Oof. I dont know where you're coming from, that's very judgmental. I've had trouble enjoying certain movies that others do, but I dont go thinking that it's all about them and not me or my tastes.
I'm not sure if you know, but reviews can be entirely objective. Most opinions are based on how that individual feelings about something, but there is such a thing that exists as a list of requirements for your product to be good. That is objective, in the sense that everyone agrees that these certain 'subjective' things are universally important.
For example, when you are telling a story in any form of media, writing needs to be good. Characters need to be established with room to grow, setting and world rules need to be set in stone and rarely altered, the driving forces of the story and general narrative brought to light...things like this. In other forms of media like movies and video games, characters need to have lines delivered in an acceptable manner to maintain immersion, and dialogue needs to be fluid and natural. Pacing is also very important, not to drag on and lose your audience or to rush by too fast and skip out on important moments.
For video games specifically, one of the few forms of interactive media, the gameplay needs to feel solid and what they player does needs to have a viable impact somehow. Depending on the genre of media (action movies vs horror films, RPGs vs side-scrolling platformer) certain other criteria are established for your product to meet being just acceptable, and being good or amazing requires you to truly understand these criteria and your audience and deliver something they feel like was more than worth what they invested.
The problem with current media (namely Hollywood, but also companies like EA, Activision, Blizzard, and now Bethesda and Bioware, and in my study RoosterTeeth) is that they sink money and time into getting big names involved and making their product a spectacle to behold to the eyes...but once you look past the glorious visual splendor and the robust fanfare, you find out that the product is mostly hollow and offers little else. People complain about 'turning your brain off' because they hate people who break down and ruin games or film, but there was once a time where games and film did not require you to mentally check out to enjoy them.
We still have games that are good, like God of War, Spiderman, RedDead2, Smash Ultimate, Odyssey, etc. However I have to say that Hollywood really lacks good movies.
Not only are they trying to constantly reboot things to get money off nostalgia and only end up ruining it, but they can rarely create something original that ends up being any good as so much is spend in making it a visual splendor to sell tickets rather than adding substance behind it. Add it how they have been trying to force narratives and politics into movies where they do not belong and the creators of this content mock the people paying to see the movie and refuse to take responsibility for their failing films (regardless of your personal beliefs, you cannot die this is happening, it is fact) and you can see why movies are taking big hits in terms of box-office numbers.
Video games still have more good products coming out, but they are also facing these issues of creators not putting effort behind the spectacle and arguing with fans, though right now it isn't as common as it is in Hollywood. It's just a simple fact that they are trying to make more money with less effort, as that's basic business, but now it's gone too far and we can't even get decent products the majority of the time. Why do you think the indie market even exists? Because AAA companies have failed to deliver and those closer to the consumer and the fans hear that and struggle to produce something, and we often times end up loving that. You'll find smaller groups or companies are being supported more and more because they answer the call and put in the effort that the big boys refuse to do.
I could go on, but I'll end this with this is one of the reasons I want to create things. I know what it takes to make quality stories, yet I don't have the means to provide for myself while journeying into the unknown futures of an artist. I dream of being an author, but my second dream now is making a social media platform that actually supports creators and is built from the ground-up with them in mind.
EDIT: Small tidbit, there are many other things important with writing that I didn't mention here, but that's because I would be here forever and I'm already off-topic.