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I foresee a controller problem for future tournaments

Icetrash

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But for people who do not have a GC controller that will make us banned from such tournaments. I live in Australia and they have stopped shipment of GC controllers all together. Can I order online from their store for one? No.... parents wont let me order online. So what do I do? Ohh thats right I use my classic controller that will take my 5 seconds to sync.

What else would I do?
 

MookieRah

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Also, MLG is VERY bad for gaming tournaments.
Ummm, did you bother reading the huge quote by M3D??? It sorta explains why they opted against wireless controls and I GUARANTEE they put more thought into it than you did.

Can I order online from their store for one? No.... parents wont let me order online. So what do I do? Ohh thats right I use my classic controller that will take my 5 seconds to sync.
Your parents would let you go to MLG but not let you order a controller online? That doesn't make any sense. Why not pay a friend to order it for you or something? Surely you aren't as trapped as you think you are.

Why do so much people hate MLG in general? I just don't see why they would bash their decisions without looking into it. These guys are leading the most sucessful string of tournaments in the US, they know what they are doing.
 

Tony_

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Ummm, did you bother reading the huge quote by M3D??? It sorta explains why they opted against wireless controls and I GUARANTEE they put more thought into it than you did.


Your parents would let you go to MLG but not let you order a controller online? That doesn't make any sense. Why not pay a friend to order it for you or something? Surely you aren't as trapped as you think you are.

Why do so much people hate MLG in general? I just don't see why they would bash their decisions without looking into it. These guys are leading the most sucessful string of tournaments in the US, they know what they are doing.
MLG is bad because they basically set standard outside of their setting and these people try to spread that kind of idealism to other people who refuse to accept it because they don't want to.
 

MookieRah

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MLG is bad because they basically set standard outside of their setting and these people try to spread that kind of idealism to other people who refuse to accept it because they don't want to.
So by trying to minimize interference and not have any unneeded delays due to syncing wii motes and other controllers constantly, they are somehow spreading a bad idealism?

Do you even know what you are talking about? I feel that you are assuming they are doing this just cause they think wireless is bad and want to subject us to their opinion. I will ask again, did you read the big quote by M3D as to WHY they opted to do this? It's on the 3rd page, and while it is a long read it goes into detail why they did it.

Btw for those who don't know, M3D is someone who is a part of MLG, so it is actually info from the source that is MLG.
 

Marthmaster92

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Why do so much people hate MLG in general? I just don't see why they would bash their decisions without looking into it. These guys are leading the most sucessful string of tournaments in the US, they know what they are doing.
i wondered the same thing myself. Like you said, they are leading the most successful string of tournaments in the US, so obviously they're doing something right.

MookieRah; said:
So by trying to minimize interference and not have any unneeded delays due to syncing wii motes and other controllers constantly they are spreading a bad idealism?
I agree with you MR. I don't see how that's a problem. All they are doing is cutting down time wasters. What's so wrong with that?


And yeah, able to go to an MLG but can't order a controller online? Something is messed up there.
 

Rx-

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My Gamestop had 3 or 4 brand new GCN controllers for sale on the racks next to the Gamecube section. This is the one across the street from the University of Central Florida.
 

DraginHikari

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As far order online goes, some people are just plain paranoid about ordering anything online with there credit card number out there it's not nearly as uncommon as one would think.

I think the issue here with most is the fact that there are four very different controllers that can be used here with four completely different settings, which banning all the wireless controllers leave one of the four options which means is someone doesn't have one or can't get one for some reason, they're sunk.

At least that's what I'm making this out to be anyway.
 

Tony_

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So by trying to minimize interference and not have any unneeded delays due to syncing wii motes and other controllers constantly, they are somehow spreading a bad idealism?

Do you even know what you are talking about? I feel that you are assuming they are doing this just cause they think wireless is bad and want to subject us to their opinion. I will ask again, did you read the big quote by M3D as to WHY they opted to do this? It's on the 3rd page, and while it is a long read it goes into detail why they did it.

Btw for those who don't know, M3D is someone who is a part of MLG, so it is actually info from the source that is MLG.
Mookie, you missed my entire point. I wasn't talking about controllers, I was talking about the main rules etc. Some people don't like those which is the majority. I would say 70-30, being the minority but I know thats probably wrong. Some of the minority tries to basically force the rules on other people. If online play is going to be this way, consider it dead before it even began, because good players will play with the Tournament idealism.
 

