- Joined
- Feb 27, 2008
- Messages
- 26,560
What do you guys talk about in here? How bad Kirby is? Or what?
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It's an amazing utility move. Spacing so just the tip of each kick hits their shield is pretty decent. It's also good for comboing into uair, or shieldstabbing with the 4th foot.kirbys Ftilt. like i said previous, is like mad epic. its my when in doubt move
but bunbun.. how do i use fair?
You can get around CCing pretty well by full jump fast falling fair so that only the third hit connects. Or you can just inhale them if they CC.It's really CCable is the problem.
For those of you who dont know you can actually CC hits during hitstun if you're standing on the ground so if Kirby approaches with Fair, even if the opponent isnt CCing the first 2 hits are weak enough for them to CC during it.
I did some testing. It appears the third hit of fair is a better anti-CCing move than bair. I'm not 100% sure, since it's kind of tough to sweetspot bair every time, but I believe 3rd hit fair breaks CCs slightly earlier than strong bair.
3rd hit fair breaks CC -
At 56% on Fox. If move is staled, it may not break CC until as high as 60%.
At 69% on Samus. With staling, as high as 73%.
I lol'd .marth's fair. I just wanted to make everyone feel bad right there.
sheik's dthrowmarth's fair. I just wanted to make everyone feel bad right there.
i just puked all over the keyboardmarth's fair. I just wanted to make everyone feel bad right there.
That's what I mean by it takes out some of their recovery mixup. It's nice, but I don't think it's nice enough to counteract the lack of techable surfaces on a different height than the main stage.Honestly, I live on the West Coast where every falcon edge cancels everything forever(hell even I do it) so the less edges the better lol.