my CSS, excuse the kinda krummy image quality, took a picture of my tv screen with an older camera. Anyway, you def get the idea.


if anyone wants it, just ask and I'll upload.
Please Upload! I would love that css!

Also, how do you get that "special" icon there?
Alright, here it is:
http://netload.in/datei0jnPelY1l8/sc_selcharacter.pac.htm


And you have to use some code to activate the special icon. i honestly don't know what the code is, so I found a menu within this thread that has it (I think masterhand had it) and copied his code and use it, you'll have to find it and use it as well if you want the special icon to appear and be activated (otherwise random will fill that space instead and the middle will be empty which is kinda lame). Part of his code makes it so that every controller plugged in will always have that character on, so unless you unplug a controller, you can't turn those characters off, which is annoying. This is part of the CSS fix code, you can't just not use it, because the game will freeze when a match ends, so I'm going to try and take away just parts of it or something, see what I can do.

So its not enough to have that .pac, you also need the code to activate the special slot, again look for a post by masterhand in this topic to find said code. Hope this helps!

Edit: After tinkering with the CSS fix code, I found that if you want to be able to turn characters off even while their controller is plugged in, all you have to do is remove the first line of the code. The one downside, and its and incredibly small one at that, to this is, that on the stage select screen, instead of seeing the special icon (if you chose a special character) in the upper left corner while selecting a stage, it shows the zero suit samus icon. but this really is such a small detail that I really don't care about, and I'd much rather be able to turn off plugged in controllers than see that small extra detail.

Extra Edit: Nevermind that first edit, by removing that first line, it makes selecting any of the bottom characters impossible. as far as I can tell, in order to turn off plugged in controllers while having the special icon available, you must unplug/disconnect the controller mannually and use the full codes.
 

bigman40

Smash Master
Joined
Oct 11, 2007
Messages
3,859
Location
Just another day.


Using ASF1nk's CSS as a background then made it to suit my tastes. It's team related (P1/P4 on top and P2/P3 on bottom), and listed in tiers.

Thanks to ASF for making such a good background.


~Mieu
 

Mankosuki

Smash Champion
Joined
Jan 23, 2005
Messages
2,978
Location
P-Cola Florida
NNID
Mankosuki
3DS FC
1977-0214-1670


Here's one I've been working on for a while.

Demonstration Video: http://www.youtube.com/watch?v=Pdaubv-r5bU

Notes:
- Grouped by series, change the color to change the character.
- for PT, the first set are the standard pokemon and the 2nd are the independent ones.
- I made the special characters be the alloys and Solo Popo instead of having an overpowered Giga Bowser or Wario Man.
- I'm using Igglyboo's code that allows multiple people to pick the same color and therefore the same character.

Unfortunately you run into some trouble when trying to use teams since it will limit the characters you can select. I need some kind of code where you can select any color regardless of the team your on. Anybody able to help? Until then, this is really only good for 1-on-1 matches.
 

dirtboy345

Smash Ace
Joined
Jan 18, 2010
Messages
715
how would you change the textures? what does the announcer say when you pick a character? also iv'e looked but couldn't find it how can i get the special icon and what would it replace?
 

SGTR

Smash Rookie
Joined
Feb 16, 2010
Messages
17
Location
confirmed: sending missile
can anyone possibly tell me where i messed up this code
when i entered the CSS on the Wii it showed everything correct, except where the independent pokemon were supposed to be it showed 3 randoms
for easy reference here is the layout:

◘◘◘◘◘◘◘◘◘
◘◘◘◘◘◘◘◘◘-
◘◘◘◘◘◘◘◘--
◘◘◘◘◘◘◘---
◘◘◘◘◘◘---


= randoms which appeared
- = blank spot

Picture:


but this should be something like my final project





Here is the code I used:

Code:
SGTR's Custom CSS V3 [spunit262] [18 lines]
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 000000[COLOR="red"]32[/COLOR]
[COLOR="Red"]000D0203 1B[COLOR="yellow"]5C[/COLOR]0A26
11100915 2404[COLOR="yellow"]5D5E[/COLOR]
05272128 0C071406
080B1817 28280113
0E162319 22282828 
1A250F1F 20122828
28290000 00000000[/COLOR]

SGTR's Custom Random V1 [spunit262]
06685824 0000000C
3C608068 7C630214
88630E80 00000000
046857F0 3AE000[COLOR="Red"]32[/COLOR]
06680E80 000000[COLOR="red"]32[/COLOR]
[COLOR="red"]000D0203 1B[COLOR="yellow"]5C[/COLOR]0A26
11100915 2404[COLOR="Lime"][COLOR="Yellow"]5D5E[/COLOR][/COLOR]
0527210C 07140608
0B181701 130E1623
19221A25 0F1F2012[/COLOR]

