∫unk
Smash Master
I take more damage from them than I should.
I'm not talking about easy things to dodge like Lucario's aura or Din's fire. Those can be powershielded/airdodged/ground dodge/etc.
I'm talking about characters like Samus/Toon Link/Falco that have multiple projectiles out and are hard to reach.
The hardest part for me is that my game largely revolves around controlling the center of the stage to limit my opponents options. However, against these characters this is much harder to maintain (if not impossible).
Anyway if anyone has significant experience or a video they want to share let me know.
I'm not talking about easy things to dodge like Lucario's aura or Din's fire. Those can be powershielded/airdodged/ground dodge/etc.
I'm talking about characters like Samus/Toon Link/Falco that have multiple projectiles out and are hard to reach.
The hardest part for me is that my game largely revolves around controlling the center of the stage to limit my opponents options. However, against these characters this is much harder to maintain (if not impossible).
Anyway if anyone has significant experience or a video they want to share let me know.