For somebody so hellbent concerned about mislynches you sure are intent on lynching people for being null, Xonar.
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I'm pointing things out! Yay mafia games!EE can't be indy cuz he was jailed N1 and there was abduction.
EE can't be scum.
Gorf is probably not scum or indy, as he doesn't join Glyph or Marshy at any point.
I'm not scum or indy.
That means scum/indy is between marshy/glyph/kantrip, ultimately i'd be down with either of those three.
I don't even know what you're implying here. Just throwing some PoE in there.I'm pointing things out! Yay mafia games!
Oh man that's funny as hell.Actually I might be mixing Kanty up with Richard Donner's Superman: The Movie.
Regardless. [ b]Vote: Kantrip[/ b] is on my clipboard. Just sayin'.
Alright, looking at this first chunk. Glyph has not done anything up until he jumps into the game and he's defending from the Werekill wagon. I can understand mistakenly having a town read on WK, but I can't understand having SUCH a strong townread that you are willing to not only discredit the cases against him, but INCRIMINATE the person who MADE the case based on your opinion of it being wrong. Glyph's townread on Werekill is causing him to stick his neck out almost as far as Chibo did for John in a Moderator Mafia. Chibo was town in that game, while John was scum. Similar scenario. I HIGHLY doubt that Glyph is mafia based on this defense. Werekill was NOT an essential scum role, and he is not the kind of player you'd stick your neck out for. If anything, he's the kind of player you'd bus and sacrifice - at least when he's dug himself this much of a grave he is.That feel when you press backspace and it takes you back a page, leaving your typed up post to fade away forever. Not like it was giant in the first place but here goes the abbreviated version.
EE's meta from Bebop is correct. BUT I heavily disagree with that it still applies to him as a player. And when I disagree with that, then I suddenly find myself disagreeing with nearly all of EE's case since its built around 'this is how Werekill SHOULD be acting as town'.
Big thing I'm concerned with is looking at Werekill outside of the game (especially in regards to EE in the GMT and his attitude towards mafia). The GMT thing I won't delve into beyond the fact that Werekill being on edge towards people is not something that is even remotely unlikely. Add that on top of the fact that he already pretty much quit mafia once, and you've got a recipe for someone who's going to be preposterously defensive as town. Hell, I'd even say he would have been more likely to fighter harder and longer before the replacement if he were scum since he'd have allies to ***** to and to keep him focused.
I don't like the Werekill lynch. Yes we would get connections or whatever, but he's a pretty hard core town read for me once you look at the big picture instead of just ingame.
Glyph acts in a way that suggests he firmly believes Werekill is town, but that he doesn't have the effort to fully derail the lynch. This is the kind of thing one would expect from scum who is going for townie points upon a mislynch without derailing it. The strange thing about this is that Werekill actually IS scum, so that behaviour would make ZERO sense. Well then, that means Glyph really believes that Werekill is town. Here are the scenarios:God that took forever to read this **** and then get this post written twice and I am just burned out on mafia. Yeah I know that if I really want to stop this Werekill wagon I'm going to have to find a new target, and I will get on that as soon as I can muster up the willpower to get back on board.
Glyph has reasons for his townread on Werekill, as strange as they are. They're making assumptions that Werekill is considering his faction over his personal feelings towards his play, but they're still reasons.EE I can see the validity in what you're saying, I just don't think its going to yield the scum flip you're expecting.
I'm not sure I understand the question, but if he DOES flip scum he's effectively confirmed the two strongest players in the game as town (or rather, not the same alignment as he is). Otherwise, he would have been able to legally contact both of you and talk about whatever the hell he wanted to in regards to the game.
And that is bad news for scum. Not just bad news, but like catastrophically bad news. Bad enough that even if he was going crazy from the pressure I don't think he'd try it as scum since it would **** over his whole faction in the biggest way.
In the end Glyph submits and gives in to the lynch, but he never actually wants it. His reasoning is:Wow I expected another 12 pages to read but there was only like 3. Was hoping someone would do something that would jump out at me but surprise surprise everything looks pretty okay and I really am not invested enough in this game to read back much of anything.
S2 lynch is fine I guess
I actually buy this. It's still a toss-up as to whether Glyph is town or indy, but as I said earlier, he is not mafia.What changed is the fact that I don't have the energy or the material to work with to change the lynch. I still think Sold2 is probably town, but won't stand in the way of the game without a better solution to offer
Tell me more, baby.Coupled with the fact that I don't like Xonar's direction all game, I'm not excluding him from scum speculation anymore.
Oh okay. I'll side with thinking his reactions with Xonar are too much for Werekill to have faked.
I really don't feel like doing my Gorf read right now, and other than that I'd just need to do Soup and WL in the event that they come back.
What are other people's read on Gorf in the meantime? If one of WL or Soup is mafia then we really need to find the abductor, and I don't think Gorf is it. Basically for me (before my reads of the last 3 players I need) I have:
Mafia pool: Soup, Gorf, WashedLaundry
Abductor pool: Glyph, Xonar, marshy
I meant what I said? I was not in the mood to do an ISO of Gorf followed by a post pertaining to him. I can do that after I have some lunch today now, but I just didn't feel like it yesterday.
elaborate plz