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Jiggs Small Discovery Thread

M-WUZ-H3R3

Smash Lord
Joined
Aug 1, 2008
Messages
1,793
When you make a small discovery about jigglypuff, post it here! Things that are not worth their own thread but should be posted.

-When you enter the online waiting room, without moving, hold "A" and your jabs will skim the sandbag

-On Battlefeild, if you are holding the edge and sheild roll from it, you will stop directly over one of the blue circular markings on the floor of the stage.
 

DJ Kat

Smash Apprentice
Joined
May 30, 2008
Messages
131
Location
Texas!~
*Shrugs*

Why the hell not?

Hoping from a ledge, and immediately resting will hit anyone who's above you, on the edge.

Not practical at all.
 

TheStig

Smash Lord
Joined
Feb 10, 2008
Messages
1,260
Location
Gotham City
using sing above a platform (like battlefield) will put people to sleep who run under and try to upsmash. i used this once on dk and probably only works for tall characters.
 

Crazy Cloud

Smash Journeyman
Joined
Jun 15, 2007
Messages
460
Location
Connecticut
If you've just broken off of the edge and slam into it with rollout, you'll flip in the opposite direction.
 

Z1GMA

Smash Hero
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Sep 10, 2008
Messages
5,523
Location
Sweden
Ok.. I almost never visit the jiggly forums..
But anyways I want to ask you guys :p :
Have you tried her jablock across the whole stage, then finish with down+b while theyre in the forced getup lag?
I recently found this while playing as jiggz in training mode.
It's a garanteed kill Vs light characters and some middle wheight characters ( IF the lock connects)
 

illinialex24

Smash Hero
Joined
May 23, 2008
Messages
7,489
Location
Discovered: Sending Napalm
Ok.. I almost never visit the jiggly forums..
But anyways I want to ask you guys :p :
Have you tried her jablock across the whole stage, then finish with down+b while theyre in the forced getup lag?
I recently found this while playing as jiggz in training mode.
It's a garanteed kill Vs light characters and some middle wheight characters ( IF the lock connects)
Yeah but its fairly hard to setup...
 

M-WUZ-H3R3

Smash Lord
Joined
Aug 1, 2008
Messages
1,793
Ok.. I almost never visit the jiggly forums..
But anyways I want to ask you guys :p :
Have you tried her jablock across the whole stage, then finish with down+b while theyre in the forced getup lag?
I recently found this while playing as jiggz in training mode.
It's a garanteed kill Vs light characters and some middle wheight characters ( IF the lock connects)
lol, Jab locks are fun! What i don't know is if they work with DI or if you can tech out of them.
 

*JuriHan*

Smash Master
Joined
Sep 30, 2008
Messages
4,699
3DS FC
1392-4901-1779
If you get locked into Shiek's A combo, you can rest her. I did this on a human but accidently erased the replay X:
 

DJ Kat

Smash Apprentice
Joined
May 30, 2008
Messages
131
Location
Texas!~
If you get locked into Shiek's A combo, you can rest her. I did this on a human but accidently erased the replay X:
Speaking of restin' out of that, whatever happened to that thread with people testing which attacks Jigglypuff could rest people out? I know it had Diddy's FSmash, Toon Link's FSmash, and some other crap. Hell, hows was that done anyways?
 

M-WUZ-H3R3

Smash Lord
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Messages
1,793
Speaking of restin' out of that, whatever happened to that thread with people testing which attacks Jigglypuff could rest people out? I know it had Diddy's FSmash, Toon Link's FSmash, and some other crap. Hell, hows was that done anyways?
you need to DI into the combo. I know it sounds crazy, but its a way to make your rest hit.
 

M-WUZ-H3R3

Smash Lord
Joined
Aug 1, 2008
Messages
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Exactly for all these. And she can rest through rollout.
lol your TLink F-smash combo breaker was epic. Diddy sound a lot harder because his F-smash combo is very fast. ZOMG, could this possibly be a way to gimp the gimpyfish combo?!?
 

illinialex24

Smash Hero
Joined
May 23, 2008
Messages
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Discovered: Sending Napalm
lol your TLink F-smash combo breaker was epic. Diddy sound a lot harder because his F-smash combo is very fast. ZOMG, could this possibly be a way to gimp the gimpyfish combo?!?
That would be awesome. We could see if there is any chance with frame data once it comes out. I'm gonna learn how to do all of these consistently for a few upcoming tourneys.
 

M-WUZ-H3R3

Smash Lord
Joined
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Messages
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That would be awesome. We could see if there is any chance with frame data once it comes out. I'm gonna learn how to do all of these consistently for a few upcoming tourneys.
lol there is about how many frames between the two hits? lol 4? (guess)
If rest is 1 frame, and if there is under 4 frames of hitstun, (rough guess) then Its possible lol. no longer will we fear another boozer F-smash!
 

The_Jiggernaut

Smash Ace
Joined
Jul 7, 2008
Messages
649
Ok.. I almost never visit the jiggly forums..
But anyways I want to ask you guys :p :
Have you tried her jablock across the whole stage, then finish with down+b while theyre in the forced getup lag?
I recently found this while playing as jiggz in training mode.
It's a garanteed kill Vs light characters and some middle wheight characters ( IF the lock connects)
Actually, it would be better to finish with a dair>rest combo. This way, it is more accurate, and they have 16% more damage on them. It will kill more people this way.

