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Nope. I've never had alcohol and plan on never having it either. I have a really addictive personality and don't trust myself.Omg. I know right. Do you drink? If so, what do you like? I'll assume we are gonna drink before we go out.
or Dash Attack. That feeling where they shield and your Dash Attack still hits.Wow so many posts those last days, are you guys trying to make this thread lose its name ?
Also I've been playing some more Puff those days and dayum I feel dumb for not noticing how godike her grab is. It feels so good to weave with Bair then simply walk in and grab.
Yeah i know. However, If they hold out their shield too long and if it depletes, it can poke through shield and they would get hit. I don't always do it, but it is a mindgame tactic, especially after using bair 17 times and then you just run towards them and they're like "What is she gonna do?". Your options are to Grab, retreat, DACUS (maybe) or just throw out a Dash attack if they're near the ledge.Dude, da is soooo bad. Best time to use it is on landings and if they're right next to the edge because if they shield it, they can do almost anything.
1. Wifi is good to get the basics down, like how the character works, kill percentages, spacing, etc. Playing offline is good to get some tactics down that require a strict timing.A couple of questions from experienced puff players
1. Does playing wifi hinder your skills? (It may be because I'm so bad to begin with but it's improved my game)
2. How often do you lcancel? (or do you mostly just space)
Mix up fast falling and standard falling to add unpredictability to your pressure and spacing game. Other than that, just get a feel for Puff's physics and when you should and shouldn't fast-fall should be intuitive.correction *fast falling
been mostly playing melee
I was wondering about that. I tend to dacus, and glide toss a lot in my game. Wondering if done responsibly how usefull it actually is. I don't up-air quite as much so this might be helpful to incorporate.I use fastfall to buffer a DACUS.