Independent Pokemon Engine +no wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2684964 00000007
881400B8 2C00003F
41A00028 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
987400B8 00000000

CSS fixes for Giga and Company V2 [spunit262]
C2684940 00000002
9BB400B8 57BD06BE
2C1D001B 00000000
040AF8D4 546025B6
040AF964 546025B6
040AF830 546025B6
040AF528 546025B6
040AF810 546025B6
040AF880 546025B6
040AF848 546025B6

CSS fixes for Samus/ZSS and Zelda/Shiek V2 [spunit262]
80693D50 38800004
06693D6C 00000008
38000000 3880000F
046900E8 60000000
04697F58 60000000
Thanks

EDIT:

got it working
pictures:



code: (used with Braw+ 7.0.3 GOLD)
Code:
CSS fixes for Samus/ZSS and Zelda/Shiek V2.1 [spunit262] (6 Lines)
04693D50 38800004
06693D6C 00000008
38000000 3880000F
046900E8 60000000
04697F58 60000000
04697EEC 60000000

CSS fixes for Giga and Company V2 [spunit262] (10 Lines)
C2684940 00000002
9BB400B8 57BD06BE
2C1D001B 00000000
040AF8D4 546025B6
040AF964 546025B6
040AF830 546025B6
040AF528 546025B6
040AF810 546025B6
040AF880 546025B6
040AF848 546025B6

SGTR's Custom CSS V3 [spunit262] [17 lines]
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 000000[COLOR="Lime"]32
000D0203 1B5C0A26
18100915 24045D5E
12272228 0C051406
08070B17 28280111
0E162313 19282828
1A210F1F 20252828
28290000 00000000[/COLOR]

SGTR's Custom Random V1 [spunit262] (10 Lines)
06685824 0000000C
3C608068 7C630214
88630E80 00000000
046857F0 3AE000[COLOR="lime"]28[/COLOR]
06680E80 000000[COLOR="lime"]28[/COLOR]
[COLOR="lime"]00090D0C 0515011A
0A071325 1002240E
0F140616 1F170304
0B190823 201B5D5E
5C112118 22122627[/COLOR]

Independent Pokemon Engine +no wreck My Music V2 [spunit262] (11 lines)
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2684964 00000007
881400B8 2C00003F
41A00028 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
987400B8 00000000
Thanks
 

FrozenHobo

Smash Hero
Joined
Mar 26, 2007
Messages
5,272
Location
Nowhere Land


Here's one I've been working on for a while.

Demonstration Video: http://www.youtube.com/watch?v=Pdaubv-r5bU

Notes:
- Grouped by series, change the color to change the character.
- for PT, the first set are the standard pokemon and the 2nd are the independent ones.
- I made the special characters be the alloys and Solo Popo instead of having an overpowered Giga Bowser or Wario Man.
- I'm using Igglyboo's code that allows multiple people to pick the same color and therefore the same character.

Unfortunately you run into some trouble when trying to use teams since it will limit the characters you can select. I need some kind of code where you can select any color regardless of the team your on. Anybody able to help? Until then, this is really only good for 1-on-1 matches.
can i get your txt/pac for this?
 

SpectreXS

Smash Cadet
Joined
May 21, 2010
Messages
29
Location
Brazil
Hi guys, I'm in a bit of trouble here... I'm trying to get this custom CSS to work (it has popo, nana alloys etc, and it's in the tier list order but w/e), but when I put the code, the game doesn't even run... (the wirst strap screen doesn't show up) These are the codes I'm using, besides another ones (if they're relevant tell, I'll post them):

Code:
--Custom CSS (the V3 stuff etc)
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 00000032
16261A13 1011151F
08182012 17240406
22010D07 09250F1B
270B0C19 2105000A
03230E02 14464748
283A5036 3F34382A
30280000 00000000

--Custom Random V1
06685824 0000000C
3C608068 7C630214
88630E80 00000000
046857F0 3AE00028
06680E80 00000028
00090603 07081B01
0D051604 13235D0B
1A0C151F 25205E19
020E0F10 1211215C
0A142417 18222627

--Giga and Company Engine V2 [spunit262]
C2684964 00000013
881400B8 2C00003F
41A00088 2C030010
40A20008 38600011
2C030026 40A20008
38600012 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
2C03000C 40A20008
3860002C 2C030017
40A20008 3860002D
2C03000A 40A20008
3860002E 2C03000E
40A20008 3860002F
2C030000 40A20008
38600030 2C030006
40A20008 38600031
987400B8 00000000

--Independent Pokemon Engine +no wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2684964 00000007
881400B8 2C00003F
41A00028 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
987400B8 00000000.

