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Geno (♥♪!?): Return of the Starsend Savior

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Paperchampion23

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Im very much for the idea of Geno joining like Pirahna plant did, aka outside of the actual fighters pass as an individual fighter. PP is in a very unique situation, in that its DLC, yet not part of a committed fighters pass. So why cant the same happen post fighters pass? If Sakurai essentially deconfirmed a commitment to a second fighters pass, why would that deconfirm Individual commitments like 1 or 2 extra characters?

Basically, if there is demand for it, i can see him including Geno as an additional bonus fighter. Along with other weird picks like possibly upgrading an AT (ahem, Isaac) or selecting other interesting characters (Porky)
 
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Polarthief

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If you guys are accepting more supporters on the OP, even from randos like me, I'd love to be on there as well.
 

StrawHatX

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With SE working so well with Nintendo now I think it’s totally possible Geno can show up. I just think it’ll be after the Pass like others here are saying. I think it’ll be telling if we get a Geno costume with the DQ pack or not.

Because whether it’s a second Fighter Pass or just individual fighters I don’t think this Fighter Pass is the last for DLC. Nintendo knows how popular Smash is and will want to continue capitalizing on it.
 

kiteinthesky

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With SE working so well with Nintendo now I think it’s totally possible Geno can show up. I just think it’ll be after the Pass like others here are saying. I think it’ll be telling if we get a Geno costume with the DQ pack or not.

Because whether it’s a second Fighter Pass or just individual fighters I don’t think this Fighter Pass is the last for DLC. Nintendo knows how popular Smash is and will want to continue capitalizing on it.
They will if they're smart.
 

Funktastic

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Sakurai really looks like he needs a vacation, I hope he gets one. Then gets Geno in. Win, win, win.
 

Polarthief

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Sakurai really looks like he needs a vacation, I hope he gets one. Then gets Geno in. Win, win, win.
Gets one, deserves one, should even be paid to take one. But because he's a workaholic, he gets full control over designing Geno during his vacation, down to literally everything exactly as he wants it and no one's allowed to complain because he's done way too much for everyone already, he deserves this.
 

ShotoStar 2

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wynn728

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It's kind of ironic that Hero's addition is actually making us more hopeful than anything. As my grumbling hardass self said when the DQ rumors first emerged, there was a ton of red tape and yet Sakurai managed to overcome all of it, including the music with honest to god remixes. On paper, getting just one of the DQ Heros would have been a collosal pain in the *** but he got ALL 11 plus Slime. Seriously, who is this man? Of course, choosing Banjo over Steve was kind of a miracle too if we're totally honest with ourselves. This is a crazy game with expectations and logical conclusions being BTFO left and right.
I like that people are staying optimistic, but I really don't see it happening. I feel like after seeing Hero the door was shut on Geno 100%. I can see something where maybe Dragon Quest 11 sells better in the west because of Smash Bros and Square is will to give Geno over in case a second Fighters Pass happens. I hope I'm wrong and Geno is part of the Fighters Pass but I feel certain that at least one of those two DLC fighters is someone from Namco, maybe Heihachi.
 

FalconFire93

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Seriously, I hate you all for making me now consider a fake out scenario... It's unprecedented but not impossible and just the kind of wacky bull**** that Sakurai probably would want to wrap up the Fighter Pass on. Would Square Enix double dip? Who are we kidding? Of course they would... Plenty of playable characters have full blown costumes and it's not like it's the scenario from the last game anymore in that the costume would be totally brand new, it would be simple port like all the others. There's also the fact that if Geno didn't appear as a costume, it would raise a ton of suspicion immediately. **** me... We're really seeing this through to the absolute end, aren't we?
The hype train never stops. We’re all riding it until the wheels fall off and the whole thing crashes, rolls downhill, bursts into flames and inevitably explodes. :p
 

EarlTamm

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You know, this may be weird to ask considering how far along we are, but what are you guys thinking moveset wise for Geno? I am curious to see if there has been any new ideas for him, especially since we just saw a character with a big RPG based gimmick.
 