DraginHikari

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Mookie, you missed my entire point. I wasn't talking about controllers, I was talking about the main rules etc. Some people don't like those which is the majority. I would say 70-30, being the minority but I know thats probably wrong. Some of the minority tries to basically force the rules on other people. If online play is going to be this way, consider it dead before it even began, because good players will play with the Tournament idealism.
I have to say this even as a casual, we don't even know how much rules and customization will be around on the Wifi. So it's a little pre-empthieve to say that.
 

MookieRah

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I agree with you MR. I don't see how that's a problem. All they are doing is cutting down time wasters. What's so wrong with that?
Expanding on what I said earlier: MLG didn't come to this decision lightly. I'm dead certain that they wanted to avoid this if at all possible. When you are in their position though, you have to make some really hard decisions that some people just won't like, but they are doing it for the better good. I don't think they want to take a risk by allowing them one tournament to try it out just to find out that their fears are confirmed. In both Halo and smash, a millisecond of interference at the wrong time could totally ruin you. They also run the risk of going over the time allotted due to people and controller problems. This is bound to happen, as I have witnessed it many times through the small amount of wiis I've come in contact with.

I wasn't talking about controllers
Sorry, I assumed that cause this thread was about controller problems :-P.

If online play is going to be this way, consider it dead before it even began, because good players will play with the Tournament idealism.
So basically you are telling me that you don't like the tournament rulesets and that you think that MLG is spreading a bad example? Well yeah, I understand that some people don't like the strict rulesets, but they can make their own tournaments and do their own things. Also, online plays are independent of MLG rulesets. MLG has nothing to do with them.
 

Marthmaster92

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As far order online goes, some people are just plain paranoid about ordering anything online with there credit card number out there it's not nearly as uncommon as one would think.

I think the issue here with most is the fact that there are four very different controllers that can be used here with four completely different settings, which banning all the wireless controllers leave one of the four options which means is someone doesn't have one or can't get one for some reason, they're sunk.

At least that's what I'm making this out to be anyway.
Yeah, i know that feeling all too well. couple of my friends got their accounts messed with. but still, you'll always run the risk of it. my dad makes multiple orders a month *and i mean a LOT of order* with his debit card, and he's been doing it for the past few years. hasn't had one problem with it.

but that's beside the point.

Usually most MLG tournaments will ask you to bring a controller, but if you don't, usually they have some that you can use. I've seen quite a few tournaments do that. *At like conventions and things like that* They PREFER you bring your own controller, but usually they have some that you can use.

I'm sure being that they're cutting the wireless controllers, that MLG will probably have a nice amount of GC controllers on hand for some people who don't have them. And I guarantee that Nintendo won't stop making the GC controllers, because that's what most people are going to use for smash.

Mookierah:

Yeah, i wasn't questioning you, for lack of a better word it was a rhetorical question. but i completely understand what you are saying. I don't see MLG doing anything wrong by doing what they're doing.
 

notftomearth7

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To stop producing G-Cube controllers was foolish on Nintendo's part, because I guess they just assumed that every avid Nintendo fan already had a Gamecube already because of the decline of sales just befor they decided to cease production. For those of us who already have GCs, this shouldn't be a problem, but it is problematic for those who do not because their only choice to find one is to get one off Ebay or something, and you never know what kind of shape the stuff you get off of there is going to be in by the time it gets to your doorstep.
 

Tony_

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Expanding on what I said earlier: MLG didn't come to this decision lightly. I'm dead certain that they wanted to avoid this if at all possible. When you are in their position though, you have to make some really hard decisions that some people just won't like, but they are doing it for the better good. I don't think they want to take a risk by allowing them one tournament to try it out just to find out that their fears are confirmed. In both Halo and smash, a millisecond of interference at the wrong time could totally ruin you. They also run the risk of going over the time allotted due to people and controller problems. This is bound to happen, as I have witnessed it many times through the small amount of wiis I've come in contact with.
This wins. Really, it does.


Sorry, I assumed that cause this thread was about controller problems :-P.
Tis quite all right. =]


So basically you are telling me that you don't like the tournament rulesets and that you think that MLG is spreading a bad example? Well yeah, I understand that some people don't like the strict rulesets, but they can make their own tournaments and do their own things. Also, online plays are independent of MLG rulesets. MLG has nothing to do with them.
Heres a what if. What if MLG decided to make online tournies? What would happen then? Wifi might not even have item customization for all we know.
 

