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I'm going to smash your aspirations into little tiny pieces. Then, I'm going to collect those pieces and throw them into a pot of boiling water and make HondaStew. Then, I'm going to eat said stew. Let's see how tasty it is Honda....Mmm Pound V
I can't wait to play everyone again to see if I've truly improved any
I don't even know who those people are so it's irrelevant. Gonna eat you alive.lol they had me down as hondafood in teams apparently...
I was doing stuff to Amsah and Overtriforce, phatgamer is gonna be 2-EZ
I'mma poop
*shakes head*I think Amba should be the TO, personally...he helped save Peef's *** at POE3
Im back.call it Event 52, unless anyone here has any objections? Also I believe amba's got this for hosting
for rules just go with pound 4 rules, here it is from the apex thread: http://cloti-aikou.net/apex/melee.html
only thing you should have to change from there is wobbling; make it illegal. inb4 peef comes back
Wobbling is effectively the only infinite in melee, one that, if you don't f*ck up, is a guaranteed KO. Why should such a tactic be allowed when several stages are specifically banned to prevent certain other chars from doing infinites/guarantee's KOs?First: Banning wobbling is an excuse to avoid having to try against the IC's. With wobbling off the IC's are the 9th best character. With wobbling on they are the 9th best character. It is absolutely unreasonable to ban a technique that can be easily avoided, does not cause ICs to be unbeatable, and is not overcentralizing whatsoever. It is especially sad hearing that come from someone like you Jace who I see as a more reasonable and understanding smasher, and being biased against a bad characters ability seems uncharacteristic. An easily beatable technique that has been proven time and time again to not improve placement (ICs have not won a national tournament in 4-5 years, regardless of wobbling status) is not warranting of a ban.
You can't have it both ways. Either it is the only infinite, or other stages have been banned to prevent infinites of other characters. Pick one but don't try to argue both.Wobbling is effectively the only infinite in melee, one that, if you don't f*ck up, is a guaranteed KO. Why should such a tactic be allowed when several stages are specifically banned to prevent certain other chars from doing infinites/guarantee's KOs?
You said yourself that it doesn't affect IC's tier placement, why even include it then? Why not play well on your own merit instead of hiding behind some janky trick that makes the game less pleasant to play and watch.
Note how I said 'effectively', there are stages whose geometry is conducive to infinites, mostly shines, that were banned. There are no other practical infinite combos in the game with our current stage list.You can't have it both ways. Either it is the only infinite, or other stages have been banned to prevent infinites of other characters. Pick one but don't try to argue both.
I was not talking about Corneria.No stage has ever been banned to prevent guaranteed KOs. Corneria was banned not because of the fin alone but because of its ceiling+fin was overcentralizing for Fox.
This honestly is the case. At HDR I almost lost to a mediocre Peach in pools because I was focused too much on getting grabs>wobbling. When I calmed down the next match and didn't focus on grabs at all I was able to take it handily, and I stopped wobbling the rest of the tournament and did quite well. Any IC focusing on grabs is probably the easiest fool to counter.I also don't care if Wobbling is legal; I'll beat most IC's unless they're legitimately better than me regardless of Wobbling's legality. The IC player still has to grab me.
Ah, but it doesn't. Rulesets do not base themselves off of theoretical possibilities and thought experiments. The fact of the matter is that the ICs are probably the hardest character to learn, and that deters almost everyone from using them. If tournaments were 50% ICs then wobbling would probably be overcentralizing, but that isn't the case. Every idiot who thought they would "pull out their pocket ICs" and wobble their way to victory vs someone better than them has failed miserably. IC mains that have tried to wobble their way to victory have failed as well.Additionally, The number of IC players is very low and the percentage of IC players that wobble is even lower. If there were as many IC players as Fox players, wobbling would have a significant effect on tournament placement.
No reason. Wobbling (when limited to 200%) isn't overcentralizing, imbalanced, or uncounterable. This has been proven time and time again. "Because it is infinite" is an after-the-fact reflection on why we want to ban something that we don't want to happen to us. It is effectively not an infinite when you require it to end at 200. It is a large combo. You are now acting as if a "large combo", perhaps the largest guaranteed combo in the game, makes it ban-worthy. However, if wobbling is banned, something else is the largest guaranteed combo in the game. "Because something is a large, guaranteed combo" is no reason to ban it. Overcentralizing, imbalanced, uncounterable. Those are reasonable criteria for a ban. If you base banworthiness on being "easy when you get a grab" or "annoying" then you have no rational REASON to only ban wobbling, because there are plenty of other large combos that are easy when you get a grab and are very annoying. Overcentralizing, imbalanced, uncounterable. Find these and you will have a reason for it's illegality.Finally, I honestly don't care if wobbling is allowed, I'm simply explaining the reasoning behind its illegality
*GASP*The only person who is likely to wobble at Event 52 anyway is Peef.