RetrogamerMax

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It would be like a longer, real life version of the K.Rool/Banjo trailer, except it actually tricks us.
I can imagine Mario, Peach, and Bowser just chilling at the pipe house like the DK gang and 'BOOM!' You hear what sounds like a meteor crashing outside. The RPG gang looks outside the window to see wants going on and they see a silhouette of Geno. Than you see the costume come off than it turns out it was just Ness and than you hear Ness over and over repeating "OK!" "OK!" Than 'BOOM!' Geno shoots down Ness with Geno Beam. Than Geno comes on screen and than you see the tagline "Geno Shoots For The Stars!" Than you see the RPG gang cheering for him and than it cuts to the gameplay footage.
 

SSGuy

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You know, this may be weird to ask considering how far along we are, but what are you guys thinking moveset wise for Geno? I am curious to see if there has been any new ideas for him, especially since we just saw a character with a big RPG based gimmick.
I want to give Geno some kind of limit feature like Cloud but as a gunner. Here me out.

Move Scenario:
Neutral B: Geno Beam
Side B: Geno Whirl
Up B: Geno Blast
Down B: Geno Boost

So I am thinking we make all of Geno's specials to be **** by default. Not unusable, just extremely underwhelming. This focuses on his gimmick to be utilizing Geno Boost. However, unlike previous limit mechanics, Geno can charge up to three uses of limit (Represented with Three Red Stars over his player icon) Each star gives him a more powerful version of his special attack. He can carry these stored charges for the duration for an infinite amount of time or until he is ko'd. This will make him seem more like a run and gun type character without really making feel foriegn from his source material.

I am not sure how a timed hit mechanic would work in Smash Bros. The idea is there on paper, but when playing it in Legacy XP, it can feel at times to be too over powered as well as just awkward to just adjust to. Especially with the kind of game Smash Ultimate is trying to be. Maybe Geno Whirl could exclusively have a timed hit mechanic for additional knock back to function like timing Incineroar's Side B hit.

Neutrals would more or less utilize his different arm attachments and other cosmic abilities. (Rocket Punch, Elbow Slugs, Star Rifle etc) He has plenty to work with but standard attacks always seem to the most difficult to work with.

Geno Flash would probably be his Final Smash without a doubt.
 
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Polarthief

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You know, this may be weird to ask considering how far along we are, but what are you guys thinking moveset wise for Geno? I am curious to see if there has been any new ideas for him, especially since we just saw a character with a big RPG based gimmick.
Many of his various weapons being most of the tilts/smashes. Normal attacks would probably be Finger Shot (his first weapon excluding his Unarmed attack you have on the Bowyer fight) or Hand Gun (his second, which you get at Marrymore), similarly to Mega Man. He would also have a gimmick where if you do press the attack/special button again at specific moments for certain various attacks/specials, they'd do more damage/knockback/etc.
Specials:
- Geno Beam (NeutralB charge beam, semi-identical to Robin's Thoron with a timed hit mechanic)
- Geno Whirl (SideB, critical hit on a timed hit)
- Geno Flash (UpB; a bit of a stretch, but it would turn you into a cannon that shoots the sun bursty thing diagonally up (explodes and does damage) and you would teleport to the explosion; launches further and does more damage on a timed hit)
- Geno Boost (DownB, buffs your attack for a bit, also reduces your incoming damage/knockback slightly on a timed hit)
Final Smash, Geno Blast, where he calls upon the Star Road to obliterate whoever was hit by the initial strike, in the colorful fashion from the game. Also Mallow makes a cameo appearance during this because he should be there too.
Overall, he'd be a more ranged fighter for sure, and they'd have to come up with a few things for aerials because as many weapons as he has, there isn't enough for every tilt, smash, and aerial.
 

FalconFire93

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I’d love to see SMRPG remade and remastered for the Switch since Nintendo and Square Enix are playing nice or even a sequel would be really cool that actually reveals who the higher authority is and it turns out to be Rosalina, thus the twist being that Geno’s true form is actually him being a Luma.

F5E51ECF-E430-4C19-96D3-1CA4E5B55610.jpeg
 

owjies

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You know, this may be weird to ask considering how far along we are, but what are you guys thinking moveset wise for Geno? I am curious to see if there has been any new ideas for him, especially since we just saw a character with a big RPG based gimmick.
So, the timed hit mechanic on normal attacks for Geno acted differently than, I think, every other party member. For example, a properly timed hit for Mario would lead to a second hammer swing, while timing the hit for Geno just meant extra damage. One idea I’ve had for a while is incorporating that extra swing timed hit into Geno’s moveset. Neutral A would have Geno fire his right arm. Pressing A on hit or shield will cause Geno to fire his left arm, traveling a bit faster. Timing this hit properly will cause Geno to reload and fire both arms.
 

