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Geno (♥♪!?): Return of the Starsend Savior

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Rohanx17

Smash Lord
Joined
Jan 22, 2019
Messages
1,088
To any it may concern, there are still 4 smash games out there without steve in it, three are still pretty damn good and one even has a playable geno. Let the default skin fans have their fun.
 

Musubi

Smash Apprentice
Joined
Nov 4, 2018
Messages
154
I don't understand the problem with Steve being a "zoomer" pick. First of all, there are plenty of teenagers and young adults who still play Minecraft and were excited for Steve to get in. If we're talking about sustaining the Smash fan base for the long term, it doesn't make sense to just add old fan requests like Ridley, K. Rool, Simon, and Banjo. Children are less likely to keep up with Smash if every character that gets added is someone they don't know or isn't from a game they currently play. Though as a kid, there were many characters in Smash I didn't know about and that didn't keep me from staying interested in the game, and I'm sure my experience is the same for a lot of others around my age.

And finally, if you look at every DLC character before Steve, not one has really catered to the younger demographic besides maybe Hero with Dragon Quest 11 in Japan and maybe Byleth with Three Houses, but neither of those are really kids games. I don't know enough about ARMS to say if it's really marketed towards children, but I feel like fighting games tend to be more popular with older players. So if Steve is really the first DLC character that kids actually recognize and are excited about for a crossover game of one of the most family-friendly entertainment companies in the world, with even ignoring that fact that Minecraft deserves to be represented in a video game hall of fame, there shouldn't be a problem with that.
 

Kremling Kommander

Smash Journeyman
Joined
Aug 20, 2019
Messages
360
2E1E4B81-07BB-4A1E-8EC8-2C45D4DCDABB.jpeg

56284A1A-F319-43FA-9DAB-CF92C62B2E98.jpeg

I hate the fact that this was the first thing that popped into my mind
Jokes aside, this is an awesome picture by the artist!
I don't fault you for it, it's just that Nintendo has a very dedicated fanbase of which the majority are uh...

They like patterns.

I like patterns, too. And Nintendo hates to have a pattern. As soon as they develop one, they throw it into the trash. It's a never ending cycle of picking up on a pattern and getting juked as soon as any of us figure it out.



I just want Nintendo to arm this community with the tsar bomba of anger so we can get it over with, but I prefer the scorched earth method - to each his own.
JEEZ this is such as mood. It feels like just as people think they’ve them figured out, they surprise the community in both good and bad ways, throw out their old “pattern”and then start fresh. If anyone has been tough to predict this year, it’s them.
Well, the Dorito Pope's show just put up the "Player's Voice" vote so... click n vote if you wanna


I'm thinkin personally, IF we're getting a Smash reveal in December, it's "Dorito Pope's Gamin Show Sponsored by Mountain Dew and Endless anti-smoking ads and maybe a Gilette robot or two. Guest Starring Spider-man Tom Holland" or bust.

Just reach right into that Dorito hat and see if there's a Smash Bros Ultimate Fighter Pack in there or perhaps some other Nintendo thing.
I voted for Xenoblade DE, don’t expect it to win but I’m at least thankful they finally acknowledged it in some way.
 

Vector Victor

Smash Lord
Joined
May 27, 2019
Messages
1,961
I don't understand the problem with Steve being a "zoomer" pick. First of all, there are plenty of teenagers and young adults who still play Minecraft and were excited for Steve to get in. If we're talking about sustaining the Smash fan base for the long term, it doesn't make sense to just add old fan requests like Ridley, K. Rool, Simon, and Banjo. Children are less likely to keep up with Smash if every character that gets added is someone they don't know or isn't from a game they currently play. Though as a kid, there were many characters in Smash I didn't know about and that didn't keep me from staying interested in the game, and I'm sure my experience is the same for a lot of others around my age.

And finally, if you look at every DLC character before Steve, not one has really catered to the younger demographic besides maybe Hero with Dragon Quest 11 in Japan and maybe Byleth with Three Houses, but neither of those are really kids games. I don't know enough about ARMS to say if it's really marketed towards children, but I feel like fighting games tend to be more popular with older players. So if Steve is really the first DLC character that kids actually recognize and are excited about for a crossover game of one of the most family-friendly entertainment companies in the world, with even ignoring that fact that Minecraft deserves to be represented in a video game hall of fame, there shouldn't be a problem with that.
The only thing that annoys me with the current DLC is that over half of it comes from the 10s, and most of THAT from the last five years. It would be nice if there was alittle more timeline variety.
 