But ya, I can do this in training mode, but I haven't really tried against an online or in-person opponent.
 

illinialex24

Smash Hero
Joined
May 23, 2008
Messages
7,489
Location
Discovered: Sending Napalm
Actually, it would be better to finish with a dair>rest combo. This way, it is more accurate, and they have 16% more damage on them. It will kill more people this way.

But ya, I can do this in training mode, but I haven't really tried against an online or in-person opponent.
Yeah, as long as you know how to make them consistently trip it works wonders.
 

DJ Kat

Smash Apprentice
Joined
May 30, 2008
Messages
131
Location
Texas!~
Exactly for all these. And she can rest through rollout.
I can only pull that off if they're rolling out in the air. How do you battle an on-ground rollout?

you need to DI into the combo. I know it sounds crazy, but its a way to make your rest hit.
Terrific, now Meta-Knight's drill rush seems like less of MUSTSHIELDNOW move, and more of a HITMERESTRESTRESTAREYOUAT63%YET kill.
 

Crazy Cloud

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I can only pull that off if they're rolling out in the air. How do you battle an on-ground rollout?



Terrific, now Meta-Knight's drill rush seems like less of MUSTSHIELDNOW move, and more of a HITMERESTRESTRESTAREYOUAT63%YET kill.
Except a good Meta Knight is going to use the move sparingly, if at all. It's rather easily SDI'd out of and punished.
 

kaak

Smash Journeyman
Joined
Sep 21, 2008
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The Netherlands, Zevenaar
when you use Rest, the moment you touch (swimmable) water the rest-animation ends.
Not realy a discovery but a few people dont know this.
 

M-WUZ-H3R3

Smash Lord
Joined
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Terrific, now Meta-Knight's drill rush seems like less of MUSTSHIELDNOW move, and more of a HITMERESTRESTRESTAREYOUAT63%YET kill.
not the point. link's side smash is a slow 2 hit combo. you can DI out, but if you get hit by the first, and you DI into the next, before it hits you can use rest.
 

Crazy Cloud

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Rollout produces two hits on a shield, if spaced correctly, in the transition from air to ground.

Rollout loses it's hitbox when the opposite direction Jiggly is traveling is held.
 

M-WUZ-H3R3

Smash Lord
Joined
Aug 1, 2008
Messages
1,793
Super Jigglypuff Hack

Code:
Super Jigglypuff - (58 Lines) [Jose Gallardo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2700
4A001001 00000000
302869A4 00000114
30282B18 40000000
14282B18 43000000
E2000002 00000000
302869A4 00000115
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 00000113
30282B18 40000000
14282B18 42000000
E2000002 00000000
302869A4 00000112
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 00000117
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 00000119
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 0000011B
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 0000011C
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 0000011D
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 00000019
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 0000011A
30282B18 40000000
14282B18 4F000000
E2000002 00000000
302869A4 0000003C
30282B18 40000000
14282B18 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000

*I left the Grab glitch on this one to make better use of the instant Down-B (once opponent is trapped, use your sleeping ability!)
Thanks Jose Gallardo for the code! Um, I guess this is a discovery lol. It dosn't deserve it's own thread.
-Fast Pounds
-Auto canceled sing
-Auto canceled rest
-Melee rest O_o
-Instant rollout charge
-Grab rest glitch
-(i think unlimited jumps)
 

Glick

Smash Lord
Joined
Mar 19, 2008
Messages
1,186
Location
Brooklyn, NY
Thanks Jose Gallardo for the code! Um, I guess this is a discovery lol. It dosn't deserve it's own thread.
-Fast Pounds
-Auto canceled sing
-Auto canceled rest
-Melee rest O_o
-Instant rollout charge
-Grab rest glitch
-(i think unlimited jumps)

I just came.
 

Veril

Frame Savant
Joined
Jun 20, 2008
Messages
3,062
Location
Kent Lakes, New York
Bombs are awesome for Jiggs (see landing rest thread). Apples tossed down can combo into rest and bottle caps might also.

Being on a team with Pikachu (amazing team) on smaller stages lets you spam rest (they can QAC you out of it). Space furries also work, though not as well. Being on a team with DDD lets you rest someone at the end of a chainthrow. Usually gets you the kill.
 

PND

Smash Champion
Joined
Aug 12, 2007
Messages
2,754
Location
Back in the 613
Sandbag is too good.

I always practice my rest setups on sandbag. Just different jumps and stuff into rest to keep me reflexes and coordination up.
 

PND

Smash Champion
Joined
Aug 12, 2007
Messages
2,754
Location
Back in the 613
I totally want a will it blend blender. Too bad they're too **** expensive.

But then again, that's totally an impulse buy. I doubt I actually need a blender that strong. . . I just want a blender that strong. . . >_>
 

PND

Smash Champion
Joined
Aug 12, 2007
Messages
2,754
Location
Back in the 613
See. . . the thing is, what WOULD I blend? Why would that blended be a necessity? I mean, sure, I can just toss a bag of fruit in there and have a smoothie that will last me a week, but I can do that in a juicer.

I see no practical scenario in which I will be forced to blend hockey pucks. It just doesn't seem to come up in my thought process.

However, it would make an excellent party accessory. Steak beer? Put food + liquid and see who's man enough to drink it.

Oh god that's a bad idea. :(
 
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