RetrogamerMax

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You know, this may be weird to ask considering how far along we are, but what are you guys thinking moveset wise for Geno? I am curious to see if there has been any new ideas for him, especially since we just saw a character with a big RPG based gimmick.
Have you ever seen this?

This is how I imagine Geno will play if he really ever get's in.
 

GenoFlash

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You know, this may be weird to ask considering how far along we are, but what are you guys thinking moveset wise for Geno? I am curious to see if there has been any new ideas for him, especially since we just saw a character with a big RPG based gimmick.
I really want Geno to lean into his artificial body and huge arsenal of weapons in a way that everything about Geno's playstyle screams "action figure".

His regular and smash attacks should involve something toyetic like his limbs detaching, his finger bullets, his cannons, a flamethrower, his body spinning around, rocket boots. Every move Geno does should sell that he is a toy granted divine power and be completely unique from every non-artificial character in the cast.

His specials should be his magic attacks from SMRPG to sell his wizardly aspects, with Neutral B his Geno Beam, Side B Geno Whirl, and Down B Geno Blast. For his Up B I'd like him to either turn into a rocket like in Smash Legacy, or function identically to Bowser Jr's Up B and pop his head off and leave his body, reforming when he hits the ground.

Final Smash would be Geno Flash, with him transforming into a cannon and blasting out a huge sun that does massive damage. It's the most visually exciting move in Geno's roster so I think it's the best candidate for a Final Smash.

Basically, my vision for Geno is lifted straight out of a mid-90s toy's packaging that screams all the features.
 

Manondork

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I support Geno wholeheartedly. While I have my doubts that the puppet boy will ever make it in the game, I'm all for him being included and hope that he may some day join the roster. So many interesting things could be done with him and he's a beloved character to me.
 

ShotoStar 2

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Hey so I'm still working on that hype-up post, but in the mean time can you all look at this and let me know if I have enough terms in the glossary?

Keep in mind this is being written as if people who really don't play video games will be reading it, as I want to be thorough.

https://docs.google.com/document/d/1Bm8M_kytAKqeQPls6uTLNQLDmW8TElRGAAg3N4y8EUE/edit?usp=sharing
I can't really say anything about this currently as it doesn't have a lot of content. It's good but I can't comment on it.
 

Fatmanonice

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Geno has so much potential animation wise because his animations in SMRPG are kind of... rough. They're kind of like Rankin's Rudolph the Red Nosed Reindeer or even the old Gumby cartoons where things are sort of choppy and it's not always clear what happens. The best example of this is Geno Flash. How does he turn into a cannon? In SMRPG he does a backflip, his body goes garfooglie, and, hoocha hoocha, he's a cannon somehow. We've had nearly 40 years of examples of transforming toys so it's not like it would be totally impossible to recreate realistically. I think that's part of the reason why Banjo's reveal blew everyone away on Tuesday is because, without the limitations of the N64, Banjo could be given much more realistic and expressive movements. Geno's original animations are even more "primitive" and highlight even more potential, kind of like what we've already seen for characters like Simon.
 

Ovaltine

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I was just browsing around on gamefaqs and I actually can't believe how much people hate Geno on there...
Yyyeah, don't even bother. That place is such a cesspit full of whiny, underage trolls. You'll be hard-pressed to find any decent discussion there. Needless to say, if you have people frequently making topics about how much Geno doesn't belong and likening him to Naruto in terms of how horrible an addition he'd be, threatening to quit Smash forever because of a character inclusion... then you know it's not worth it.
 

Polarthief

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I think that's part of the reason why Banjo's reveal blew everyone away on Tuesday is because, without the limitations of the N64, Banjo could be given much more realistic and expressive movements
Not to mention how amazing the model looks and of course all the easter... eggs (*snicker*) and references to the games. The two of three taunts showed off, just about the entire moveset, the dash animation, it's all taken directly from the game and just looks great; the only slight exceptions being the neutral attack being a touch different, and the Rat-a-tat-Rap (Back-Air) is a... back-air instead of a forward-air or neutral-air, which is kinda weird if you've played the games, but hey, it all still looks great.