Johnknight1

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What really kill the Wiimote is how fast those batteries die, but that is why mankind invented the rechargeable batteris, so you are set. And you can check your battery meter, so no excuses, and no johs...except for me....PLEASE! :( I'm BEGGING YOU! :laugh:

Wiimotes WILL BE USED, except really tournaments with like 40 or 50 + (or something like that) consoles running, or something. For the bigger tournaments, I see it being banned, due to radio wave crap.

But someone will make something to make it work without using radio waves. Hopefully like limiting a console to one Wiimote (with any three options; the one that came with the system, and won't break) each, or other ideas could allow them (minimally), but still have it to where they are useable..

Maybe limiting the second controllers (assuming you could have them) would also be another way, and possibly banning DS use, etc. from big tournaments. However, that would be too much hassle. Just havge one Wiimote max, unless we find a way around it.

Just have the home Wiimote for each Wii in the biggest tournaments (because I think they can't lose connection, or at least not very easily=if it works) would be good, and would satify most people who don't want to use the GCN controller.

Also, eventually this probably won't be a issue. Maybe once someone like plugs the battery thingy or Wii attachment plug (maybe with like a neat electronic thing, that can connect your Wiimote to your Wii, and add attachments) into a GCN controller, or in USB port(s).

Whether Nintendo makes it or some other company makes it, I have a good feeling over time this issue will be resolved in a similar fashion (like that=hopefully). :)

So while it will be a BIG ISSUE to begin with, eventually something will probably pop up to kill the debate. And if customizable controls are banned (well...if there is like a GCN controller memory thing, or if the Wiimote solution thing ends), then why the f*** even bother=??? But fret not, it will never happen on a large scale tournament if (or once) Wiimotes are allowed...hopefully. :)

In other words, be patient, and a solution will pop up, definitely. :lick:

Edit: MLG will probably run online tournaments...I think. If they have in the past with other games, they will with Brawl. Does anyone know as a fact if they have ACTUALLY hosted online tournaments before=???
 

MookieRah

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Heres a what if. What if MLG decided to make online tournies? What would happen then?
Well if they do they do. Their ruleset is entirely of their choosing. The thing is that it doesn't limit other people to host their own online tournaments with their own rulesets.

I think the online scene will be alright though. Like I said before, I bet there will be another Brawl community that will emerge that will be more lax. It's evident to me already that there are TONS of people who are casual but want to show off their skills online, so the outlook for that is pretty good IMO. If you guys all rallied as a community that kind of thing is entirely possible, and ironically it is how the melee smash scene started.
 

Icetrash

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Your parents would let you go to MLG but not let you order a controller online? That doesn't make any sense. Why not pay a friend to order it for you or something? Surely you aren't as trapped as you think you are.
You know this topic isnt all about MLG, its about any tournament that takes place. I wasn't directly aiming it at MLG.
 

Stalky

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Oh wow, I just realized those people were MODs, I think I will stop now, don't want to put a target on my head.
Don't, you're one of the few people I've seen on this board hold a debate without eventually being crucified for trolling/spamming/flaming. You're doing well.

Banning wireless on the Wii seems like a pretty discriminate action. Stating that the competitive scene will only be using Gamecube controllers seems pretty naive - the Wii is a wireless console. I think some people forget that there will be people playing Brawl who weren't previously Melee players, and that some of these people will work themselves up the competitive ladder with a preferred control scheme of the Wiimote/Nunchuck or Classic Controller. All but forcing someone into a new method when they reach the top seems unfair.

EDIT: Icetrash is right, by the way. If MLG believe they know what they are doing, then good luck to them, but I hope that their move doesn't become a standard within the Brawl scene.
 

Team Giza

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I mean seriously ALL THE CONSOLES OF THIS GENERATION USE WIRELESS CONTROLLERS! aside from the wii being gcn controller compatible for SOME games, only the 360 even has a wired controller available! its not even an option! MLG Fails.
Wireless controllers already ruined a large Tekken and Virtua Fighter tournament this year... so... yay.
 

Gea

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This topic strangely lacks Street Fighter.

Anyways, in regards to MLG hosting online tournies... lol wut? Even if they did, you are still going to have the "more hardcore" part of the community rally for offline tournies that they (as they do right now) travel to. Why? Online has flaws.

Not to say online is worthless, but it is flawed. Why do you think people are more concerned with setting up offline tounies for Brawl as opposed to online ones right now? Not only are they nigh impossible to regulate and run effeciently and fairly, but you have to contend with the fact that lag might cost you money. Lots of money.

