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Q&A How to Wreck *****es with Ganon?- Linguini Q&A Thread

Duel

Smash Apprentice
Joined
Nov 3, 2013
Messages
167
You can crouch (flick down fast as fvck), let go and jab, OR you can crouch, roll to down+away and jab (not on every controller in my experience).
Any clips of this being used in a match?
 

RedmanSSBM

Improving My Process
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How do you guys go about training with others to prepare for an upcoming tournament? I feel like my mentality while at a tournament is a lot better than it was before, but my mentality when training with others for a tournament hasn't really improved significantly. I play really well and my mentality is great for like the first hour, but I feel like I get frustrated and much less spontaneous after about an hour of playing straight friendlies and I'm wondering if there is a solution to this. I would think it would be a good idea to force myself to take breaks, so that could be something I could try.

I'm just bad at being spontaneous and always trying new things in friendlies. I still play the same for the most part (after about an hour) and I have a hard time during the match of thinking when to apply some new tech like chain-grabbing spacies or shield-dropping. I get mad at myself after the match is done for not trying this or that new thing I wanted to implement. I don't know if you guys can really help with that as I really have to do it on my own. Maybe I need to read through my notes more? Maybe I should have a checklist in my head of when I do a certain sequence or certain move that next time that situation arises I should do something else? Don't repeat things? It's all really complicated but I'm trying to figure it out.


whats down+away jab? i have a hard time imagining that.
It's the Locke Punch LOL. It's running into a crouch and then jabbing.

This jab canceling is a little different as you are not moving while this is happening, and you are only canceling the ending animation of the jab. Coastward was talking about when you run up and then crouch into a jab in a swift motion.

how do you RLD?

It's the same as doing a normal ledge-dash but instead you hit your control stick in the direction off the stage.
 
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AquaBoogie

Smash Rookie
Joined
Feb 3, 2015
Messages
19
Sorry about being mega amateur but i cannot find a tutorial anywhere on the internet on ledge dashing, i am assuming you drop from the ledge, jump, then wavedash onto the stage but that isnt working for me, sone help on how to do that would be cool
 

Coastward

Smash Lord
Joined
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Messages
1,560
Location
Pumpkin Hill
OH **** WELL IF YOU SAID THE LOCKE PUNCH I WOULDA KNOWN IT INSTANTLY LMAO

How do you guys go about training with others to prepare for an upcoming tournament? I feel like my mentality while at a tournament is a lot better than it was before, but my mentality when training with others for a tournament hasn't really improved significantly. I play really well and my mentality is great for like the first hour, but I feel like I get frustrated and much less spontaneous after about an hour of playing straight friendlies and I'm wondering if there is a solution to this. I would think it would be a good idea to force myself to take breaks, so that could be something I could try.

I'm just bad at being spontaneous and always trying new things in friendlies. I still play the same for the most part (after about an hour) and I have a hard time during the match of thinking when to apply some new tech like chain-grabbing spacies or shield-dropping. I get mad at myself after the match is done for not trying this or that new thing I wanted to implement. I don't know if you guys can really help with that as I really have to do it on my own. Maybe I need to read through my notes more? Maybe I should have a checklist in my head of when I do a certain sequence or certain move that next time that situation arises I should do something else? Don't repeat things? It's all really complicated but I'm trying to figure it out.
i'd say its a good idea to take breaks if you're getting frustrating. try not to to over complicate things in friendlies either, that may be where you're getting all the frustration from.

as for prepping for a tournament, it depends on what you want to practice. if it's a mental thing, just take things slow in friendlies, relax a bit. just don't think about the tournament and think about the state of your play as of that time. thats what helped me win my weekly last week.

if its for actual tech skill, im not too sure lol.
 

-ACE-

Gotem City Vigilante
Joined
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Messages
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The back country, GA
how do you RLD?
Drop, dj, hold forward immediately, wait a few frames, snap to backwards, R/L immediately. When I say wait, you'll only look at that period of time as when you should pause after you have the tech down and your fingers are that fast. If you're just learning, just do everything as fast as you can.
 
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PseudoTurtle

Smash Champion
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Champaign, Il. Chicago in summer.
Sorry about being mega amateur but i cannot find a tutorial anywhere on the internet on ledge dashing, i am assuming you drop from the ledge, jump, then wavedash onto the stage but that isnt working for me, sone help on how to do that would be cool
Exactly correct. What problems are you having with it? Too slow and you put up your shield? Air dodge?
 
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-ACE-

Gotem City Vigilante
Joined
Sep 25, 2007
Messages
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The back country, GA
air dodge, i just end up hitting the side of the stage and dying
You're not jumping soon enough so you're dropping frames between drop and jump, which doesn't let your jump get high enough. Either that or your not holding forward after you jump.

I drop, jump, and as I jump I'm rolling the stick to forward (like a haduken) and hitting R once I'm on stage.
 

-ACE-

Gotem City Vigilante
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Holding forward is only necessary for a bit, then you can hold any direction of slightly down to reduce the length of your ledgedash (like if you wanted to ledgedash + pivot grab someone close to the ledge).
 
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Bizzarro Flame

Smash Lord
Joined
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1,816
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San Francisco
It's the Locke Punch LOL. It's running into a crouch and then jabbing.


This jab canceling is a little different as you are not moving while this is happening, and you are only canceling the ending animation of the jab. Coastward was talking about when you run up and then crouch into a jab in a swift motion.

Wouldn't the better version of the Locke Punch be running up into preparing for a jab cancel for the first laser because you would still be somewhat crouch cancelling? This would be ideal when you are not close to the edge but you can run up to Falco right near the edge.
 
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Endllol

Smash Rookie
Joined
Dec 8, 2014
Messages
9
How do you instant Uair. I use x and c-stick as quick as i can and either its so late i hit above characters or it jump cancels a up smash. Any tips, better button combinations, or timing practice?
 

RedmanSSBM

Improving My Process
Joined
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Greensboro, NC
Wouldn't the better version of the Locke Punch be running up into preparing for a jab cancel for the first laser because you would still be somewhat crouch cancelling? This would be ideal when you are not close to the edge but you can run up to Falco right near the edge.
Are you talking about timing your dash towards Falco to where as soon as the first laser hits, you've already CCed it and you do a jab right after? Like you're timing the Locke Punch so that the motion of the control stick helps count for CC or ASDI down and you jab just as you're out of hitstun? Cause if that's what you mean then yeah if it's timed well and spaced well enough it can be a really easy way to run up and counter Falco's SHDL from the ledge. Heck, that could probably counter Fair and Dair too.

If that's not what you meant, then maybe you can provide me with a video example, or show me on your stream sometime.

On a side note, I should probably use the move named after myself more often LMAO.


How do you instant Uair. I use x and c-stick as quick as i can and either its so late i hit above characters or it jump cancels a up smash. Any tips, better button combinations, or timing practice?
It's definitely a timing thing. You can practice this on your own. If you'd like an audio cue, hit the c-stick the moment that you hear Ganon say "TUCK" when he jumps. That sound will always play the frame that he is airborne, so if you pay attention to it it's actually quite useful.
 

PseudoTurtle

Smash Champion
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How do you instant Uair. I use x and c-stick as quick as i can and either its so late i hit above characters or it jump cancels a up smash. Any tips, better button combinations, or timing practice?
I just hit y and then c-stick, but @spider_sense actually just informed us of a new way you could do it. You could hit R/L and c-stick up at the same time and then quickly tap up on the c-stick again for the up air.

The reason this works is that you'll shield first, then jump out of it with c-stick (first hit) and then up air on the second.
 

PseudoTurtle

Smash Champion
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Jason and Dave then lol. By the way, the pseudo dash (I'm keeping it) with edge cancel can work as a tech chase at around 25-35% against fox. Can definitely work for all three fast fallers too. Practicality-wise, maybe not the most optimal choice, but if you're up a couple of stocks, I don't see why not use it.

edit: and superspright
 
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-ACE-

Gotem City Vigilante
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Yo.... Just thought of something. I don't have a cube atm, but although I know ledgehop dair (even if fp) doesn't let the dair hitbox out, I wonder if it's possible to edge cancel it anyway into the bf plat dash. Probably not since it usually helps to be moving toward the ledge when you edge cancel, but if you went forward and back, similarly to how you do in a pseudo dash, I wonder if it's possible. I feel like it's not but I'm curious.
 

Coastward

Smash Lord
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Pumpkin Hill
Yo.... Just thought of something. I don't have a cube atm, but although I know ledgehop dair (even if fp) doesn't let the dair hitbox out, I wonder if it's possible to edge cancel it anyway into the bf plat dash. Probably not since it usually helps to be moving toward the ledge when you edge cancel, but if you went forward and back, similarly to how you do in a pseudo dash, I wonder if it's possible. I feel like it's not but I'm curious.
i've tried this before and it doesnt work.
 

Coastward

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idk if this was known already, probably was, but i found something.

if you do a reverse upb under battlefield, if you place yourself right, you can get a sweetspot without being in danger. i wanna post a video but i really cant.

EDIT: NEVERMIND IT DOESNT WORK LMAO
 
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RedmanSSBM

Improving My Process
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Well I feel pretty stupid haha. I remember seeing on here that you can buffer a down-throw by holding down on the c-stick and I never actually tested it out until just now. I'm definitely gonna be buffering all my downthrows now. Hopefully that should fix my "sometimes back-throw or f-throw" mistakes when I want to down throw.
 

Shiny Mewtwo aka Jigglysir

PhD; Smash Community Studies
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New Melee vids of me. Uploader screwed up cutting them and labeling them, but w/e I'm always Ganon so it's not hard to figure out what's going on:

https://www.youtube.com/watch?v=LZmPcR8-tqA Shiny Mewtwo vs Freya (Falco, LQFs) and Kao (Marth, LSFs)

https://www.youtube.com/watch?v=YWj4pSbVF20 Shiny Mewtwo vs Zach2N1 (Sheik/Fox, LFs) and Sawrik (Sheik, Games 1-3 of GF1)
The 4th game of LFs vs Zach had to be restarted cuz the screen went black.

https://www.youtube.com/watch?v=8e4gwfS7vpg Shiny Mewtwo vs Sawrik (Sheik, Games 4-5 of GF1 and all of GF2)

Critiques would be nice. All the games I lost are in the 2nd vid. 3rd vid is probably the best I've ever played. 1st vid has a couple games against Marth that I'd really like peoples' thoughts on, I play visibly different against Marth than any other MU, that guy is scary.

Also there's at least 1 Wizard's Foot Spike in there somewhere.

Also also I've never felt more confident against Sheik than in GF2 and I think it shows in my play. Definitely recommend watching those 3 games if you only have limited time.
 

Shiny Mewtwo aka Jigglysir

PhD; Smash Community Studies
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If you tuned up your punish game you could easily 4 stock that sheik regularly.
You think so? Are you referring to the Sheik in LFs (Red) or the one in GFs (Green)?

Efficient punishes is definitely something I've always had trouble with. Started off with Brawl so I've still got that 1 or 2 hits then back to neutral mentality that game creates. I generally just try to get whatever hits I can and then if it looks like a stretch for me to continue I just back off. Especially in situations like this where I know I can win the neutral game easily. I also try to avoid tech chase situations (like chaining dairs) cuz I'm not very good at them XD

Tournament nerves also play a part I guess. I land some pretty big punishments in friendlies when nothing's on the line cuz I'm not scared of doing something that'll really cost me.
 

-ACE-

Gotem City Vigilante
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I would introduce that sheik in GF's to mr dthrow. They wouldn't get along. Your spacing and decision making need work, but you need to learn how to properly edgeguard sheik [reset your ledge invincibility at the last possible moment, then stand-up for edgehog (below 100% is possible) or ledgehop and punish when necessary] and punish her with grab. One grab should mean her stock is gone.
 

Shiny Mewtwo aka Jigglysir

PhD; Smash Community Studies
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Mr. DThrow and I have a bit of a problem in our relationship. Whenever we start to get something good going, Mr. Fthrow gets jealous and comes in and ****s it up (ie, 17:00 in the 3rd vid I posted)

And yeah my edgeguards were pretty weak this time around. The previous tournament I was edgeguarding a lot better, this one I messed up too much.
 

PseudoTurtle

Smash Champion
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This is a set vs. the #1 ranked player at my school and break the targets world record holder. I think I'm the first to take a game off of him at my school besides the #2 rank, but I could be wrong about that.

Honestly, we were both playing pretty ****ty. Running on low sleep is never a good way to play in tournament. I think that if I was playing better, I could have had him that day, he really wasn't up to his usual standard.

I played so bad after that though lol, I lost to a player who wasn't even ranked. Props to him, but he's gonna get bodied next time ;)

https://www.youtube.com/watch?v=drKqGQaU4BE&t=0m45s

Dat zero-to-death in game #2 though. Combo. Video. Footage.

edit: Shiny Mewtwo has also gotten so good. I remember seeing you ~1 year ago and, comparing it to now, I wouldn't have believed it was the same person behind the controller. Good stuff dude.
 
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PseudoTurtle

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Aggressive falco is beatable. Campy falco is tough. Aggro falco can be punished with just the standard ganondorf stuff- bair, retreating fair, up air, tilts, etc. Don't shield too much, even though lasers can be intimidating. Try to get him to shield and then grab.

Ask spider_sense, he's undoubtedly the best vs falco.

Space out with jabs, crouch cancel his laser --> nair approach.

Campy falco on the other hand, is another monster.

Nice vid, n0ne! Those combos are so ridiculous. Also, the patented @ Coastward Coastward freakout at the beginning was a nice touch. When are you two coming back to the states? Evo?
 
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n0ne

Smash Ace
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Jan 25, 2009
Messages
509
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Toronto, Ontario
Aggressive falco is beatable. Campy falco is tough. Aggro falco can be punished with just the standard ganondorf stuff- bair, retreating fair, up air, tilts, etc. Don't shield too much, even though lasers can be intimidating. Try to get him to shield and then grab.

Ask spider_sense, he's undoubtedly the best vs falco.

Space out with jabs, crouch cancel his laser --> nair approach.

Campy falco on the other hand, is another monster.

Nice vid, n0ne! Those combos are so ridiculous. Also, the patented @ Coastward Coastward freakout at the beginning was a nice touch. When are you two coming back to the states? Evo?
im good to go but i still gotta try and tell my boss to give me that friday and monday off and dont want to right now sincelim still fresh off work probation.. maybe next month ill have a solid answer
 
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