Working on my own moveset for K. Rool right now, so look forward to that!
EDIT: Here it is, in it's full glory! Give me feedback, please!
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King K. Rool:
Jab: He swipes with alternating hands, and then belly bumps the opponent. Deals 2%, then 2%, then 3%.
F-Tilt: He punches forward with his boxing glove. Deals 5%.
U-Tilt: He chomps upward with his powerful jaws. Deals 3%.
D-Tilt: He swipes during his crouch, like Bowser’s D-tilt. Deals 4%.
Dash Attack: K. Rool tackles forward. Deals 5%.
U-Smash: K. Rool uppercuts with immense knockback using a boxing glove, like in DK64. Deals 15%.
F-Smash: K. Rool presses a button on his remote control as his hoverpack appears and a large orb of electric energy explodes right in front of him. Deals 14%.
D-Smash: K. Rool pulls out his blunderbuss and sprays mist all around him, damaging opponents if they touch this cloud. Deals 17%.
N-Air: He belly-bumps forward. Deals 6%.
F-Air: He pulls out his scepter from Super Mario Sluggers and smacks in front of him while screaming “Lunkhead!”, dealing 7% damage.
B-Air: K. Rool spins with a flourish of his cape as he swipes his claws behind him. Deals 4%.
U-Air: He does a corkscrew-esque attack, spinning as he reaches upwards. Deals 6%.
D-Air: K. Rool positions himself as he then ground-pounds into the floor, creating a good-sized shockwave around him. Deals 8%.
Grab: He lunges forward similar to the Koopa Klaw from Melee.
Pummel: He chomps down on the opponent, 1% per hit.
U-Throw: He swipes off his crown and pokes them in the butt with it. Deals 9%.
F-Throw: He swings them like Mario’s F-Throw, and then kicks them forward. Deals 7%.
B-Throw: He looks at them, shrugs and throws them away, dealing 4%.
D-Throw: He jumps up high and then lands on them, dealing 6%.
N-Special: Blunderbuss. K. Rool pulls out his trusty blunderbuss and fires lead cannonballs straight forward, with smoke trailing after them. Each cannonball deals 10%.
S-Special: Crown Throw. K. Rool pulls off his crown and throws it forward, like a boomerang. Deals 7% to whoever it hits.
U-Special: Hoverpack. K. Rool pulls out a remote as he flies upward with a hoverpack. No damage, only a recovery move.
D-Special: Cannonball Summon. He waves his arm above him as a cannonball comes flying straight down in front of him. Thanks to K. Rool’s strength, to others it’s an un-movable obstacle, but to him, it’s a meteor smash and a soccer ball all in one!
Final Smash: Kannonballs and Kredits. He pretends to faint, as fake credits roll quickly for 3 seconds, citing K. Rool and the Kremlings as the developers. Suddenly, he rises back up, and waves his hands as hundreds of cannonballs fall from the sky, much like Lucas’ PK Starstorm. Each cannonball deals 20%.
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