MajoraMan28
Smash Ace
- Joined
- Nov 28, 2018
- Messages
- 906
Spirits are a replacement, but they aren't the same thing. They aren't interactive like spirits, and were in way less quantity than trophies ever had. Pit and Pikachu are spirits, but are explicitly labeled as a variation of the original, not the true fighter spirit. Spirits have different classes. Trophies never had this sort of class system. Playable characters have fighter spirits. Non playable characters don't. Trophies didn't deconfirm because they weren't even labeled as fighter trophies. Sylux didn't have a trophy, but other hunters also didn't, but for some reason now there are hunters with spirits, except him (even though he is predominantly appearing at the end of MP games setting up to be the main antagonist of MP4). Sakurai only stated that trophies were a hassle to model and develop, so they went the jpg route and created spirits, which was not only easier to put in the game, but is also easier to get in much larger quantities. Ryu, Cloud and Bayo weren't trophies before becoming DLC though. Neither Corrin, afaik. So, basically every point you constructed doesn't hold ground.You are also ingnoring that spirits are a replacement of trophies, which, again, Mewtwo and Lucas were trophies in Smash 4 before they were DLC. Spirits take less development time than trophies. And, Pit and Pikachu have spirits, and they are the exact same character that is playable in the game. DLC characters can have fighter spirits that are named, for example, Geno (fighter). So, if we are going by your logic, then Pit and Pikachu are deconfirmed. Yep. Spirits don't deconfirm, playable characters have spirits, a previous example is that trophies didn't deconfirm, and it doesn't matter if they have different properties, they are replacements. And, you are also ignoring that not having a spirit doesn't increase a character's chances. Sylux didn't have a trophy in Smash 4, but didn't become playable. Same thing will go with spirits, and Sakurai confirmed that spirits are EQUIVALENT to trophies, and characters who were trophies became DLC, and a character who didn't have a trophy didn't become DLC. You are just grasping for straws if you think spirits deconfirm
Every time you post gives me the chills. That is one hype thing to suggest.If he's talking about what I think he's talking, Smash fans are going to be pretty happy. There's one bit of news that's been sat on hard for months and nobody's even publically hinted at it because it's pointless; any actual hints would give it away instantly. It's one of those things that a vast majority of people gave up on a long time ago and would probably bring people back to Smashboards who left years ago just to talk about it. I might even characterize it as a tear jerker but that's probably hyperbole. It's one of those things that's off the radar but once and if it's shown a lot of people will probably be like "wow, I forgot I wanted that."
What I think is that this refers to modes being added as free DLC. And some of these modes include Break the Targets, Home Run Contest, and, the one thing we forgot, Board the Platforms for each character, with levels themed and designed for each fighter. That would be absolutely awesome.
Maybe a filter for previous Smash games?
What I was speculating was the possibility of, later in the future, Sakurai use these characters to create a new game that isn't a fighting game, but rather a different genre with a different story and use of characters. I think it would be quite fresh and exciting!