TM_icecream
Smash Ace
Thanks for that z
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So Hbox's melee Puff but in brawl?It's a brand new Jigglypuff, but with MOAR cruelty in her gameplay.
hbox's brawl puff in impulse crews was jokes as heckSo Hbox's melee Puff but in brawl?
I know... I meant his melee Puff in brawl. Like the actual melee puff with melee bairs and rests.. There would be quite a lot of cruel things occurring with that character in brawl.hbox's brawl puff in impulse crews was jokes as heck
I agree w/ DSmash...Rollout I actually use sometimes. Mostly, I use it for baits and dumb tricks. For example, I just press b near the edge and I fall off and grab the edge. I've used it to mindgame falco when they recover...they go for the ledge and I troll and beat them..so funny. I've also used it to kill people. You just can't rely on it too much."Rollout and dsmash; don't bother with either of them."
I agree with jab + grab. I don't use jab + ftilt. I've always just ran away or I just bair. when you grab, especially against Ike, you should try to throw off stage. If you can't, use different grab directions to rack up dmg."Whenever you jab, consider grabbing or ftilting instead - both are vastly safer moves that give you more rewards for hitting with them, and can be used in basically the same situations. More grabs in general, you'll need a more intimidating ground-game if you play against people who understand the MU (they'll shield a lot more)."
I agree. Also, you need to space the pound where the 2nd hit contacts because when you pound, you're too close. Ike could easily utilt and kill you early."Missing with pound (never pound where you think your opponent will be unless you're very sure you've got the read - the ending lag is horrendous, it puts you right above the opponent, and people who are familiar with the Puff MU play very reaction-based), air dodging into people, mis-spacing bair on shield, etc... Basic mistakes that didn't hurt you too much against these players, but will probably come into play a lot more against better players (because they'll make you impatient, frustrated and bait you into making these mistakes)."
"Shield more. Shield is just an integral part of the game, and I think I can count on my hand the number of times you used it haha"
Lol that was dumb. Don't do it again"The ftilt > dacus against lucas was a really cool idea, shame it didn't work"
I actually never jump when I rest unless they're standing still. If they move and if they are on top of you, you rest and they fly."Consider jumping before resting, I find it helps me find my opponent with the hitbox better, and it gives me the option of baling out (where as if you fish for Rest on the ground and the opportunity doesn't come up; you're Puff on the ground, which is a ****ty place to be at point-blank range)."
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Consider where your moves will place you after you hit with them. You caught these guys with a lot of aerial strings that could've been interrupted with DI + fast aerial."
"Make sure you teach anyone that you play against regularly the Puff match-up, because it will help you improve soooo much in the long run. IMO relying on Puff being a low tier "so no one has experience against her" isn't going to work when push comes to shove; she is no Yoshi or Lucas, a good player playing how he normally plays can figure out Puff's nuances well before the first match is even over, and then lack of experience won't do ****. She's just too simple, basically."
It's because I'm super lazy and SP is 2 letters. Thanks for the reply though. I rarely ever B reverse as Puff so I'll experiment with it more. Also you need to kill a decent Olimar with a walk off F throw if you still haven't.... It's such a satisfying feeling and causes a complete break down of their mindset.I love being relegated to 'others' or not being mentioned at all.