YsDisciple

Smash Lord
Joined
Jun 14, 2019
Messages
1,242
Ah yes, finally, the tag of "Coming 10/13/2020" on Steve/Alex's banner has been removed. It smells like Christmas fellas.
 
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D

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Ah, the same old fan club...

Anyway.

Ah yes, finally, the tag of "Coming 10/13/2020" on Steve/Alex's banner has been removed. It smells like Christmas fellas.
It has been going up and down for people for the entirety of November. For instance, I haven't seen it since it went down, but certain users have seen it go and come back multiple times depending on device - I have seen people say that the desktop version has it gone and the mobile version has it still up, but just doing a quick check, I don't see it on any device. I'd call it a DNS issue but normally that sort of thing clears up in at least a day.

What's better still is that inspecting the page says that it has not been "modified" since September 30...

That's weird, huh? The day before Steve was revealed was the last time the page updated... So I checked Steve's page and it was last modified on... September 29.

This is actually something that I overlooked when people would try to read the tea leaves by noting page updates (and the fact that all of the Smash website pages have an html extension didn't help) - I was too busy trying to hammer the difference between "modified" and "updated" into people's heads to think clearly about it: if a page has content on it provided from another page, the page itself won't "modifty" if the other page was modified to provide the update. Maybe what I just said is a little complex. I'm not going to go into any more detail about it, though... I will spare the people of this thread that sort of madness.

Essentially what I'm getting at here is that paying attention to the header updates on the Smash website is worthless. I'd wager if they "activated" the character pages right now and made them live on the character index, it would still say it hadn't been modified since September 30. As for the "coming [date]" banner, if it were up to me, those would be gone the day after the character arrived, replaced with "available now". Nintendo's design philosophy is obviously different than mine, but I don't think that it being taken down means as much as the "New" banner being removed; that has been a relatively consistent signal.
 
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Aerospherology

Smash Lord
Joined
Nov 9, 2015
Messages
1,206
Location
Michigan
Ah, the same old fan club...

Anyway.


It has been going up and down for people for the entirety of November. For instance, I haven't seen it since it went down, but certain users have seen it go and come back multiple times depending on device - I have seen people say that the desktop version has it gone and the mobile version has it still up, but just doing a quick check, I don't see it on any device. I'd call it a DNS issue but normally that sort of thing clears up in at least a day.

What's better still is that inspecting the page says that it has not been "modified" since September 30...

That's weird, huh? The day before Steve was revealed was the last time the page updated... So I checked Steve's page and it was last modified on... September 29.

This is actually something that I overlooked when people would try to read the tea leaves by noting page updates (and the fact that all of the Smash website pages have an html extension didn't help) - I was too busy trying to hammer the difference between "modified" and "updated" into people's heads to think clearly about it: if a page has content on it provided from another page, the page itself won't "modifty" if the other page was modified to provide the update. Maybe what I just said is a little complex. I'm not going to go into any more detail about it, though... I will spare the people of this thread that sort of madness.

Essentially what I'm getting at here is that paying attention to the header updates on the Smash website is worthless. I'd wager if they "activated" the character pages right now and made them live on the character index, it would still say it hadn't been modified since September 30. As for the "coming [date]" banner, if it were up to me, those would be gone the day after the character arrived, replaced with "available now". Nintendo's design philosophy is obviously different than mine, but I don't think that it being taken down means as much as the "New" banner being removed; that has been a relatively consistent signal.
There must be a bug with the release date banner then.
 
D

Deleted member

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There must be a bug with the release date banner then.
Could be, but not very likely. Checking again, it seems to be browser dependent. I use Firefox primarily on desktop and do not see it, but in Chrome and Brave (a Chromium fork), I see it. On mobile, I use Brave and do not see it, so there is likely some difference between the desktop and mobile Chromium. I wonder if all of the users here who see it are using Chrome and all that do not see it are using Firefox...
 

