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I see. I didn't look at it that way.
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You're not making sense.I feel more optimistic about him mainly because we had a Direct at the pivotal time for promoting Tropical Freeze, and it passed without mention of Dixie. Nintendo would have benefited a lot more if they had revealed Dixie at that time than if they had revealed Mac... it makes it look like she's not in the game, something that can only help K. Rool.
Diddy's current reveal doesn't really mean much for K. Rool's odds, but it does mean that they could theoretically show him now were he in the game. They wouldn't show him before they showed Diddy.
It could be argued that if they wanted to promote Tropical Freeze in the Direct they'd have shown Diddy earlier, instead of Lucario in January or even Marth way back in November, and then have shown Dixie in the Direct. Or if they really wanted to go wild they could have shown both Diddy and Dixie in the same Direct, as individual characters of course. It seems like Diddy is all the promotion Tropical Freeze gets, otherwise they sure missed a grand opportunity here, as Dixie's promotional value only gets thinner over time.You're not making sense.
You act as though K. Rool has stronger chances because Dixie wasn't revealed on the Nintendo Direct, while saying that they wouldn't show him before Diddy, who was revealed after the Direct....
By the same logic, they wouldn't show Dixie before Diddy either.
Which means.....nothing has changed.
Hmm. No, I think my logic still stands. The main point of my argument is this: Dixie wasn't revealed in the proximity Tropical Freeze's launch, suggesting she's probably not in the game. Dixie not being in the game would help a certain Kremling kompetitor. If they had planned on showing Dixie Kong to promote Tropical Freeze, they would just have revealed Diddy earlier in preparation for the Dixie Kong reveal in the Direct.You're not making sense.
You act as though K. Rool has stronger chances because Dixie wasn't revealed on the Nintendo Direct, while saying that they wouldn't show him before Diddy, who was revealed after the Direct....
By the same logic, they wouldn't show Dixie before Diddy either.
Which means.....nothing has changed.
I agree with what he says.It could be argued that if they wanted to promote Tropical Freeze in the Direct they'd have shown Diddy earlier, instead of Lucario in January or even Marth way back in November, and then have shown Dixie in the Direct. Or if they really wanted to go wild they could have shown both Diddy and Dixie in the same Direct, as individual characters of course. It seems like Diddy is all the promotion Tropical Freeze gets, otherwise they sure missed a grand opportunity here, as Dixie's promotional value only gets thinner over time.
Rosalina was announced...in the closest International Nintendo Direct to the launch of 3D World. It was indeed a month after the game launched, but it was still the nearest possible point to launch that they could get. I don't see how that helps but add to my theory.While Cranky's never gets old!
....get it?
EDIT:
Here's why the logic of "they would have shown Dixie then" doesn't stand.
Almost a full month after 3D World.
Good points, you've changed my opinion on the matter.Rosalina was announced...in the closest International Nintendo Direct to the launch of 3D World. It was indeed a month after the game launched, but it was still the nearest possible point to launch that they could get. I don't see how that helps but add to my theory.
We're not out of the woods yet. Dixie could still help promote the new DK game as late as an April Direct. However, the farther we get from Tropical Freeze's launch, the more unlikely she gets.
Why do stupid people choose to be stupid you ask=??? Because they're stupid.Also, more people are starting to crawl out of woodwork with the misconception that the Kremlins belong to Rare and that's why they are omitted from games.
She was popular, but not anywhere near the levels to get her into Smash because of it. She actually was quite far behind K. Rool in those days before Tropical Freeze, although I can't prove it other than saying that was the impression I got from boards such as this one. I may be wrong, but I got the sense that Funky was just as liked.a. Dixie Kong was popular prior to Tropical Freeze.
She's never been that far behind K. Rool.
b. Little Mac's reveal has more to do with it being Punch-Out's 30th anniversary than it has to do with being DK related.
