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Official Hyrule Hangout - Sheik Social

saviorslegacy

My avater is not a Sheik avatar.
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Ignore the fact that this is a double post.


Here is something I saw the other day:
When your shield is hit by an enemy you will slide on the ground. The length of the slide depends on the strength of the move. Well if you perform an OoS grounded Vanish and then slide to a ledge you will actually perform a Vanish glide. How useful is it? Situational at best. If you are hit by a powerful move and you shield it your best option will usually be to punish their end lag with something like a Dash Grab or a DA.

On a second note I was also looking at DI with FThrow. At certain percents (kill percents) you can link Uair out of FThrow if they DI towards you. Good for catching someone off guard. FThrow at the ledge and the instinctive reaction is to DI towards the stage and avoid the head ache of getting gimped. Thus they are setting themselves up for a kill anyways. It is a win win.

On a third note.
f-tilt> Uair is a kill combo on high platforms (like the one on BF) at around 100%.

4th note:
FThrow an enemy onto the lower platforms at Battle Field and follow up with BF. If they do not rapidly tech it the BF will push them off and put them into a tumble. Land onto the stage and chase their roll with BF.

5th....
I ain't got a 5th note.
 

Zorai

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So, any fellow Sheiks out there actually enjoy using bouncing fish in neutral more than in other matchups? I find it a surprisingly GREAT mixup if you've conditioned them with f-airs. Mostly because BF is unpunishable on shield haha (that's pretty balanced).
 

Envoy_

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Me and my brother are having a discussion and it brought up a few questions. 1) Is bouncing fish ok to use in neutral? 2) Is it actually punishable? As in him being able to react fast enough and punish me after I'm flying away from him.
 

ArikadoSD

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Me and my brother are having a discussion and it brought up a few questions. 1) Is bouncing fish ok to use in neutral? 2) Is it actually punishable? As in him being able to react fast enough and punish me after I'm flying away from him.
1) eh, shaky, definitely risky
2) yes. a whiffed bf can be punished, and bf on shield /can/ be punished too depending on if the character you're facing is quick enough to follow sheik and hit her
 

ArikadoSD

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Are there any decent counterpicks against Sheik?
She doesn't like Halberd or Delfino for their low ceiling, and I personally absolutely hate battlefield and consider it the worst stage after those two for her.. but other than that not really. A lot of sheik mains claim bf to be her best stage tho.
 

smashPony

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Hey Sheiks. I found a combo that I personally haven't seen done before. F-tilt combos to BF on C. Falcon from 65-70ish and seems do work regardless of DI. someone should look further into this.
 

ArikadoSD

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Hey Sheiks. I found a combo that I personally haven't seen done before. F-tilt combos to BF on C. Falcon from 65-70ish and seems do work regardless of DI. someone should look further into this.
tested this quickly in training against captain falcon. It registers as a true combo starting 64-65% and up until 83%

Also would like to take the opportunity to say that the 2nd hit of utilt also combos into bouncing fish starting around mid 50ish up until 80ish percent. (on Captain Falcon also)

As it stands, the only moves that don't combo to bouncing fish are up smash, down smash, down tilt, and bouncing fish itself. Although I'm willing to bet dsmash and dtilt can combo into bouncing fish on some specific characters/very specific percents.

edit: up throw doesn't combo to bouncing fish either, and i'm not sure about dthrow. Jab 2 combos into bouncing fish at 650% (lol) on captain falcon so there's that.
 
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FirestormNeos

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She doesn't like Halberd or Delfino for their low ceiling, and I personally absolutely hate battlefield and consider it the worst stage after those two for her.. but other than that not really. A lot of sheik mains claim bf to be her best stage tho.
Oh. I was more talking about characters. sry for the confusion. ty anyway.
 

ArikadoSD

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Oh. I was more talking about characters. sry for the confusion. ty anyway.
I personally believe Yoshi and possibly Rosalina are sheik's worst matchups, with Mario being slightly annouing.

Pikachu and Kirby seem annoying a bit too, especially Pikachu.
 
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Illuminose

Smash Ace
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I just kinda wanna clarify...Rosalina and Yoshi matchups are nowhere near as bad as Arikado is making them out to be. Rosalina can actually struggle with Sheik's rushdown and ability to penetrate her slower zoning style. Yoshi has trouble landing kill moves on Sheik and can be punished for things like literally spacing nair. FThrow -> BF works for a really long time on Yoshi and needles outrange eggs. Also the Mario matchup is in favor of Sheik if anything due to her excellent off stage gameplay (and Mario's rather meh recovery) and safer approach/neutral options on the whole combined with needles being really annoying for Mario.
 

Joaco

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Neos can you post in white letters please? I have vision problems and I have to copypaste everything you post to notepad
 

Swamp Sensei

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Hello Sheik mains.

I wanted to get better at playing against Sheik.

Any Sheik players up for some matches tonight?
 

Envoy_

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Hey guys, lately I've been feeling conflicted about whether I should set my c-stick to smash or tilts. Setting the c-stick to tilts tends to come in handy, however, I would like to eventually implement perfect pivoting in the future and that means keeping my c-stick to smash. So I was wondering what you guys think about this matter? Thanks in advance!
 

_Tree

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So I was wondering what you guys think about this matter? Thanks in advance!
Normally I say just to do what feels great for you...but setting C-stick to tilts is simply godlike for aerials. Being able to move back while also throwing out F-air is incredibly safe, and gives you all the free options in the world.

