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Light Magic Granpdadorf interests me.
I'm getting this as well. I'm using version 7.concerning the ice mario pack, i noticed that when i use regular mario, when i neutral b, the sparks are blue now and the little circle around his palm freaks the hell out and gets huge randomly.
http://imgur.com/uZ00yS1,iCt26mw
http://imgur.com/uZ00yS1,iCt26mw#1
i'm using version 2 btw.
I use version one and this also happens.concerning the ice mario pack, i noticed that when i use regular mario, when i neutral b, the sparks are blue now and the little circle around his palm freaks the hell out and gets huge randomly.
http://imgur.com/uZ00yS1,iCt26mw
http://imgur.com/uZ00yS1,iCt26mw#1
i'm using version 2 btw.
Absolutely nothing. The fire/ice gfx are linked to costume slots, not specific costumes. For instance, 06 is Fire Mario, regardless of what costume textures you have there, and 03 is Ice Mario, regardless. You just need to get the appropriate FitMario.pac from the Fire/Ice Mario download that you want and there yeh go.I really want to use Fire and Ice Mario, but I also like having the Smash 3 Project textures. What do I need to do to make the two compatible?
So I only replace the FitMario.pac, and keep my current FitMario03.pac and FitMario03.pcs?Absolutely nothing. The fire/ice gfx are linked to costume slots, not specific costumes. For instance, 06 is Fire Mario, regardless of what costume textures you have there, and 03 is Ice Mario, regardless. You just need to get the appropriate FitMario.pac from the Fire/Ice Mario download that you want and there yeh go.
Considering the FitMario.pac has absolutely nothing to do with game SFX, you must have done something else that you weren't aware of.Actually now there's a new problem, when I select Roy or Mewtwo the announcer says "pokemon trainer" and "fight alloy team". This didn't happen before I added the Fire/Ice Mario pack
(sorry for double posting, edit thing isn't working for me right for some reason)
Yep.So I only replace the FitMario.pac, and keep my current FitMario03.pac and FitMario03.pcs?
Only things I added in my Project M are some BRSTMs that I downloaded, Shun's custom CSS amd most of King's unofficial alts cept for Mega Zard X. Weird it did this though.Considering the FitMario.pac has absolutely nothing to do with game SFX, you must have done something else that you weren't aware of.
A good possibility for what's wrong with your pack at the moment could be that your SD card is approaching it's maximum capacity. What is the current size alloted and max size of the SD card you currently have?Only things I added in my Project M are some BRSTMs that I downloaded, Shun's custom CSS amd most of King's unofficial alts cept for Mega Zard X. Weird it did this though.
I have a 964mb SD card that was made for the Wii especially, with the music I have added in my Project M build I currently have 375mb worth of space left.A good possibility for what's wrong with your pack at the moment could be that your SD card is approaching it's maximum capacity. What is the current size alloted and max size of the SD card you currently have?
The only other thing I can think of is that you accidently deleted some of the SFX files that were there for Mewtwo and Roy, so it defaults to Pokemon Trainer and Polygon stuff instead.I have a 964mb SD card that was made for the Wii especially, with the music I have added in my Project M build I currently have 375mb worth of space left.
If it also matters my Wii's the PAL version since I live in england, using a NTSC copy of Brawl thanks to gecko. I highly doubt its that though since Project M's always been working fine for me the past year with music and texture mods added.
Not once I touched the sfx folder, so i'm guessing having too many texture mods will affect the sounds of the added characters in a way.The only other thing I can think of is that you accidently deleted some of the SFX files that were there for Mewtwo and Roy, so it defaults to Pokemon Trainer and Polygon stuff instead.
It doesn't. There's no correlation between character textures and sfx, especially Mario and Roy/Mewtwo's sfx.Not once I touched the sfx folder, so i'm guessing having too many texture mods will affect the sounds of the added characters in a way.
Then I have no idea why this happened, thanks for the help though.It doesn't. There's no correlation between character textures and sfx, especially Mario and Roy/Mewtwo's sfx.
It is an oddity, I'll tell you that.Then I have no idea why this happened, thanks for the help though.
For now though, all I can estimate is that its to do with replacing too many pac files. Let's see if anyone else has this problem in the future first.It is an oddity, I'll tell you that.
I always format my card everytime I clear it out. I'll fix this anyway guys so don't worry.try defragging your sd card buddy
concerning the ice mario pack, i noticed that when i use regular mario, when i neutral b, the sparks are blue now and the little circle around his palm freaks the hell out and gets huge randomly.
http://imgur.com/uZ00yS1,iCt26mw
http://imgur.com/uZ00yS1,iCt26mw#1
i'm using version 2 btw.
I'm getting this as well. I'm using version 7.
I noticed this when I was working on these costumes. I tried to fix it, but I was unable to. :\I use version one and this also happens.
Her heart SFX is only available for her.Also, is Peach's heart sfx available for other characters? I'd like a Cupid Pit. I'd be willing to supply a Pink Pit :3
Right click the "edit" button and open it in a new tab, that's the only way I can get it to where I can edit a post for me.(sorry for double posting, edit thing isn't working for me right for some reason)
alright thanks, dunno why it doesn't work when you click on it normallyRight click the "edit" button and open it in a new tab, that's the only way I can get it to where I can edit a post for me.
There is no Mega Charizard Y model.Anyways, are you planning on making a Mega Charizard Y alt KJP? Would go well with Zard X.
What sort of effects would Plant Mario have on his attacks?Plant Mario with his green costume
That wouldn't make much sense. Also Articles are only possible to be slot specific for Mario at the moment.Pijama Ness with electric b side and throw down
That wouldn't make sense.Ice Lucario
Articles are only possible to be slot specific for Mario at the moment.Mega Charizard blue fire with neutral special
That wouldn't make sense.for Toon Link an Ice Version
I can't edit Items. The PMBR uses their own program.There is a hack just with the texture on brawl vault but with fire animation
I thought the point of this thread was to create more accurate alternate costumes, not create entirely new characters.Plant Mario attacks could be like the effect of
- Lip Stick (for mario's neutral a button,.)
- Luigi (Marios neutral special with Luigis neutral special)
- sort of ivysaurs' effect (marios side-smash with ivysaurs' up-smash, marios neutral b with ivysaurs b-side
- Peach turnip or Mr.G&W Lv3 (sound effect maybe for neutral attack)
- Chicorita effects
Don't know more^^'
I know the others wouldn't make sense^^'
Oh okay i understand. It's just sad that you can't edit Items
I'm a little confused as to what the point of changing a dark magic user to anything that isn't dark magic would be.How about Grandpa Ganondorf with all his shadow effects changed to Light effects?
You took the words right out of my mouth. :UI thought the point of this thread was to create more accurate alternate costumes, not create entirely new characters.
I'm a little confused as to what the point of changing a dark magic user to anything that isn't dark magic would be.
Yes. Falco's laser is an Article.Would Falco's laser count as an article as well? It would be nice to have back the red laser from melee.