Her reveal turned things around and the assumption was made that Dixie Kong was getting a "push," so to speak, from Nintendo and that Sakurai would follow. What makes a push is a unified attempt to promote the character, like putting her into Smash Bros. This was all because before her reveal Dixie Kong wasn't on the radar for newcomers in Smash 4; her popularity came long after the finalized roster. She had her fans, but her support only recently achieved its current level. Unless there is a degree of unpredictability to her that takes precedence over the quantifiable things you'd usually take into account, this is basically the only way you could see it as someone who thought she'd be in. There was reason to believe this, as Rosalina was given a similar push and a creative moveset designed around the Luma.
The Direct passed was the only opportunity to reveal Dixie as it was relevant to Donkey Kong. You may think Little Mac was random and nothing to do with DK, but he is not - he is actually as close to a DK-relevant, non-DK origin newcomer you can get, as the eponymous DK and DK Jr. appear in the Punch Out!! games. Every single one. It's not just that she didn't get revealed, another character took her place. There is no other opportunity, following the pattern of reveals, that gives Dixie such a fantastic chance to both get promoted and market her own game. The only good opportunity now is either when the game comes out, or at E3 and she doesn't have the impact as a reveal to pull off the latter.
This opens up its own problems though. She has been demonstrated to not be a tag team with Diddy, we can all agree to that. But if she's on her own as a solo set, well, what's the point? There is little to her to make a set in the first place. She just doesn't have the potential for the kind of set that Sakurai is looking for in Smash 4. Considering as well how Sakurai is giving Diddy's own weaponry a distinct DK64 flavor as well, this both goes against Dixie using new props from Tropical Freeze like the bubblegum gun or fitting in with her fellow Kong for consistency, considering she never even appeared in DK64. This may seem like a nitpick, but honestly, Sakurai does notice tiny details like that.
My second point on her set is the possibility of a low-effort one exists, but that's a very weak addition to the roster. She could be cloned from Diddy largely, slightly altered like Luigi or Falco, but that would go against the philosophy taken by newcomers. Little Mac is a rushdown-themed boxer, Rosalina uses a detachable minion, WFT is the shock rep, Villager has random props and MegaMan is the triple threat of retro, projectiles and fan favorite. Dixie has hair and an aerial focus. There's nothing of note to her outside of those two things. By comparison, K. Rool has a million times more he can utilize and stands out as a character.
What that all means is that if anyone is going to get revealed at E3, it is undeniably better off being K. Rool than Dixie. If she was given a great set, the effort it would take demands a big spotlight, so unless she is revealed alongside K. Rool or over him at E3, she's unlikely to have a particularly original set if revealed at launch, or at an unpredictable time. Being that Sakurai's philosophy is what it is, the likelihood of a solo clone or clone-ish set is low. It's a complicated issue of timing for the most part, and I could be grasping at straws, but there is some method to Sakurai's madness.
There's always the chance we'll get both but it's more likely in my opinion we'll get just one.
She had a fair amount of support, but it was nowhere near K. Rool's levels.a. Dixie Kong was popular prior to Tropical Freeze.
She's never been that far behind K. Rool.
b. Little Mac's reveal has more to do with it being Punch-Out's 30th anniversary than it has to do with being DK related.
That's not really accurate. After the DKC trilogy and 64, she appeared in 6 other DK games (not including TF), which is more than K. Rool.First of all, you have to realize Dixie Kong was not popular nor did she have half the relevant potential in the period before Tropical Freeze. This was partially because Dixie Kong had not been in a game since Donkey Kong Country 3 (and some spin-offs).
I think the big thing with Diddy/Dixie is from a design standpoint it would take more time than any newcomer before it, including Rosalina and Luma, thus limiting the newcomers by quite a bit, possibly at the cost of K. Rool (similar to how Sonic getting in might have shoved Mewtwo out the door).a. Dixie Kong was popular prior to Tropical Freeze.
She's never been that far behind K. Rool.
b. Little Mac's reveal has more to do with it being Punch-Out's 30th anniversary than it has to do with being DK related.
Yes, Dixie shows up in more meaningless spin offs (Most of them Mario spin offs) after Donkey Kong 64, which is pretty much the death of the series until Returns and Tropical Freeze.That's not really accurate. After the DKC trilogy and 64, she appeared in 6 other DK games (not including TF), which is more than K. Rool.
Not really the subject of this thread though.