And a minute per person is a LONG time to wait in a tourney considering how many sets are played in large-scale tournaments. Try running one sometime. Time is a BIG issue.
 

Xarias

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E4All was a big event. Every controller there was a Wiimote, right? I haven't heard any issues with interference.

Also, I doubt that every person that goes to a tournament will play with one of the wireless controller choices. I predict GC controllers will still be the most popular. It'll be like this:

Wii 1
GC
GC
Wiimote
GC

Wii 2
GC
Wiimote/Nunchuck
Classic
GC

Wii 3
Wiimote
Classic
GC
GC

Wii 4
GC
GC
GC
Wiimote/Nunchuck

Seriously, I doubt there will be a whole lot of problems.
 

RyokoYaksa

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I went on the Nintendo site just now folks. They do sell N64 controllers, but at an asinine price. They should be no more than 10.00 IMO. Also, Gamecube controllers are just as expensive.

Also, MLG is VERY bad for gaming tournaments. Seriously, the majority of games use wireless controllers and to get the proper accessories just to attend a IRL tourney to me, isn't worth the extra money for it.
The near-inevitable risk of cross-talk interference (which is disastrous) and the additional time for wireless devices (which is irritating) to sync properly wouldn't make the tournament worth a cross country trip, would it now?

Why are people still posting about bans on wireless devices being unfair? It's based on limitations of the very technology they're built of, not because large gaming leagues hate you. The risks outweigh the benefits. And simply put, the high risk of cross-talk between the same bluetooth devices is enough to shoot the entire argument down. Large prize pots are srs business, and a flaw like this needs to be buried without question.

And for future reference, because lots of people failed to acknowledge this:

m3d said:
802.11 networks, the kind of wireless technology that DS systems and Wiis use to connect to the web and each other, can handle about 50-100 devices being in the same area before things really grind to a halt. 802.11 devices use a narrow portion of 2.4 Ghz range to transmit and whenever a device "hears" another 802.11 packet of data from another device, it refrains from transmitting until that packet has passed. While a few devices won't have any issues under this system, once you start hitting any more than that, you will see some serious slow down and lag. Additionally, any strong radio waves in the immediate area or any large number of additional electronic devices in the immediate vicinity can increase that interference significantly.

The Wii also uses another wireless technology, Bluetooth, to connect to the wiimotes. Fortunately, wiimotes and the system communicate under passkeys that lock the Wii and the controller to one another. That's why you can see a series of stations at Nintendo events, all using wireless controllers, that function just fine close to other stations. Bluetooth devices also use a pseudo-random switching system, to make small changes to the frequency about 1600 times per second. This further prevents interference with the devices.

However, according to bluetooth experts, the chances of two bluetooth devices in close range creating interference for each other is 1/79. Considering that 1600 changes are made per second, you can see the bluetooth devices are robust enough to handle regular spurts of interference here and there. However, the more devices you pack into one space, the more often that 1-in-79 chance interference actually happens. Bluetooth devices are also more robust than 802.11 technology when it comes to outside interference from televisions, power cables, cell phones and other electronic devices because they use the entire 2.4Ghz range to communicate and change rapidly. Unfortunately, they are not 100% resistent, so the more devices you pack into a single space, the more potential interference you encounter.

So imagine for a moment that you are using the Wii and wireless controllers to run a local tournament. It's the beginning of th event, which means lots of 4-man warm-ups and teams matches following. That means at each station, you have 5 bluetooth enabled devices (Wii + 4 controllers). Assuming you have 10 stations set up, that's 50 bluetooth enabled devices, plus the televisions, power strips, cell phones, DS systems and computers. Bluetooth has a maximum range of about 30 feet and an optimal range of 15 feet, so the closer any of these devices come to one another, the more likely interference will occur. Additionally, if any of the devices are networked together, for instance, some players are using the DS to play Pokemon between rounds, the interference increases. That interference will hurt the game of Pokemon more than it will hurt the game of Smash, but it will effect the Wiimotes. I am not terribly good at math, so someone else will have to calculate how a 1/79 chance, each of the 1600 changes per second, times 50 devices will play out and how often we can expect interference to occur.

