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Hell no he's not.he's good at hiding it
Dan Dinh was streaming on TSM Twitch this morning. Aside from the, "Really dude?" he wasn't really raging or anything on stream and actually seemed to attempt to cater to Bjergsen to get him fed so he could carry in the second game.Was that taken from a reddit thread or something?
I strongly believe gheb's secretly bjerghe's good at hiding it, but bjerg has a huge superiority complex (he's a european living in america so that shouldn't surprise anyone)
I know enough to convey what I want to do with my team.i bet it makes a HUGE difference and is totally worth not being able to communicate with anybody
Real men don't need magic resistance.Quick question what's the cookie cutter rune page for Mundo. I'm just running hpen reds flat armour yellows mr lvl blues and mpen quints because I already had that page
I never used to run mr but apparently 27 mr at level 18 when u already have over 100 is important.Real men don't need magic resistance.
I mean it's situational. If you have something that would help you dominate faster early game instead of magic resist then it's trial and error. Also depends on the lane match up. If you're up against an AD top laner, then I don't see the point in running magic resist because runes are used mostly for helping you get an advantage in early game. I'm not sure if Mundo gets innate magic resistance because he's considered melee, but there's that to factor in as well. I mean, magic resistance is fine if you see that mid lane is Kassaddin, Akali, Katarina, Fizz, or really any assassin champion since you know that they are going to roam and try to get some extended laners caught out. If the jungler is also AP like Fiddlesticks then early game MR couldn't hurt since his flash + drain will seem like a death sentence without MR.I never used to run mr but apparently 27 mr at level 18 when u already have over 100 is important.
What I've settled on for now is hpen reds, health lvl yellows, mr lvl blues and then armour quints.Your build is cookie cutter aside from the quints, people usually run health regeneration. Alternative quints people run are sustain oriented like life steal or spell vamp. Sometimes movement speed. Mpen quints will make laning phase a bit harder since Mundo doesn't have burst damage if you are building him according to the meta and not going for some Rabadon's level outside of the box stuff. But you know all this. :|
That's what I always thought, that scaling stats were innefficient if you're going to itemise for those stats heavily anyway. But then I see mages take ap lvl and tanks taking mr lvl so I dunno anymore.Why hp/lvl ? You're going to get several thousands of hp from your stuff anyway, wouldn't it be better to get flat hp for early game since your character has hp costs and a sustain passive that scales on hp ?
Same for the scaling mr, I hope you have an alternative page ready for times when you stumble upon a magic damage dealer.