Is that not what was meant by "spin-off"? TF marks her first playable appearance in a non-spin-off (i.e. mainstream) DK game. A quick venture to the DK wiki notes the following as Dixie's appearances between DK64 and TF:That's not really accurate. After the DKC trilogy and 64, she appeared in 6 other DK games (not including TF), which is more than K. Rool.
Not really the subject of this thread though.
Uh, those are not spin-offs? The Mario sports games are, but the other DK games are full games in their own right, independent of DKC.Yes, Dixie shows up in more meaningless spin offs (Most of them Mario spin offs) after Donkey Kong 64, which is pretty much the death of the series until Returns and Tropical Freeze.
...Are you talking about Donkey Kong 64?Uh, those are not spin-offs? The Mario sports games are, but the other DK games are full games in their own right, independent of DKC.
But if you're not counting those games, that's fine. It just doesn't make much sense to see K. Rool as more "relevant" because he appeared in a 15 year-old game (infamous and poorly received, I might add) and Dixie didn't . It was released shortly after DKC3 anyway (which had the entire game was devoted to her).
I was gonna say...*Never mind i confused Jungle Beat with konga...somehow*
So you're using game quality as an argument against DK64 when DKC3 is considered the worst Country game, and are trying to talk up rhythm based spin off titles?Uh, those are not spin-offs? The Mario sports games are, but the other DK games are full games in their own right, independent of DKC.
But if you're not counting those games, that's fine. It just doesn't make much sense to see K. Rool as more "relevant" because he appeared in a 15 year-old game (infamous and poorly received, I might add) and Dixie didn't . It was released shortly after DKC3 anyway (which had the entire game was devoted to her).
It seems to me that all six of them are, going by the cut-and-dry definition of "spin-off".Uh, those are not spin-offs? The Mario sports games are, but the other DK games are full games in their own right, independent of DKC.
Relevancy, in the sense of most recent appearance(s), is a poor line of argumentation. If you are to focus on relevance, focus instead on relevance to the series of the given character.But if you're not counting those games, that's fine. It just doesn't make much sense to see K. Rool as more "relevant" because he appeared in a 15 year-old game (infamous and poorly received, I might add) and Dixie didn't . It was released shortly after DKC3 anyway (which had the entire game was devoted to her).
-Konga 2 (GC)
-Konga 3 (GC)
So indeed, six DK spin-offs and three Mario sports games. King of Swing, Jungle Climber, and Barrel Blast were developped by Paon, the Konga games were rhythm-based peripheral-gimmick titles made by Namco (with Konga 3 being Japan-exclusive), and Diddy Kong Racing is a remake in which Dixie replaces Conker the Squirrel.
K Rool, on the other hand, appeared in King of Swing, Jungle Climber, Barrel Blast, and Sluggers.
So yeah, Dixie has a 9>4 advantage over K Rool - where spin-offs are concerned (and I didn't even mention the DK Land titles).
Dixie was indeed popular. However, she was pretty far behind K. Rool.a. Dixie Kong was popular prior to Tropical Freeze.
She's never been that far behind K. Rool.
The only major connection that Little Mac's reveal has with DK is that Little Mac was revealed on the day Tropical Freeze came out. Those who say that DK's limited history Little Mac and his cameo in Mac's artwork is meant to hype Tropical Freeze is more than grasping for straws.Though I think trying to claim a DK connection with Little Mac's reveal is grasping for straws, really.
Little Mac wasn't used to advertise the game. However, his being a newcomer was because of the anniversary and he happened to have a connection to Donkey Kong that was exploited. It wasn't just random that they chose Donkey Kong to be there. This all took precedence over Dixie Kong's reveal and likely means that there is nothing to show or that he plans to make her an unlockable clone. I think that part of my logic was sound, forgive some mistakes in a post that massive.The only major connection that Little Mac's reveal has with DK is that Little Mac was revealed on the day Tropical Freeze came out. Those who say that DK's limited history Little Mac and his cameo in Mac's artwork is meant to hype Tropical Freeze is more than grasping for straws.
I wasn't aware. He doesn't appear as a playable character, it seems, but I suppose this does serves as an appearance.
