hrmz
Bouncing Bomb RANGE: 850 - 1400 COST: 50 / 60 / 70 / 80 / 90 MANA COOLDOWN: 6 / 5.5 / 5 / 4.5 / 4
MAGIC DAMAGE: 75 / 120 / 165 / 210 / 255 (+ 65% AP)
Hexplosive Minefield RANGE: 900 COST: 70 / 80 / 90 / 100 / 110 MANA COOLDOWN: 16
- MAGIC DAMAGE PER MINE: 40 / 65 / 90 / 115 / 140 (+ 30% AP)
- REDUCED DAMAGE PER MINE:16 / 26 / 36 / 46 / 56 (+ 12% AP)
- MAX SINGLE TARGET DAMAGE:200 / 325 / 450 / 575 / 700(+ 150% AP)
Void Rift RANGE: 1050 COST: 50 / 55 / 60 / 65 / 70 MANA + 1 CHARGE STATIC COOLDOWN: 1.5 RECHARGE TIME: 19 / 18 / 17 / 16 / 15
INITIAL MAGIC DAMAGE: 30 / 50 / 70 / 90 / 110 (+ 25% AP) DETONATION MAGIC DAMAGE: 45 / 75 / 105 / 135 / 165 (+ 37.5% AP) MAXIMUM DAMAGE: 75 / 125 / 175 / 225 / 275 (+ 62.5% AP)
Tectonic Disruption RANGE: 850 COST: 50 / 55 / 60 / 65 / 70 MANA COOLDOWN: 16 / 15 / 14 / 13 / 12
- MAGIC DAMAGE: 70 / 100 / 130 / 160 / 190 (+ 50% AP)
urg
Ziggs Q, 2.4 cd when level 5 with 40 cdr, early on 6 seconds, 350 extra range, Mana the same level 1 then increases by 5 10 15 20, Vel W only hold two charges and need to wait almost 20 seconds level 1/2 of W to use eet, level 5 it keeps the static cd of 15 to get a charge, still only able to use
2 in total. Since it's a recharge doubt cdr lowers the recharge rate, even if it does, 15 from 40% isn't much still, 9 seconds.
Ziggs would've thrown 4 bombs by now, 9 seconds to only get one charge which doesn't kill creeps without the second one
which two void rifts can't be out at the same time. With baron buff being transferred to minions too, velkoz E can't reach the baron buffed up canon creep unless he wants to risk getting caught by thresh blitz etc.
275 + 62.5 of AP, let's say 500, that = 587.5 damage from one. 2 charges being 1175. One wave gone, now to wait 9 seconds to get
one charge
Ziggs Q 255 + 65% of AP still 500 so 325, = 580. In 4 seconds ziggs can throw 2 bombs so 1160
Ziggs E, 900 range 50 more than the pop up from vel E, dunno much for ziggs E damage since not same targets being hit of course and usually leaves out 3 or 4 bombs on each side of minion wave but his long range Q is killing em anyways and slowing them so if he throws some before the first few run into it, the minions in the back get hit by the slow and gives him more time for 2nd bomb even tho he doesn't need it.
Only thing velkoz has going for him is it costs less mana and lower cd then minefield but ziggs at least stays out so long if other bombs aren't destroyed he'll get em back out again (40% cdr + 16sec = 9.6, minefields last 10 seconds)
Ziggs also has an escape.
urk