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In all honest, the Mechanics aren't really too different from Kingdom Heart 1 and 2. I know this sounds stupid, but here me out. All 3 games require lots of button-mashing (not as bad as the rapid-button-pressing). All 3 games use KeyBlade hand to hand Combat, Magical Spells, Healing Items, and Character Summons. All 3 Games have Sora trying to jump, dodge and block ridiculously huge attacks (actually easier to do with the Card System) that would have probably sent any weaker beings to their doom (13-year olds). The only thing that makes Chain of Memories different is that it's in a more RPG setting (moving Sora to a new "Arena" instead of fighting in the area you were in), and that you make the map basically the way you want to (which is kind of a good thing, being able to create your own save stations or being able to train). The Mechanics haven't really been viewed as too much of a change or too bad, and I'm not sure if you would be complaining if you had played it yourself.
And as for the Handheld game issue; I have two things to say to you. Super Mario Land, Super Mario Land 2, New Super Mario Bros.
Legend of Zelda:Link's Awakening, Oracle of Ages/Seasons, Phantom Hourglass, Spirit Tracks.Sonic Advanced, Sonic Rush, Sonic Rivals.Metroid Prime Hunters, Metroid Fusion, Metroid 2:The Return of Samus.Heck, even the Arena based games of Pokemon are argued to be a varitable Sub-Series, but not a full-blown spinoff, especially compared to the Puzzle, Trading Card, and Adventures series of Pokemon. The above listed games, amoung others, have one big detail in common:Not a single one was on the same type of system as it's first game in the cannon-series, and yet people would have to be on pot to try to claim them to be Spinoffs, specifically because of them linking up with the main story line (granted, people can argue that Mario is timeless, and that could very well be true). And Kingdom Hearts Chain of Memories fills in the huge gap that people miss between 1 and 2, assuming you played it after 2 because of it being on a Nintendo system. My second comment is this: If you really have such a huge issue with the Handheld version, and if that's the biggest reason you're claiming it's a spin-off (despite it's maker making it as a sequal, and around 90% of the world agreeing),
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Why don't you just play the Console version?
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And back to the issue of Terra and the "fake" keyblade, has anyone proven that Key-Blades that are real can't be broken? Can you honestly prove that it's not possible? Then again, I can understand the rational behind beliving that something that is breakable is a knock-off... But explain this to me then, and this is all just for personal satisfaction, not trying to insult or challenge anyone.
WHY WOULD A KEYBLADE MASTER WHO REQUIRES A FULL POWER SORA WITH POSSIBLY HIS LIMIT FORMS USE A FAKE KEYBLADE?
I don't buy the issue about the graphics around the Blade when Terra would summon it. That's honestly probably for details (again, until Birth by Sleep comes out, all of this is theory), and probably doesn't have too much of a bearing on the Blade's status as real or not. And the cutscenes at the end of the game for kicking butt and taking names, they are mainly food for thought. A lot of what happens can be truthful, but still, until the games come out, we really don't know for sure. Also, as for the two cutscenes in question, they could have been different momments in time, for all we know...
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