I'd be amazed to see what they could do with Genos, especially given how neat they could make his specials and final smash; even his weaponry for neutral attacks/tilts/smashes, and probably get a little creative for aerials and some smashes/tilts.
 

TemporalShrew

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Yyyeah, don't even bother. That place is such a cesspit full of whiny, underage trolls. You'll be hard-pressed to find any decent discussion there. Needless to say, if you have people frequently making topics about how much Geno doesn't belong and likening him to Naruto in terms of how horrible an addition he'd be, threatening to quit Smash forever because of a character inclusion... then you know it's not worth it.
I don't think I've ever read a post on GameFAQs that wasn't riddled with sneering, arrogant cynicism; I have no idea how anyone who posts there survives offline social interactions on a day-to-day basis.
 

ZelDan

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Eh, I've noticed plenty of non-BS posts on GameFAQS. I've probably seen more memeing and ****posting than trolling or flaming tbh.

Once you learn to be able laugh "at" (not "with" necessarily/always) some of the dumber/saltier parts of gameFAQS, it can be a decent timewaster sometimes.
 
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Datboigeno

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I don't think I've ever read a post on GameFAQs that wasn't riddled with sneering, arrogant cynicism; I have no idea how anyone who posts there survives offline social interactions on a day-to-day basis.
That's their secret. They just don't have them if it can be helped. Hence why they're always online.
 

TaichiYaegashi

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Seeing the love and care they put into Banjo, K. Rool and Ridley for example, I would be ecstatic to see the treatment that Geno would receive. I wonder a lot if Sakurai, his team and Square would keep the design 1:1...or maybe Sakurai would want to give a few of his own takes on certain things like Geno's hat for example. Really, I don't know which I'd prefer (original design or a slightly updated design while keeping the core factors in place) but I do know I trust Sakurai 100% so I'm not worried about such things, it's just fun to imagine.
 
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Datboigeno

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Seeing the love and care they put into Banjo, K. Rool and Ridley for example, I would be ecstatic to see the treatment that Geno would receive. I wonder a lot if Sakurai, his team and Square would keep the design 1:1...or maybe Sakurai would want to give a few of his own takes on certain things like Geno's hat for example. Really, I don't know which I'd prefer (original design or a slightly updated design while keeping the core factors in place) but I do know I trust Sakurai 100% so I'm not worried about such things, it's just fun to imagine.
I really can't get over just how good Banjo and Kazooie look even just in their model. It's updated in some ways but very much in the spirit of their cartoony look on the N64. If they did something similar with Geno I'd be very ok with that. If the Vifam figure actually was being used for Geno I could see his gun parts getting more detail and most likely we'd see more of his body transforming between attacks.
 
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ShotoStar 2

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Seeing the love and care they put into Banjo, K. Rool and Ridley for example, I would be ecstatic to see the treatment that Geno would receive. I wonder a lot if Sakurai, his team and Square would keep the design 1:1...or maybe Sakurai would want to give a few of his own takes on certain things like Geno's hat for example. Really, I don't know which I'd prefer (original design or a slightly updated design while keeping the core factors in place) but I do know I trust Sakurai 100% so I'm not worried about such things, it's just fun to imagine.
I'd be interested in seeing a slightly updated design made by Sakurai and to see his input on the design. He can design some pretty awesome characters (King Dedede, Meta Knight, Dark Pit, Pit, Viridi, Palutena, Etc.) so I wouldn't be too worried.

Keep most of it the same but add a few redesigned bits here and there just to make it work better in the here and now. I'd also be fine with a 1:1 recreation though, I really just want Geno man I can't ask for too much.
 

T2by4

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Hey, I'd like to be on the supporter list as well. I just realized that I'm not and was shocked.
Add me as well frens.

Something I was thinking about today in regards to the possibility of potential dlc after this season pass is how we should be prepared. What I mean is that while yes we have time to prepare, but when this season pass is over I have a feeling they might announce more dlc based on a poll.

