DarkDragoon
Smash Champion
I said I was going to make this tut, so here it is!
STEP 1)
Gather your materials!
You will need:
*BrawlBox[newest version available]
*Fit[CHARACTER]Motionetc.pac for the character you want to give animations. Will be referred to as "CHARACTERA" from now on.
*Fit[CHARACTER]Motionetc.pac for all the characters you plan on taking animations from. Will be regerred to as "CHARACTERB" from now on.
*(OPTIONAL) PSA 1.3.
STEP 2) OPEN 2 BRAWLBOXES! Load your CHARACTERA and one of your CHARACTERB pac files.
STEP 3) LOCATE the Animation on the CHARACTERA and on the CHARACTERB you wish to swap.
STEP 4) RIGHT CLICK on the CHARACTERB's animation, and "EXPORT". Save the file to somewhere you'll remember.
STEP 5) RIGHT CLICK on the CHARACTERA's animation you're replacing, and click "REPLACE". Select the animation you just saved, and do it!
STEP 6) SAVE AND TEST! If it worked, then you're all set. I recommend doing one at a time, and testing after each one, in case you mess up and have to lose a lot of progress.
BONUS STAGE, ADVANCED USERS ONLY:
Lets say you like Falco's Fair, but you want to use Falcon's FAir too! Well, with a litte bit of rigging, you can have BOTH!
Just follow the tutorial like normal, but when it comes time to import the animation, import it over "AttackAirN", instead of "AttackAirF".
Then you'll see that you have TWO "AttackAirF" animations.
That will cause your wii to freeze if you try to load that, so now rename one of them to the name of the animation you originally had [in the screenshot its "AttackAirN"], and you'll be able to do the FAir animation for your neutral Air!
This is the part where you need to use PSA though, and transfer the hitbox data to their proper places.
-DD
STEP 1)
Gather your materials!
You will need:
*BrawlBox[newest version available]
*Fit[CHARACTER]Motionetc.pac for the character you want to give animations. Will be referred to as "CHARACTERA" from now on.
*Fit[CHARACTER]Motionetc.pac for all the characters you plan on taking animations from. Will be regerred to as "CHARACTERB" from now on.
*(OPTIONAL) PSA 1.3.
STEP 2) OPEN 2 BRAWLBOXES! Load your CHARACTERA and one of your CHARACTERB pac files.
STEP 3) LOCATE the Animation on the CHARACTERA and on the CHARACTERB you wish to swap.
STEP 4) RIGHT CLICK on the CHARACTERB's animation, and "EXPORT". Save the file to somewhere you'll remember.
STEP 5) RIGHT CLICK on the CHARACTERA's animation you're replacing, and click "REPLACE". Select the animation you just saved, and do it!
STEP 6) SAVE AND TEST! If it worked, then you're all set. I recommend doing one at a time, and testing after each one, in case you mess up and have to lose a lot of progress.
BONUS STAGE, ADVANCED USERS ONLY:
Lets say you like Falco's Fair, but you want to use Falcon's FAir too! Well, with a litte bit of rigging, you can have BOTH!
Just follow the tutorial like normal, but when it comes time to import the animation, import it over "AttackAirN", instead of "AttackAirF".
Then you'll see that you have TWO "AttackAirF" animations.
That will cause your wii to freeze if you try to load that, so now rename one of them to the name of the animation you originally had [in the screenshot its "AttackAirN"], and you'll be able to do the FAir animation for your neutral Air!
This is the part where you need to use PSA though, and transfer the hitbox data to their proper places.
-DD