It really comes down to this: What do you use more? Perfect-pivoting? Or Aerials? For most its the latter, and if I'm given any opportunity to improve Sheik's already near-flawless aerial game, I would definitely take it.
 

ShinRamen

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Normally I say just to do what feels great for you...but setting C-stick to tilts is simply godlike for aerials. Being able to move back while also throwing out F-air is incredibly safe, and gives you all the free options in the world.

It really comes down to this: What do you use more? Perfect-pivoting? Or Aerials? For most its the latter, and if I'm given any opportunity to improve Sheik's already near-flawless aerial game, I would definitely take it.
C Stick set to attack also makes it much easier to instantly respond with a tilt after something unsafe hits your shield
 

ArikadoSD

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I don't get it either. Apparently there's some weird thing with the height of the stage being lowered during Delfino's transformations, so it really should be banned. Most people seem to choose Smashville anyway, so I don't really worry about it too much...
It's not a weird thing. The reason the ceiling is 'low' is because when the platforms appear, the ceiling doesn't get higher, and they are naturally a lot higher than the actual ground of the transformation you were just in, so you would be a lot closer to the upper blastzone and that can be taken advantage of. That bowser I killed in the gfycat shouldn't lose an entire stock from like 0% from just a simple grab to uthrow. From Sheik nonetheless!
 

_Tree

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So soft-nair -> D-tilt -> U-air is a thing (depending on DI). Works from 55% up until 90% (roughly). Not safe on shield, but could be a good punish option, doing 17% altogether.
 

Shaya

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Hmm, wouldn't there normally be a bouncing fish finisher available there?

Depending on the height, rar bairing instead of up air (or the dtilt) into bouncing fish is more damaging?
Soft nair isn't too "unsafe" on shield from my experience, heck it auto cancels the frame the hitbox ends (which is ridiculous), which optimally probably ends up being +2 on shield.
 

_Tree

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RAR to BF sounds interesting...I'll have to try it soon. Soft N-air isn't safe because you have to hit with the late hit, as well as moving into them so you can catch up to them as they're knocked back, in order to hit them with the tip of D-tilt. A safely-spaced Soft N-air won't be close enough to allow a D-tilt follow up.
 

ArikadoSD

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Why not Fair to bouncing fish at that point? Should do 16-17% damage and Fair can be safe on shield.
 

_Tree

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Why not Fair to bouncing fish at that point? Should do 16-17% damage and Fair can be safe on shield.
Exactly what I thought when I found out the percentage it did. I suppose it'll be for people like me who like to show off...
 

theopenlink22

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I have a question. Can someone please experiment this? Using custom stages, how many Fair strings as a True Combo Is possible by adding on diagonal platforms?
 

_Tree

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In line with my plans to take over the match-up thread, would anyone be keen to give some suggestions as to what things they think would be cool to add to it?
I have a small list of things I want to bring in myself, but I'd also like to hear suggestions from others as well.

My list:
1. Bring back weekly discussion of every character. This is something that dropped off a while ago, and since it's been some time our perceptions of match-ups has changed, so I think restarting it would be a good option. Could also put coal in the general discussion fire.

2. I plan to scour every character board's match-up section and add in a little 'what they said' section, detailing what every other board thinks of the specific 'Sheik vs X' match-up. This could allow for a different perspective.

3. General visual/aesthetic clean-up. The thread could look nicer, so that's something else I'd like to do.

Any other suggestions? Please reply here.
 

Illuminose

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In line with my plans to take over the match-up thread, would anyone be keen to give some suggestions as to what things they think would be cool to add to it?
I have a small list of things I want to bring in myself, but I'd also like to hear suggestions from others as well.

My list:
1. Bring back weekly discussion of every character. This is something that dropped off a while ago, and since it's been some time our perceptions of match-ups has changed, so I think restarting it would be a good option. Could also put coal in the general discussion fire.

2. I plan to scour every character board's match-up section and add in a little 'what they said' section, detailing what every other board thinks of the specific 'Sheik vs X' match-up. This could allow for a different perspective.

3. General visual/aesthetic clean-up. The thread could look nicer, so that's something else I'd like to do.

Any other suggestions? Please reply here.
I'm not big on a week, I'd prefer like 4-5 days. A week just feels too long.

My other suggestion is making sure we're emphasizing high/top tiers, at least at the start, so that we can really understand/discuss those matchups.
 

_Tree

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My other suggestion is making sure we're emphasizing high/top tiers, at least at the start, so that we can really understand/discuss those matchups.
I agree. I much prefer the weekly format where the most popular characters are prioritized, rather than going throw the roster in the correct order. Covering Ike before characters like Falcon or Ness is a bit counter-productive imo...

It'd be helpful to hear what you (as well as others) feel are the most important match-ups to cover. This will help with the week ordering. Only if you want though.

I'm not big on a week, I'd prefer like 4-5 days. A week just feels too long.
You may be right. We'll wait and see what others prefer first though.
 

Illuminose

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I agree. I much prefer the weekly format where the most popular characters are prioritized, rather than going throw the roster in the correct order. Covering Ike before characters like Falcon or Ness is a bit counter-productive imo...

It'd be helpful to hear what you (as well as others) feel are the most important match-ups to cover. This will help with the week ordering. Only if you want though.
Just personally I think Rosalina, Pikachu, Mario, and ZSS are important matchups to cover.
 
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