Aerospherology

Smash Lord
Joined
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Messages
1,206
Location
Michigan
Could be, but not very likely. Checking again, it seems to be browser dependent. I use Firefox primarily on desktop and do not see it, but in Chrome and Brave (a Chromium fork), I see it. On mobile, I use Brave and do not see it, so there is likely some difference between the desktop and mobile Chromium. I wonder if all of the users here who see it are using Chrome and all that do not see it are using Firefox...
On Chrome I don't see it.
 

xNovaNebulax

Smash Journeyman
Joined
Jul 20, 2019
Messages
313
its just really strange that this has been happening for the past month, closer and closer to the game awards
 

xNovaNebulax

Smash Journeyman
Joined
Jul 20, 2019
Messages
313
I don't think it means anything unless whoever's at the helm of this website is just slamming buttons hoping something will work and they keep slamming the same button.
its like that one vine, where the guy is playing the piano and the one ont he camera goes "SAIL" and mashes the piano
 

PK Duststorm

Smash Apprentice
Joined
Nov 15, 2020
Messages
83
The only thing that annoys me with the current DLC is that over half of it comes from the 10s, and most of THAT from the last five years. It would be nice if there was alittle more timeline variety.

Do remind how 3 out of 8 is half? Only other newcomers that help your argument is Incin isabelle and chrom. Smash has plenty of variety, in fact it's a very GOOD thing we are getting such recent additions. Smash is actually more heavily reliant on old characters, so think a bit more before you call for variety
 
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D

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Do remind how 3 out of 8 is half? Only other newcomers that help your argument is Incin isabelle and chrom. Smash has plenty of variety, in fact it's a very GOOD thing we are getting such recent additions. Smash is actually more heavily reliant on old characters, so think a bit more before you call for variety
Byleth, Joker, Min Min, Steve - all from the 2010s. That's 4 out of 7 which is the majority. Those of us who have been in the trenches for longer than these characters or their fans have existed are just wondering where Lloyd, Isaac and Geno are and why it's so much fun for Nintendo to smash our balls.
 

xNovaNebulax

Smash Journeyman
Joined
Jul 20, 2019
Messages
313
... am i the onlyone or did the website just change before my very eyes?

edit: just me i think;;
 
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Fatmanonice

Banned via Warnings
Joined
Jul 27, 2006
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18,432
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Somewhere... overthinking something
NNID
Fatmanonice
Alright, based on recent events, I think we should establish a rule in this thread... Believe it or not, most people don't like having the spotlight hard shown on them and, especially with Resetera, this is a problem that comes up a lot. I've talked about it before but we need to start talking about "covert" and "overt" insiders differently. Here's the difference:

Covert:

-Good chance not directly involved with the industry.

-Information is likely because they have friends/acquaintances that are.

-When they share information, it's usually on small platforms like forums.

-May imply knowing and sharing certain information could get them or their associates in trouble.

Overt:

-Likely involved in the industry either as a journalist or a developer.

-Tend to have big platforms like Twitter where they openly talk about their involvement.

-Them having permission to openly admit to knowing certain things is typical.

As a rule of thumb, we need to stop blasting covert insiders. Talking with a lot of people these past two years, it causes a lot of stress and a lot of problems. Obviously I've dealt with my fair share with people calling me a leaker and then telling tens of thousands of their followers that I am. As I've talked about in the past, being a very public figure for the campus police in grad school, I am depressingly comfortable and adapted to total strangers harassing me, wanting me dead, etc. Obviously, for most people this is pretty traumatic and we need to do better at not blasting people who may or may not have information but don't want it on all corners of the internet. Going forward, let's keep that in mind. People like Jeff Grubb, Imran Khan, and Nate Drake are very open about being insiders, for example. If we have to openly talk about insiders, let's just stick to the big ones and leave smaller ones for things like PMs and private Discord channels.
 

Lyncario

Smash Ace
Joined
Dec 3, 2019
Messages
926
Location
Hell
Byleth, Joker, Min Min, Steve - all from the 2010s. That's 4 out of 7 which is the majority. Those of us who have been in the trenches for longer than these characters or their fans have existed are just wondering where Lloyd, Isaac and Geno are and why it's so much fun for Nintendo to smash our balls.
You see, there's this litlle thing called reveleancy that exists. Of course more recent characters are going to be prioritised most of the time, since they still apear and have their games getting releases. Of course, it's not the only thing that matters, otherwise Banjo and K.Rool would have not joined Ultimate, but it stills matters a lot. And if you just refuse to go along with the modern video game scene, then that's just your fault for being a boomer.