--CSS fixes for Giga and Company V2 [spunit262]
C2684940 00000002
9BB400B8 57BD06BE
2C1D001B 00000000
040AF8D4 546025B6
040AF964 546025B6
040AF830 546025B6
040AF528 546025B6
040AF810 546025B6
040AF880 546025B6
040AF848 546025B6

--CSS fixes for Samus/ZSS and Zelda/Shiek V2 [spunit262]
80693D50 38800004
06693D6C 00000008
38000000 3880000F
046900E8 60000000
04697F58 60000000
04697EEC 60000000

--Alloys don't crash and Others don't wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2815524 0000000D
7C641B78 2C030011
4182000C 2C030012
40A20008 38600010
2C03002C 40A20008
3860000C 2C03002D
40A20008 38600017
2C03002E 40A20008
3860000A 2C03002F
40A20008 3860000E
2C030030 40A20008
38600000 2C030031
40A20008 38600006
4E800020 00000000
C29472D8 00000003
2C04002E 4180000C
90810058 38000000
9801005D 00000000

--Regular Zelda Icon (CSS) [spunit262]
046900E8 60000000
 

ASF1nk

Smash Apprentice
Joined
Aug 17, 2008
Messages
154
Location
Mi$$ion, TX
*facepalm*
File patch code.........................................................................................................................
 

Starkiller95

Smash Cadet
Joined
Nov 29, 2009
Messages
55
*facepalm*
File patch code.........................................................................................................................
What does that have to do with the CSS?


Anyway, I've got a problem of my own. I tried adding alloys to the CSS in the first post, however they show up as Random icons, and when I hover over them the game freezes.

My CSS-related codes:
Code:
My CSS
* 0668310C 00000030
* 387E006C 3B600000
* 3C808068 38840DE0
* 7CBB20AE 7CA50775
* 41800014 94A30004
* 3B7B0001 2C1B0032
* 4180FFE8 48000038
* 04690338 48000068
* 066900d8 00000008
* 2c170028 41820168
* 02680DE0 0022FFFF
* 06680DE0 0000002D
* 00090713 02141121
* 060C0D25 0A0E0F0B
* 19161505 03041824
* 011A1F34 0823201B
* 5D5E5C38 2A101726
* 29271222 30282828

My Custom Random
* 06685824 0000000C
* 3C608068 7C630214
* 88630E80 00000000
* 046857F0 3AE00028
* 06680E80 00000028
* 00090713 02141121
* 060C0D25 0A0E0F0B
* 19161505 03041824
* 011A1F08 23201B5D
* 5E5C1017 26271222

CSS fixes for Giga and Company V2 [spunit262]
* C2684940 00000002
* 9BB400B8 57BD06BE
* 2C1D001B 00000000
* 040AF8D4 546025B6
* 040AF964 546025B6
* 040AF830 546025B6
* 040AF528 546025B6
* 040AF810 546025B6
* 040AF880 546025B6
* 040AF848 546025B6

Giga and Company Engine V2 [spunit262]
* C2684964 00000013
* 881400B8 2C00003F
* 41A00088 2C030010
* 40A20008 38600011
* 2C030026 40A20008
* 38600012 2C03001D
* 40A20008 3860001E
* 2C03001F 40A20008
* 38600020 2C030021
* 40A20008 38600022
* 2C03000C 40A20008
* 3860002C 2C030017
* 40A20008 3860002D
* 2C03000A 40A20008
* 3860002E 2C03000E
* 40A20008 3860002F
* 2C030000 40A20008
* 38600030 2C030006
* 40A20008 38600031
* 987400B8 00000000

Char ID fix 2.1 [spunit262, The Paprika Killer]
* C28152E4 00000006
* 819E003C 907EFFFC
* 80E30030 2C07000F
* 40A2001C 80FE0008
* 3C008180 7C070000
* 4080000C 39030008
* 9107FFFC 00000000

Alloy victory poses
* 0477F8EC 60000000

CSS fix
* 046A0C68 C2000000
* 0469DC18 40820030
* 0469DC40 2C030000
* 04689E88 60000000

Alloys don't crash and Others don't wreck My Music V2 [spunit262]
* 06407BD0 0000000E
* 04030F0D 1E1B1F1B
* 201B211B 221B0000
* C2815524 0000000D
* 7C641B78 2C030011
* 4182000C 2C030012
* 40A20008 38600010
* 2C03002C 40A20008
* 3860000C 2C03002D
* 40A20008 38600017
* 2C03002E 40A20008
* 3860000A 2C03002F
* 40A20008 3860000E
* 2C030030 40A20008
* 38600000 2C030031
* 40A20008 38600006
* 4E800020 00000000
* C29472D8 00000003
* 2C04002E 4180000C
* 90810058 38000000
* 9801005D 00000000