So considering all of this, the question is, what is an acceptable amount of interference? As you can see, even small events are going to experience it in some fashion. It might not be enough to make the tournament unplayable, but its possible that the interference will effect the outcome of the matches if normal device functionality is interupted for a fraction of a second, every few seconds. Imagine attempting to run an event the size of FC, with 30 stations, 150 devices, plus 200 people talking on cell phones, playing on their DS and laptops and running power to TVs across a mile or so of cable. Sure not ALL of the devices will be within the 30 foot range, but they will overlap with dozens of potentially interfering devices no matter how well that gymnasium is arranged.

On top of all that, one has to consider the actual operation of the tourament and what kind of effect resetting the system over and over again to sync controllers will have on the ability to run the tournament smoothly. It will waste about 5 minutes each time the system has to be reset and controllers are synced. And since you will run into more problems if any other systems are resynced within the 30-foot range at the same time, even more time will be wasted staggering the reboot of systems within a certain range. If we allow wireless controllers at Brawl events, tournament organizers can expect to run about 25-30% longer easily than they have with Melee.
As far as finding GCN controllers, one should really become familiar with GCN controller innards, so you can repair/tweak them to your liking.
 

Level 9

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Wow... This topic has been a fun read... :p

For several reasons i'm hoping that nintendo continues to sell the NGC Controller online for the lifetime of the Wii console... But more then any other, my main reason for that hope is to see it's (Or at the vary least some other kind) of wired control support in upcoming games...

Just as this topic as brought to light manya'time, wireless controllers just don't work well in MASSIVE settings...

I'm sure the MLG is MUCH more distressed over its decision on this matter then most of us here are... This is the only way they see competitive gatherings working for the time being & the only path they could have chosen with an obvious brick wall in sight that they know the'll hit sooner then latter if things don't change...
 

AttackstorM

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Originally Posted by m3d
So considering all of this, the question is, what is an acceptable amount of interference? As you can see, even small events are going to experience it in some fashion. It might not be enough to make the tournament unplayable, but its possible that the interference will effect the outcome of the matches if normal device functionality is interupted for a fraction of a second, every few seconds. Imagine attempting to run an event the size of FC, with 30 stations, 150 devices, plus 200 people talking on cell phones, playing on their DS and laptops and running power to TVs across a mile or so of cable. Sure not ALL of the devices will be within the 30 foot range, but they will overlap with dozens of potentially interfering devices no matter how well that gymnasium is arranged.

On top of all that, one has to consider the actual operation of the tourament and what kind of effect resetting the system over and over again to sync controllers will have on the ability to run the tournament smoothly. It will waste about 5 minutes each time the system has to be reset and controllers are synced. And since you will run into more problems if any other systems are resynced within the 30-foot range at the same time, even more time will be wasted staggering the reboot of systems within a certain range. If we allow wireless controllers at Brawl events, tournament organizers can expect to run about 25-30% longer easily than they have with Melee.
As far as the interference goes they should at least test this theory to see if the interference really is bad enough to effect the outcome of a match. like someone was saying before we didn't hear any problem like this occurring at e4 all.

And for resync...you don't have to reset the system to do this. you can press the home button->click the picture of the controller(bottom left)->choose reconnect then each person holds the 1 and 2 buttons to temp sync to that console. for instance a rule can be made for everyone to set the wii to the reconnect screen after they are done using the station. that whole process starting before even pressing the home button takes about 15 seconds...took me about 13 seconds testing it out for one controller

 

Eaode

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As far as the interference goes they should at least test this theory to see if the interference really is bad enough to effect the outcome of a match. like someone was saying before we didn't hear any problem like this occurring at e4 all.

And for resync...you don't have to reset the system to do this. you can press the home button->click the picture of the controller(bottom left)->choose reconnect then each person holds the 1 and 2 buttons to temp sync to that console. for instance a rule can be made for everyone to set the wii to the reconnect screen after they are done using the station. that whole process starting before even pressing the home button takes about 15 seconds...took me about 13 seconds testing it out for one controller

and then you have the problem of people temp-synching at the same time on different systems.
 

MookieRah

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that whole process starting before even pressing the home button takes about 15 seconds...took me about 13 seconds testing it out for one controller
15 seconds is ideal, but it's obvious that out of the large group of people playing some people will run into problems.
Also, I doubt that every person that goes to a tournament will play with one of the wireless controller choices. I predict GC controllers will still be the most popular. It'll be like this:
That is also true. I doubt they will change it though, because the wireless controller ban was universal to PS3, 360, and the Wii, so to go back and say one is ok on the basis that most people use Gamecube controllers is a task that could rile up the other communities that MLG caters to.
 