Are we banning guaranteed kill combos or...? If so I have quite a few in mind.regardless of whether or not you limit it to two hundred percent it is still a guaranteed kill combo
If Lixi still plays/shows, there will be 2.I will also probably be the only competent Ice Climber main there.
I would've just dropped a nice meme-image, but I was feeling like a devil's advocate troll today.restTy said:This argument could have been avoided with a simple, "Wobbling is banned. umad?"
If he's in med school, shouldn't he be playing Dr. Mario?Lixi is a good ICs lol
he can't travel to anything that takes more than a day because of med school though.
but there will be matches up from mizzou of him lolz
also he doesn't believe in wobbling.
This is wobbling.How is wobbling different than alternating standing grabs in brawl?
first of all peef taking advantage of each other is not how our crew works. Think before you make assumptionsDude I can TO and not play at all. Its what I unfortunately had to do at POE3 and I kinda enjoyed it really.
Just a thought though. Im not trying to take it away from you Jace.
That isn't something that goes up for a vote, its more like a right.first of all peef taking advantage of each other is not how our crew works. Think before you make assumptions
as for wobbling, it's clear we just disagree here peef. I guess if you wanted to we could always put it to a vote in the thread, but yeah...
isn't anyone interested in the omaha tourney this weekend besides me and honda?
I mean, I know what they are. I play ICs in Brawl. And I've seen Wobbling in melee. It just seems like based on the nature of the metagame, it's easier for Brawl IC's to get a grab than it is in melee in terms of risk/reward trade. (Ie everyone plays out of shield in brawl because every move on shield gives frame advantage to the shielder, but shield is beaten by grab. Harder for regular combos to punish you do death in brawl because there usually aren't very many true combos unlike in melee)This is wobbling.
http://www.youtube.com/watch?v=Ie--h96-TJY
This is brawlbbling.
http://www.youtube.com/watch?v=TSkCGa_J5wY
Despite the obvious visible differences, there's not a huge difference in the function of the move other than ICs in melee being substantially faster and thereby better at grabbing than in brawl.
Yeah, that is the inconsistency. On one hand Melee players complain about how you have ledgegrab limits and have a million rules about all kinds of stuff, but then they are completely hypocritical on wobbling, and it is the communities biggest mistake.I mean, I know what they are. I play ICs in Brawl. And I've seen Wobbling in melee. It just seems like based on the nature of the metagame, it's easier for Brawl IC's to get a grab than it is in melee in terms of risk/reward trade. (Ie everyone plays out of shield in brawl because every move on shield gives frame advantage to the shielder, but shield is beaten by grab. Harder for regular combos to punish you do death in brawl because there usually aren't very many true combos unlike in melee)
Yet the IC CG isn't banned and rarely does anyone ever bring up that it should be.
But apparently there's a difference in opinion in melee. Which I find weird because people in melee complain about a scrub mentality in Brawl and how melee is so competitive in mindset.
Either way, just let me know what you guys want for the ruleset. Or even better, let me know who the Melee TO is going to be so I dont' have to worry about it haha
overcentralizing.
My style of arguing involves insulting your reasoning, not your intelligence. The reasoning is bad. Very very bad. People who are intelligent in other fields can still have poor reasoning.Peef the problem with your argument is that you act as if the ICs are completely hopeless without wobbling. They are not. You miss a grab and a hard punish isn't even guaranteed. Grabs only have so much cooldown and then you can move and attack again. You could miss a grab 20 times in a game or more and not lose a stock from it. I don't know of any grab that's even a medium risk other than grapplers like Link and Samus. IC's grab is definitely low risk.
Compare that to Jigglypuff's rest where, if you miss, depending on who you're playing will cost a stock (Fox...laserlaserlaserlaser upsmash), and at the very least will lead to some big damage. So the trade-off for such a powerful move is relatively fair.
But missing a grab with IC's =/= losing a stock, not even close. And don't even act like wobbling is immensely hard to do from a technical standpoint.
Also I don't like your style of arguing that consists of insulting everyone's intelligence, we've likely been playing this game longer than you have.
And Amba volunteered to TO, it's not like we're pushing it on him against his will. If anything, we're taking the experience away from Jace, who could use use it
I don't know if this is even worth a serious response.You could miss a grab 20 times in a game or more and not lose a stock from it.
That is not at all what I have said. They are not that good with or without wobbling, wobbling helps them be slightly more viable. My argument also does not include as a premise that they are hopeless so that can't be a problem with it.Peef the problem with your argument is that you act as if the ICs are completely hopeless without wobbling.