So I've noticed that nobody really uses the fact that Namco developed Mario Super Sluggers, which K. Rool was a character in, as an argument in favor of K. Rool being playable in Smash 4. Is there a reason for that? I mean sure, it doesn't necessarily confirm him to be playable or make the possibility highly likely, but I think it definitely helps his chances somewhat. I mean, another character that was in a game made by Namco made it in:
. Considering all the supporting arguments we have for K. Rool, I feel that this little fact should be taken note of as well.