Argument for hyrule:
The **** tent balances the game because virtually every character can 0 to death in it, some have it easier than others. Dreamland Falcon, Kirby, Pikachu are pretty much guaranteed a kill on a hit and it is extremely easy to get a hit with them on Dreamland
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People whine about tornados too much you get a good 2 seconds warning to get out of a tornado if it spawns on you. Tornados can also break up the camping
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Kongo is probably the fairest stage by far, compared to dreamland and hyrule there are way less cheese combos (up-air x 6 up-b with falcon on dreamland), (b-throw 6 times in hyrule tent to up-smash)
No solid bottom makes it more interesting too both for the barrel and normal recovery
Variable platforms
I don't get why people say Kongo has so much 'weird crap' when Hyrule has way more **** that can *** with you as you play. Dreamland also is a fuken cheese stage where a fuken ****** using falcon can n00b their way to victory despite knowing very little about the game. I've seen this happen in the 64 tournaments I've gone to about 4 times. It makes very little sense why you would make this stage standard if it gives top tiers an extremely heavy advantage. Lower tiers at least have a better chance on Hyrule
You want to make Dreamland the tournament standard so newer players can see the fuken cheese and get turned off by the reverse-brawl gameplay?
The barrel can save your life but the better your opponent is, the more likely they will hit you as you come out. It is less of a hazard then Hyrule's center tornado
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Having the first game guaranteed on Dreamland gives certain characters almost guaranteed victory of the set. once again, Lower tiers are better against higher tiers in Hyrule and you're probably gunna get a Dreamland--Hyrule--Dreamland set. Why force a set on a 'neutral' that overwhelmingly favors top tiers?
Overall, because theres about 3-4 not fuken terrible stages people just have to learn to deal with the cheesiness.