Cog

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I never use my wii... isn't the classic controller wireless...
The current classic controler is like half wireless and half not. Its wirless in the sense that there are no cords going into the wii, however its not wireless because you have to plug it into your wiimote. So, there is a cord techniquely. However there is a new classic controler on its way made by Thrustmaster. Heres the link.

http://www.joystiq.com/2007/09/14/thrustmasters-new-classic-controller-lacks-wires-point/

It looks really sweet and i prefer it over the original.
 

AttackstorM

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and then you have the problem of people temp-synching at the same time on different systems.
i would think that the controller would sync to the closest console...but i'm not really sure what the behavior would be like because i havnt been in a big wii tournament, if that does happen its really just 10 more seconds to hit the reconnect button and resync. i really wish mlg would atleast do some testing when brawl comes out to confirm whether it will cause big iissues or not.

I personally think Nintendo needs to design a wireless gamecube controller, that can run off the wii remote, like the classic
The current classic controler is like half wireless and half not. Its wirless in the sense that there are no cords going into the wii, however its not wireless because you have to plug it into your wiimote. So, there is a cord techniquely. However there is a new classic controler on its way made by Thrustmaster. Heres the link.

http://www.joystiq.com/2007/09/14/thrustmasters-new-classic-controller-lacks-wires-point/

It looks really sweet and i prefer it over the original.

if u 2 plan on playing in tournaments than these 2 controllers will be useless if wireless controller ban becomes a main standard.
 

Cless

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i would think that the controller would sync to the closest console...but i'm not really sure what the behavior would be like because i havnt been in a big wii tournament, if that does happen its really just 10 more seconds to hit the reconnect button and resync. i really wish mlg would atleast do some testing when brawl comes out to confirm whether it will cause big iissues or not.
If you keep compounding those 10 secs, it's going to add up to a lot of time. Tourneys take large amounts of time as is.
 

MookieRah

Kinda Sorta OK at Smash
Joined
Mar 7, 2004
Messages
5,384
Location
Umeå, Sweden
i really wish mlg would atleast do some testing when brawl comes out to confirm whether it will cause big iissues or not.
I don't see the need for testing when they have the science backing them saying there will definitely be interference at some point. That's all it would take. Like I said before, if they lift the ban for the Wii's alone then the other players on different systems might fight to have wireless controllers as well. Then things would get ridiculous. The easiest and overall safest way to handle this is simply to ban the wireless controllers. It's really not that hard to understand.
 

BRoomer
BRoomer
Joined
Jul 30, 2004
Messages
7,878
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Woodstock, GA
NNID
LessThanPi
:(
I want to use a wiimote + nunchaku... but it may fail. My logic is that this is by far the best set up, you never have to move your have from a button, instead of a C-stick you move your wrist, jawsome. but the almost certain risk of miscommunication and interference between them... that sucks.

um... I'm pro wireless, BUT I think the risk should be explained in advance and any problems should be on the fault of the player. Banning wireless control devices IMO is like banning low tiers.
 

Firebert

Smash Ace
Joined
Nov 24, 2006
Messages
717
Location
Elmhurst, Illinois
Nintendo seems to have stopped production of Gamecube controllers. This will be a problem because over time it will be harder to find a replacement for a controller that starts to go bad. Also what about the people that already sold there GC controllers or didn't have a GC to begin with? So bottom line is if nintendo doesn't continue production then using a GC controller will become not an option anymore. Tournaments like mlg ban wireless controllers...so this can pose a problem....
I was completely unaware that they stopped producing GCN controllers! If it is true, then this could be very bad. They just have to keep producing them.
 

TheBuzzSaw

Young Link Extraordinaire
Moderator
BRoomer
Joined
Jul 21, 2005
Messages
10,479
I would understand reducing Gamecube controller production, but they would be foolish to end it altogether. Many Wii games today support Gamecube controls! Sure, I like the Wii remote and nunchuk for many games, but the original control scheme is key too! :(
 

BRoomer
BRoomer
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its a horrible idea to keep producing them. all the games that support gamecube controllers also support classic controller or wii remote itself, smash included. The reasons these games still allow game cube controller is so you aren't alienating people who have that technology instead of forcing them to buy a new controller.

The fact of the matter is the demand for gamecube stuff is so low now that it just isn't worth producing. The are no games being made now that need a cubetroller to operate so why make controllers for an out dated system that doesn't have any games for it being produced?
 
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