too many aerial approaches in game 1, they were way too obvious I guess. Don't approach with Dair, only use it as a punish tool if they use a laggy move, or you predict they'll roll into you. Too much airdodging as well. Game 2 was a lot better, it looked like you shoulda won. I don't think that Fsmash at the end should have killed you, but I could be wrong. If you held the control stick toward the stage you probably would've lived... unless you did, in which case never mind.
Do you know the Pikachu matchup? It's hard if you don't know it, and even if you do, it's not easy. Kirby does more damage per hit than Pikachu, so that helps even it up, but Pikachu is faster in pretty much every regard so it's hard to get hits in, and his moves tend to outprioritize ours. The disjoint on his F-air screws us, for example.
Do you know the Pikachu matchup? It's hard if you don't know it, and even if you do, it's not easy. Kirby does more damage per hit than Pikachu, so that helps even it up, but Pikachu is faster in pretty much every regard so it's hard to get hits in, and his moves tend to outprioritize ours. The disjoint on his F-air screws us, for example.