It might not happen of course, but should it happen we HAVE to go all out. Im talking support videos, fanart, anything. Even preparing all this before the last dlc drops would be beneficial and give us a good head start. I fear that people would hop on the Sora train and completely ignore Geno, and we should all be afraid of that because Sora's fanbase is definitely growing.

So while we should relax for now, come near the end of the year and the beginning of the next we need to kick it into overdrive and really spread. Geno IS the last piece to the smash roster, we have to get him in.
 
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Ovaltine

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Add me as well frens.

Something I was thinking about today in regards to the possibility of potential dlc after this season pass is how we should be prepared. What I mean is that while yes we have time to prepare, but when this season pass is over I have a feeling they might announce more dlc based on a poll. It might not happen of course, but should it happen we HAVE to go all out. Im talking support videos, fanart, anything. Even preparing all this before the last dlc drops would be beneficial and give us a good head start. I fear that people would hop on the Sora train and completely ignore Geno, and we should all be afraid of that because Sora's fanbase is definitely growing. So while we should relax for now, come near the end of the year and the beginning of the next we need to kick it into overdrive and really spread. Geno IS the last piece to the smash roster, we have to get him in.
I hate to break it to you, but Sakurai has already confirmed that there will not be a ballot for Ultimate onward. He said he isn't doing another ballot again in a Famitsu column.
 

wynn728

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You know, this may be weird to ask considering how far along we are, but what are you guys thinking moveset wise for Geno? I am curious to see if there has been any new ideas for him, especially since we just saw a character with a big RPG based gimmick.
I have a hard time thinking of something completely original for Geno's moveset that hasn't been suggested already but I feel like it would be perfect if Geno has Mallow as part of his moveset. Such as if when Geno grabs a fighter Mallow appears, similar to Peach's grab with Toad. You can have it so that Geno is holding the fighter and Mallow is wacking them with his Froggie Stick.

Also have Geno be a fast range fighter.
 

ShotoStar 2

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But hey, Your mind is on the right track we may not get a poll or a ballot but it's never a bad thing to push our support for Geno. As shown by the Duck hunt in Banjo's trailer thing is any consolation they're listening to us and we need to make our voices heard now more than ever if we want to have a shot as future DLC or in Smash 6 with Hero in and with Geno in Ultimate looking uncertain we should always push for our boy regardless of a Ballot.

Even if there isn't a ballot we should totally make our voices heard in preparation for a Season 2 or possibly individual DLC.
 

Polarthief

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But hey, Your mind is on the right track we may not get a poll or a ballot but it's never a bad thing to push our support for Geno. As shown by the Duck hunt in Banjo's trailer thing is any consolation they're listening to us and we need to make our voices heard now more than ever if we want to have a shot as future DLC or in Smash 6 with Hero in and with Geno in Ultimate looking uncertain we should always push for our boy regardless of a Ballot.

Even if there isn't a ballot we should totally make our voices heard in preparation for a Season 2 or possibly individual DLC.
Something else to consider is they could have always just thrown Geno in Assist Trophy status, but they didn't, and that's important to keep in mind. In the back of Sakurai's mind, he's probably leaving room for the blue star doll in the future. If you push em to AT status, it's over (at least for that Smash game), and I don't think Sakurai himself even wants that.
 

StrawHatX

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Something else to consider is they could have always just thrown Geno in Assist Trophy status, but they didn't, and that's important to keep in mind. In the back of Sakurai's mind, he's probably leaving room for the blue star doll in the future. If you push em to AT status, it's over (at least for that Smash game), and I don't think Sakurai himself even wants that.
I don’t think AT is an automatic death sentence for Ultimate. But for any character to jump from that to Fighter it’s would take awhile. No AT character is going to fighter status within the first year of the game or the first Fighter Pass.

Geno I don’t think would ever be an AT because if Sakurai is going to communicate with Square about the rights for a character it’s going to be for a playable spot. I don’t think he wants to go through the hassle to just make them an AT.

So in my mind Geno was always going to be a playable character if he got in.
 
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kiteinthesky

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So when's the next Direct? Oh man... I'm going to spend the whole summer on the edge of my toes, wondering and worrying for the ultimate fate of our beloved possessed doll.

I'm also betting that Travis Touchdown will make the other DLC spot. I just have this funny feeling.
 
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