Independent Pokemon Engine +no wreck My Music V2 [spunit262]
* 06407BD0 0000000E
* 04030F0D 1E1B1F1B
* 201B211B 221B0000
* C2684964 00000007
* 881400B8 2C00003F
* 41A00028 2C03001D
* 40A20008 3860001E
* 2C03001F 40A20008
* 38600020 2C030021
* 40A20008 38600022
* 987400B8 00000000

Regular Zelda Icon (CSS) [spunit262]
* 046900E8 60000000

CSS fixes for Samus/ZSS and Zelda/Shiek V2.1 [spunit262]
* 04693D50 38800004
* 06693D6C 00000008
* 38000000 3880000F
* 046900E8 60000000
* 04697F58 60000000
* 04697EEC 60000000
Help would be appreciated. There are so many fix codes... :dizzy:
 

The_MoD

Smash Rookie
Joined
May 17, 2010
Messages
3
I need help:
I´ve got a CSS Code from Google, but I don´t know, if it´s PAL or NTSC (I need PAL) and I wanted to add Alloys, Giga Bowser and Wario Man, but I don´t know what to do!
Here´s the Code:

Custom CSS
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 0000002D
00010203 06070811
12091A0E 1716131B
21260D05 14101F25
200B270C 15242218
0A231929 28280F04
5D5E5C28 28282828

PLEASE HELP ME!!!
 

Swiss Army Brick

Smash Rookie
Joined
Jul 2, 2007
Messages
16
EDIT: Problem solved itself for some reason. Additional characters now work.

Hello,

I'm having some problems getting the alloys, Giga Bowser, and Warioman to appear in Brawl+. I'm using a 32 gb sdhc card with Riivolution and adding the codes to the standard Brawl+ code list.

I've tried two different codesets with varying results. The first codeset creates a Zero Suit Samus character on the css which has the 6 additional characters as her different costume colors. The problem is that if I try to select the real Zero Suit Samus by holding R as I select Samus, it instead gives me the additional character tied to that color slot. Samus can change back and forth from ZSS using both the taunt and Smash Ball methods, but starting as ZSS seems to be impossible.

The second codeset manually adds each individual additional character to the css list, however when I play the game picking ZSS gives ZSS, Bowser instead of Giga Bowser, Wario instead of Warioman, Mario instead of Yellow Alloy, etc. As far as I can tell there is no way to choose the additional characters.

What am I doing wrong?

Codeset 1:
CSS fixes for Samus/ZSS and Zelda/Shiek V2.1 [spunit262] (6 Lines)
CSS fixes for Giga and Company V2 [spunit262] (10 Lines)
Alloys don't crash and Others don't wreck My Music V2 [spunit262]
Giga and Company Engine V2 [spunit262]
Independent Pokemon Engine +no wreck My Music V2 [spunit262] (11 lines)
Code:
Alloy victory poses
* 0477F8EC 60000000

CSS fix
* 046A0C68 C2000000
* 0469DC18 40820030
* 0469DC40 2C030000
* 04689E88 60000000

Custom CSS V3 [spunit262]
* 0668310C 00000030
* 387E006C 3B600000
* 3C808068 38840DE0
* 7CBB20AE 7CA50775
* 41800014 94A30004
* 3B7B0001 2C1B0032
* 4180FFE8 48000038
* 04690338 48000068
* 066900d8 00000008
* 2c170028 41820168
* 02680DE0 0022FFFF
* 06680DE0 000000[color=yellow]25
* 00010203 06070811
* 12091A0E 1716131B
* 21260D05 14101F25
* 200B270C 15242218
* 0A231904 29000000[/color]

