Brahma
Smash Journeyman
You can Duck DK's Bair if done immediately out of SH, and if he does it later in the SH you can't duck it, but you can shield and punish the landing lag.
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i'm fairly sure the fsmash will hit them no matter what direction they DI in. you know what I meant, right? their knockback animation is completely different. instead of kinda "bouncing away" they fly in an upward direction and they will be spinning, unable to do anything because the dair bounces them off the ground. it may be possible to TECH out of this but that seems extremely difficult to time.lol no DI? Also about dair > f-smash at high%'s is really DI dependent so unless your opponent DI's upwards its not guaranteed. And I find its just too unreliable to go with f-smash esp. if I am also at a high%.
Yes.Good post Twilight, I agree. I'm a good Kirby player, but I probably do use Fsmash too much. Probably because it was so easy to abuse in the Smash 64
What is perfect shielding? When they shield right as you hit?
Not really...I've seen alot of Kirby vids and nobody tilts their f-smashes. However, tilting downward puts your opponent on a more horizontal trajectory, and tilting upward makes your opponent go more diagonally. Tilting down while hitting an opponent on the ledge is probably a semi-spike, but I'm not sure and can't check atm.My only question is this: Fsmash (and ftilt, but we're not talking about that) can be aimed horizontally, upwards, or downwards. I've been meaning to try it out, but I always forget. Do any of you regularly use the upwards or downward Fsmash, and have you noticed any advantages? I know the downward is better for hitting on the edge of a stage, but are there any other advantages/disadvantages, like does downward fsmash sometimes hit the opponent even when they're shielding? (just an example...stuff like that.)
Fsmash is just the higher risk and higher reward option. If they are quick enough people can generally avoid those fsmashs. ftilt and grab are much safer generally and do a fair amount of damage. Of course fsmash has the potential to kill so its just preference.As for combos, f-smash is Kirby's go-to finisher.
Not really, it's not as effective as let's say, Mario's stutter-step. Besides, Kirby goes far enough with his forward smash I would say.Do you guys stutter-step your fsmashes?
lol thnk u sir, i had fun with the two i made, the other one looks like thisThx Gonzo I was sorta ranting in the previous post but always great to have supportive people. I think dair>f-smash should only be used at high%'s and only when the dair trips the opponent. I'm too impatient to wait for them to tech . Also dair seems to trip a lot at 100%+.
And love your sig. They r always so entertaining.