Honestly I have a hard time even assuming it well sell well. It looks rushed, especially graphically. I know it's taking a graphical hit with its (incredibly wonky) two screen approach with gyro controls (both screens run at 60fps so credit must be given where its due) and its story mode apparently only lasts the length of a "feature length movie" so just a couple hours (Miyamoto stated that beating Star Fox Zero takes the same time as it would watching a movie). It also has no multiplayer because of the dual screen mechanic, online or otherwise (not even local that we know of but this...no, this isn't changing, it's too close to its planned launch and they have no reason to keep it a secret). Let's break it down:
Pros:
- Runs at 60fps on both screens
- Several different vehicles to choose from
Cons:
- Game looks visually bad, especially for one at the end of a console's lifespan and one that should be a big ticket item for Wii U owners. It just looks rushed (with Star Fox Adventures and Star Fox Assault, both on Gamecube, looking better graphically than a game late into a gen two gens later)
- No multiplayer at all
- Very short campaign length (figure about 2-3 hours at best given Miyamoto's statements)
- Gryo controls were said to be very wonky at E3 (though I think they mentioned they can be turned off to be control stick based) and you'll end up looking at only one screen or the other anyway
Look, Miyamoto, this is NOT the game the Wii U needs right now. I know your options are limited in trying to convince the (small) install base of the Wii U they aren't being abandoned, but Star Fox Zero is not the game to do this with! I hope like hell you aren't selling this at a $60 price tag. I get that Star Fox 64 and older games were played repeatedly to get high scores and times and such but this **** isn't going to work in this day and age unless it's a $20 max E-Shop title, and even that price might be stretching it. Your insistance on making the GamePad relevant killed this game's promise by disabling multiplayer and reducing the visual detail of the game drastically when it should be pushing the Wii U's boundaries. Just a rushed alimony payment and probably the last we'll ever see of Star Fox again if this bombs, which it likely will at this point if it keeps getting the press it has been (which it rightfully deserves).
Rant over, I have a lot of issues with this game. And I apologize, since this is a thread dedicated to K. Rool and I'm here whining about Star Fox Zero.
Edit: I will likely get flamed for this, but if there's one game I need to stick to my guns with about my complaints, it's SFZ