Xyro77
Unity Ruleset Committee Member
Someone give him a medal64 is ****, Melee has Fox, Brawl has tripping, ICs, and Meta Knight, and Project Mistake isn't a game.
Smash 4 wins by default.
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Someone give him a medal64 is ****, Melee has Fox, Brawl has tripping, ICs, and Meta Knight, and Project Mistake isn't a game.
Smash 4 wins by default.
Give this person a Oscar award.64 has isai,Melee has Fox, Brawl has tripping, ICs, and Meta Knight, and Project Mistake isn't a game.
Smash 4 wins by default.
Today I learned that there are still Isai fans.Give this person a Oscar award.
I hate that they nerfed side b for dk. The move went from hardly useful to never useful.This could be a whole new meta.
I hope people can get stuck in my DK Down+B if they block. That would be sick
What you are proposing is for tournaments to adhere to a "standard" in terms of setups. This is a known tactic in the FGC community and it has worked thanks to EVO.I have something I'd like to bring up about the tournament scene's usage of "setups".
With Melee/Brawl, it didn't really matter much who brought their "setup" because CRT Televisions had little to no input lag and due to the display technology itself, you could use practically any Standard Definition CRT for tournaments and not have to worry about input lag.
I play in tournaments in the general Houston area and I notice people are bringing up all kinds of TVs which have a wide range of input lag and I feel it's actually a hindrance to any fighting game, especially when we are playing competitively and with money on the line. I don't personally play for the money, but I notice most (in my experience) do, and for me, I tend to play with less skill on displays with input lag.
How would you guys feel for the proposal of only bringing displays using this list (Click Here) with 11ms input/display lag or lower?
More crazy games and combos could happen with less lag instead of people bringing like 2008 TVs (which TVs in general except very specific ones like few Sony ones generally have high input lag) so it's safe to say most displays being brought up are hindering us as players. We should be bringing up monitors.
It is true Smash Bros attracts a varied and younger community due to being a Nintendo franchise, but on the other hand, I wonder if those who play the game competitively actually are incapable of purchasing a 100$-120$ display? I'd wager a lot of players who are on the casual side probably don't bring their setups for the majority, but those who tend to be more competitive will bring theirs. Of course, all types of people bring their setups.What you are proposing is for tournaments to adhere to a "standard" in terms of setups. This is a known tactic in the FGC community and it has worked thanks to EVO.
Here is the issue within the Smash community:
1. As a TO, my main focus is to have a quality event. This largely depends on the speed at which it progresses. So I need an ample amount of setups. Telling players to bring ONLY pre-approved setups will cut my total number of setups by about 10-15 right off the bat. Thus severely crippling my event's speed.
2. Other than a few super national events (MLG/EVO/Apex...etc), Smash events are 99% lead by the community. This means we rely on players for setups. Having said that, In general, smashers are younger and less financially sound than the players of the FGC so telling them to buy a new set-up is easier said than done. EVO, on the other hand, has companies who loan out all their setups to EVO so the burden isn't left to the players.