King K. Rool appeared in the original Donkey Konga whereas Dixie did not. There was a minigame devoted to him and in the opening cutscene DK and Diddy have a conversation about him.
Besides, Little Mac was revealed this month because February 2014 marks the 30th Anniversary of the original arcade Punch-Out!! game (which was first released in February 1984).The only major connection that Little Mac's reveal has with DK is that Little Mac was revealed on the day Tropical Freeze came out. Those who say that DK's limited history Little Mac and his cameo in Mac's artwork is meant to hype Tropical Freeze is more than grasping for straws.
That's just an easter egg, and it's not even a connection I've ever made myself. Using the cartoon to bolster K. Rool's chances is pretty silly, if you ask me. That's like assuming that because Sonic ate a chili dog in the opening cutscene, that Sally Acorn and Bunnie Rabbot should have appeared in Sonic Generations.EDIT: Oh, and there's also the whole DKC cartoon. K. Rool was one of the two main antagonists that appeared in nearly every episode; Dixie featured in just a very select few. I think that's worth mentioning, considering things from the cartoon (DK's Giant Punch) have made it into Smash before.
I thoroughly enjoyed DK64. I began gaming with the N64 era, so I played many of the collect-a-thon platformers (DK64, SM64, Banjo-Kazooie, etc.), along with the other choice First-Party Nintendo and Rareware games (among others).That's just an easter egg, and it's not even a connection I've ever made myself. Using the cartoon to bolster K. Rool's chances is pretty silly, if you ask me. That's like assuming that because Sonic ate a chili dog in the opening cutscene, that Sally Acorn and Bunnie Rabbot should have appeared in Sonic Generations.
And to address the earlier comment about DK64 being poorly received, I can only speak for myself, but I find that game incredibly boring and tedious and really don't get the love for it. On the flipside, I really don't get the ire hurtled at DKC3. I love that game, and would call it my second favorite in the series.
DK64 was pretty well recieved, maybe not to the same level as the DKC series it still did well in its own right and certainly better then the games that came after it excluding Returns and TF.And to address the earlier comment about DK64 being poorly received, I can only speak for myself, but I find that game incredibly boring and tedious and really don't get the love for it. On the flipside, I really don't get the ire hurtled at DKC3. I love that game, and would call it my second favorite in the series.
I still want to know what game you're talking about here. Like, REALLY bad.K. Rool as more "relevant" because he appeared in a 15 year-old game (infamous and poorly received, I might add)
I would probably say that a villain is more likely to get a third slot of the series over a secondary sidekick. Just looking back at past Smash games, the pattern I notice for larger series is usually main protaganist -> main side kick -> main antagonist -> something else.If Smash's goal is to include the most relevant/important characters from a given series, then who is more deserving? An additional supporting character (Dixie), or the foremost series antagonist (K Rool)?
This, I would assert, is the issue at the heart of the Dixie-K Rool conversation, since both are certainly deserving in their own rights, and trying to discern which is more deserving is where the true challenge lies (though of course, where I stand on the matter is self-evident).
The 16-bit era was my bread and butter, but I don't think that has anything to do with my distaste for DK64, or collect-a-thons in general. I LOVE Banjo-Kazooie and its sequel, they're two of my favorite games of all time. DK64 just doesn't do anything for me.I thoroughly enjoyed DK64. I began gaming with the N64 era, so I played many of the collect-a-thon platformers (DK64, SM64, Banjo-Kazooie, etc.), along with the other choice First-Party Nintendo and Rareware games (among others).
DK64 in particular had vibrant visuals (for the time), a delightfully cartoony atmosphere, highly diverse missions and tasks, an excellent soundtrack (composed by the great Grant Kirkhope), and had a lot of stuff to collect, which satisfied my completionist drive (you complete the game at 201%, for crying out loud!).
I suppose that the things you are exposed to in your formative years will mold your palette. I still enjoy platformers, having played other collect-a-thon and more pure platformers (like Spyro and Crash), and I continue to enjoy the mainline Mario platformers. Were I to play the original DKC games, I'm sure I would enjoy them, but my heart lies with the N64.