Also Steve is arguably from 2009 as that's when the alpha version of Minecraft released.
 
D

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You see, there's this litlle thing called reveleancy that exists. Of course more recent characters are going to be prioritised most of the time, since they still apear and have their games getting releases. Of course, it's not the only thing that matters, otherwise Banjo and K.Rool would have not joined Ultimate, but it stills matters a lot. And if you just refuse to go along with the modern video game scene, then that's just your fault for being a boomer.

Also Steve is arguably from 2009 as that's when the alpha version of Minecraft released.
Ah yes, they "still appear". That's why all of the modern DLC characters have been in exactly one mainline game for their franchise and likely won't appear again. Min Min is the only probable exception. Aside from Steve, none of these characters will leave a legacy - everyone will forget about Joker as soon as SMT Dating Sim 6 releases, Byleth will be yet another footnote in Fire Emblem's infinite expanse into the future, and Steve... I'm done beating that horse.
 

Lyncario

Smash Ace
Joined
Dec 3, 2019
Messages
926
Location
Hell
Ah yes, they "still appear". That's why all of the modern DLC characters have been in exactly one mainline game for their franchise and likely won't appear again. Min Min is the only probable exception. Aside from Steve, none of these characters will leave a legacy - everyone will forget about Joker as soon as SMT Dating Sim 6 releases, Byleth will be yet another footnote in Fire Emblem's infinite expanse into the future, and Steve... I'm done beating that horse.
Because most forgot about Ike, Chrom, Robin, Corrin, Yu, Minato, and many other characters of their respective series as soon as the sequel came out because it had a rotating cast.

Oh wait, that's not how any of this works.
 

Firox

Smash Master
Joined
Jan 7, 2019
Messages
3,336
You see, there's this litlle thing called reveleancy that exists. Of course more recent characters are going to be prioritised most of the time, since they still apear and have their games getting releases. Of course, it's not the only thing that matters, otherwise Banjo and K.Rool would have not joined Ultimate, but it stills matters a lot. And if you just refuse to go along with the modern video game scene, then that's just your fault for being a boomer.

Also Steve is arguably from 2009 as that's when the alpha version of Minecraft released.
Didn't Sakurai explicitly destroy the notion of "relevance" in one of his interviews? Or was it the Min Min presentation? And even if you want to argue that MODERN relevance is a key element of a character addition, that's the whole point of the argument concerning FP1 and 2. The fundamental question is, does Nintendo care more about pandering to the pop gamer culture and big money franchises or does it give a rat's ass about what the long-term fans have been begging them for for decades? So far, the only real proof of pandering to the legacy fanbase has been Banjo-Kazooie. That's 1 out of 7. Not exactly a statistic that screams "Geno" on the horizon. Granted, we still have 4 more DLC characters left, and I'll admit that pop gaming culture and big money franchises make STRATEGIC sense, but it still comes off as highly selfish and extremely tone deaf to the die hard Smash fans. That said, the lack of Mii costume after all this time is still a very good sign for Geno, and if we get at least one more vintage fanpick, I still think his chances are the best.
 
D

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Didn't Sakurai explicitly destroy the notion of "relevance" in one of his interviews? Or was it the Min Min presentation? And even if you want to argue that MODERN relevance is a key element of a character addition, that's the whole point of the argument concerning FP1 and 2. The fundamental question is, does Nintendo care more about pandering to the pop gamer culture and big money franchises or does it give a rat's ass about what the long-term fans have been begging them for for decades? So far, the only real proof of pandering to the legacy fanbase has been Banjo-Kazooie. That's 1 out of 7. Not exactly a statistic that screams "Geno" on the horizon. Granted, we still have 4 more DLC characters left, and I'll admit that pop gaming culture and big money franchises make STRATEGIC sense, but it still comes off as highly selfish and extremely tone deaf to the die hard Smash fans. That said, the lack of Mii costume after all this time is still a very good sign for Geno, and if we get at least one more vintage fanpick, I still think his chances are the best.
He destroyed the concept of relevancy in his 45 minute nerd-out over Terry, but tide pods apparently destroy memory.

The 1/7 fan request point is extremely valid, too. They had a whole first pass to pander to pop culture, had a whole ass revelation at the Banjo reaction, greenlit a second pass and now they're heading in the direction that it looks like they're going to waste it, too.

God bless Terry, the true chad.
 
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