Hey is there a Kirby Skype Group? I know there is for a lot of the other characters but I haven't been able to find one for Kirby. Weird.
Anyways so yeah it's weird how few people use Kirby, mine's shows up a lot in Salty Highlights and in dolphin netplay tournies though. There's a lot of random tricks I haven't seen discussed too much in this thread so I'm gonna go ahead and start talking about some. Some of you guys probably already know about this but this is for those who don't.
1) Final cutter spike edgehog: You can do a final cutter facing away from the stage and edgehog. This means you can spike (yes it's a real spike) your opponent with final cutter if they try to recover in a certain angle. It's beautiful because the hitbox is disjointed and covers a huge area since you travel down with it. It also can function as a nice way to edgehog and steal the edge right from someone if you're a little too early on the timing of spiking them. If you didn't edgehog them, you made them recover on stage and you got a little edge invincibility. Now you do have to watch out from how high you use this, after a certain height, Kirby won't grab the edge backwards. IMO this is a very powerful gimping tool and really destroys some recoveries. Just be careful you don't do it too late and lose your stock.
2) Cutter dash edgestall: This is a nice way to stall out the opponent which is very nice for Kirby since he loves the edge and drawing opponents near. You just drop from the edge, cutter dash (horizontal up B) and repeat. This does NOT have full invincibility but it has a lot plus a nice disjointed hitbox. It's a very good way to refresh your invincibility frames and to wait out someone recovering. It's not something you can spam unless you know your opponent cant reach you in time, but it certainly is a nice bait, refresh tool. Also if it hits, it leads into a free hit.
3) Angled Down Fsmash: This one is unusual but pretty basic. For some reason an angled down fsmash sends at a much nastier angle than up and regular fsmash. I've tested Mario's, Yoshi's, Ness and some other's fsmashes and none of them change the way Kirby's does. This makes fsmash a much better punish move against say fast fallers. The send angle is really brutal but it does have less coverage than tilting up.
4) Stone's Shockwave: I have seen this mentioned in the thread, but stone's hitbox for the shockwave will send you completely horizontally with good knockback growth. This can be a very interesting gimp against fast fallers, or just a good way to throw off people since it has little hit stun. They'll be forced to immediately recover.
5) Antishield Footstool -> Stone: This is one of my favorites. If you ever catch anyone shielding and you can get above their shield, give it a footstool and you'll be able to down B into them as a hit confirm into bigger and better things like uair/nair/bair/whatever you can think of. This is nice combined with Kirby's very small shorthop, meaning for mix ups you can run up to an opponent, short hop to their shield if they're the defensive type and start something. It's most useful after you knock an enemy onto a platform since their options are so limited, or in the middle of a combo where you end up above them and need to go for a reset.
Here's an example of using it as a reset!
Those are the main things I could think of off the top of my head that are really handy and I don't see mentioned that often. Kirby is definitely a really amazing character with beautiful gimp game. Plus he's pretty damn awesome and I loved this character since I was like 6. Hopefully the meta for this character evolves more because I see him having a lot of potential. We don't have much representation for him yet, so hopefully we start seeing more people pick him up. There's so many crazy tools he has!
And here's the Salty Highlights special of my Kirby: