Just won the Versus weeklies today.
http://www.twitch.tv/vsgc/b/567309676
VS| Porkchops (Falco) 5:28
Wes Jr /Grand Finals (vs Samus) 6:03:41
My match with HuGs finally got uploaded.
http://www.youtube.com/watch?v=drB2GXi-dxQ <---This one needs critique, so please comment.
I dunno if you care if I critique or not but I'll give it a shot. I won't go really into too specific of detail because a lot of the things you already know obviously but I'll try to give a general idea. I also won't go over what you did right because that's obvious.
You seem a little impatient in game 1. You're too eager to trade with her when you can just wait for a better neutral position to work from. Your ledge options weren't mixed-up enough. You never used ledge-dash roll for instance, or just simple getup jab. You almost always used ledge-dash and then an option. It becomes predictable very soon. I think a lot of Ganondorfs hang out on the stage too often when they can be ledge-stalling and trying to bait something. I don't think that's exclusive to you, but I noticed a few instances where you may have been better positioned lower as to force her to do something. Just beware of grapple shenanigans.
When he had a fully charged shot you should have stayed grounded. Unless you can react to him with an air-dodge you're going to have a hard time approaching him without risking eating it. Just don't make your wavedashes predictable or he'll read it and fire at you as you retreat back while you're trying to gain space on him. I think you could have been more patient there.
By the way, you can use your dash dance to powershield the missles very easily. He never shot many very low. As you dash away press hard-shield and pause simultaneously and you'll notice that nice disjointed arc that covers your back. Use that to cramp up his missle game. It's not that hard. You can even use c-stick up to buffer a jump OoS and maybe Bair or wavedash. If you can do it with Marth it's a little harder than that. I can get it about 90% of the time once I am warmed up.
Otherwise you did fairly well in game 1. He is a great Samus player. You got caught in a few combos that could have been avoided by tech-rolling but whatever.
Game 2
I'm starting to notice you have opportunities to shield-drop punish. I don't know if you know how, or if the timing is difficult for you or not but start using it. Samus being floaty makes her aerials pretty laggy in the air, and if they hit your shield they are garbage except for fair.
Never forward throw...not sure if that's a mistake or not, but you always have a better follow up from down-throw. Even if you put her off stage she's not sweatin' from that weak ass throw. B-throw is a little better, but still. Some crazy stuff went down in this match.
It sounds silly, but I feel you should never get hit by a missile ever unless it's tech-chasing you. Nearly every missile should be power-shielded or dealt with some other way. You should have worked more to bait his up-b OoS. He zoned you fairly well with ftilts. So be wary of them. They aren't really punishable at max-range like he was using them so you're just going to have to fake him out or trade with it. You did really well but he seems to know how to abuse Ganondorf really well. He caught you with a ton of missles off stage which you couldn't avoid. That's about all I can think of besides some minor mistakes like missed executions or flubs.