Character/Costume Replacement
* 80000000 90180B48
* 80000001 90180BF8
* 60000003 00000000
* 4A001000 00000000
* 38000002 00FF0400
* 4A001001 00000000
* 38000004 FF000000
* 10000000 0000002E
* 100003C5 00010000
* E0000000 80008000
* 4A001000 00000000
* 38000002 00FF0400
* 4A001001 00000000
* 38000004 FF000001
* 10000000 0000002F
* 100003C5 00010000
* E0000000 80008000
* 4A001000 00000000
* 38000002 00FF0400
* 4A001001 00000000
* 38000004 FF000002
* 10000000 00000030
* 100003C5 00010000
* E0000000 80008000
* 4A001000 00000000
* 38000002 00FF0400
* 4A001001 00000000
* 38000004 FF000003
* 10000000 00000031
* 100003C5 00010000
* E0000000 80008000
* 4A001000 00000000
* 38000002 00FF0400
* 4A001001 00000000
* 38000004 FF000004
* 10000000 0000002C
* 100003C5 00000000
* E0000000 80008000
* 4A001000 00000000
* 38000002 00FF0400
* 4A001001 00000000
* 38000004 FF000005
* 10000000 0000002D
* 100003C5 00000000
* E0000000 80008000
* 86000000 00000004
* 86000001 0000005C
* 62000000 00000000

Pick Any Color You Want [Igglyboo]
* 0469A2B4 60000000
* 0469A3C4 60000000
* 04696FD4 60000000
* 04684E84 60000000
Somes glitch : you can't select
giga bowser when an other
"special character" is selected

Custom Random V1 [spunit262] (10 Lines)
* 06685824 0000000C
* 3C608068 7C630214
* 88630E80 00000000
* 046857F0 3AE00028
* 06680E80 00000028
* 00090D0C 0515011A
* 0A071325 1002240E
* 0F140616 1F170304
* 0B190823 201B5D5E
* 5C112118 22122627
Codeset 2 is mostly the same as codeset 1 though it removes Character/Costume Replacement and uses a different Custom CSS V3 [spunit262].
Code:
Custom CSS V3 [spunit262]
* 0668310C 00000030
* 387E006C 3B600000
* 3C808068 38840DE0
* 7CBB20AE 7CA50775
* 41800014 94A30004
* 3B7B0001 2C1B0032
* 4180FFE8 48000038
* 04690338 48000068
* 066900d8 00000008
* 2c170028 41820168
* 02680DE0 0022FFFF
* 06680DE0 000000[color=yellow]2B
* 00010203 06070811
* 12091A0E 1716131B
* 21260D05 14101F25
* 200B270C 15242218
* 0A231904 4C554A4E
* 40462900 00000000[/color]
Any help in either getting a working ZSS in the first codeset or additional characters in the second would be greatly appreciated.

On a partially related note: Though my buffer frame over handicap works, on the css screen it shows up as handicap instead of being listed as buffer. My only guess is that Riivolution isn't replacing the image file that corresponds to that or something, anyone know what it is?
Nevermind, discovered it was pf/system/common5.pac which for some reason Smash Mod's Brawl+ auto-installer doesn't download.
 

Teh Future

Smash Master
Joined
Apr 6, 2008
Messages
4,870
Location
St. Louis, MO
Im using the brawl minus CCS for reg brawl, so I want to take the "-" sign off of the icon at the top where it normally says "brawl"

Anyone know how I would do this?

edit: nevermind got it
 

lordhelmet

Smash Master
Joined
Feb 10, 2009
Messages
4,196
Location
Grand Rapids, MI
Im using the brawl minus CCS for reg brawl, so I want to take the "-" sign off of the icon at the top where it normally says "brawl"

Anyone know how I would do this?

edit: nevermind got it
Where did you get the B- CSS? It doesn't have a DL link in ASF's thread...
 

standardtoaster

Tubacabra
Joined
Nov 26, 2009
Messages
9,253
Location
Eau Claire, Wisconsin
I don't know about a specific download link for it, but it's included in the Brawl Minus download. While you're at it, why don't you try out B- since you'll have all the files. :V

/promoting
 

LSDX

Wah!
Joined
Jul 17, 2008
Messages
1,041
Location
Illinois
Can anyone help me get rid of the name tags on the character select icons on the CSS? I know it has something to do with changing the dimensions of the icon.
 

S.O.N.I.C.

Smash Rookie
Joined
Sep 25, 2009
Messages
4
I need the USA custom CSS Code with normal characters, Zero Suit Samus, separate Zelda/Sheik, separate Popo/Nana (Ice Climbers), Independent pokemon, Giga Bowser, Warioman and Alloys. But i need it with normal Zelda/Sheik icon, normal Ice Climbers icon and Pokemon trainer icon.

P.S. Sorry for my bad english.
 

oLJo

Smash Cadet
Joined
Jul 19, 2010
Messages
27
Location
BodyBag Industries Inc
Everytime i Try to add this code to my codelist in the online GCT creator (gecko os)
it says I quote "This is not a code"

Custom CSS V3 [spunit262] [18 lines]
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 0000002D
28000906 0307081B
28010D05 16041323
5D0B1A0C 151F2925
205E1902 0E0F1012
11215C0A 28142417
18222627 28000000
 
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