Smashbros_7
Smash Ace
- Joined
- Nov 3, 2007
- Messages
- 724
I'm sick of noobs coming into this board and other boards complaining about how overpowered this guy is when the player doesn't know how to shield or dodge. It's sad how such an underpowered character gets all this undeserved praise.
Ike is truly the noob killer of brawl. He's so predictable, he's to slow and his recover is garbage. He's got his range and power but all of his good killing moves are also his good damage moves(ftilt bair). This is a serious problem because he's never gonna kill with his fsmash, usmash, dair, dtilt and dsmash. Those moves are simply to slow or/and situational. This is a problem because Ike's ftilt is his best combat move and killer so the damage and knockback reduction rule will affect him greatly.
This also applies to his bair but it's somewhat predictable because he's jumping to accomplish this move. His other aerials are also predictable and easy to avoid because they're not as fast or as strong as his bair. Shield pressuring also doesn't apply to Ike because he's even to slow for that! It's quite sad the way Ike can't chase, combo and edge guard well because he's to slow and most characters can stall easily to counter shield pressuring tactics.
His edge guarding sucks because he has horrible aerial DI and his moves are predictable and will be air dodged. His moves are all mediocre as well. B: to predictable and easy to avoid. B>redictable as an attack and bad as a recovery move. B^:Spamming doesn't work because you can just shield and grab. When your above him you can simply air dodge. As a recovery move it's atrocious. His counter is the worst counter in the game and is just an overall bad move. Let's face it Ike doesn't even have good grabs because they're all weak and can't combo. Ike has absolutely nothing going for him. No grab game, bad Bmoves, bad recovery and isn't heavy enough to cntemplate for it, bad recovery and a surprising amount of trouble killing due to slowness, predictable and damage claus.
PS:His jab combo is decent but easy to grab Ike out of.
Ike is truly the noob killer of brawl. He's so predictable, he's to slow and his recover is garbage. He's got his range and power but all of his good killing moves are also his good damage moves(ftilt bair). This is a serious problem because he's never gonna kill with his fsmash, usmash, dair, dtilt and dsmash. Those moves are simply to slow or/and situational. This is a problem because Ike's ftilt is his best combat move and killer so the damage and knockback reduction rule will affect him greatly.
This also applies to his bair but it's somewhat predictable because he's jumping to accomplish this move. His other aerials are also predictable and easy to avoid because they're not as fast or as strong as his bair. Shield pressuring also doesn't apply to Ike because he's even to slow for that! It's quite sad the way Ike can't chase, combo and edge guard well because he's to slow and most characters can stall easily to counter shield pressuring tactics.
His edge guarding sucks because he has horrible aerial DI and his moves are predictable and will be air dodged. His moves are all mediocre as well. B: to predictable and easy to avoid. B>redictable as an attack and bad as a recovery move. B^:Spamming doesn't work because you can just shield and grab. When your above him you can simply air dodge. As a recovery move it's atrocious. His counter is the worst counter in the game and is just an overall bad move. Let's face it Ike doesn't even have good grabs because they're all weak and can't combo. Ike has absolutely nothing going for him. No grab game, bad Bmoves, bad recovery and isn't heavy enough to cntemplate for it, bad recovery and a surprising amount of trouble killing due to slowness, predictable and damage claus.
PS:His jab combo is decent but easy to grab Ike out of.