Fatmanonice
Banned via Warnings
This has been explored a lot in this thread but a lot of his appeal in coming to Smash is how he's a very specialized projectile specialist. Design wise, Geno is full of compartments that hold weapons. His fingers, his wrists, his palms, and even his elbows have at least one weapon tucked away in them. He can launch his own hands and can even turn into a cannon. He also has various laser attacks. He's kind of like a Swiss Army Knife and it's almost like he's a Gundam in a tiny wooden body. He's also fast and, as things are currently in Smash, we don't really have any quick characters that specialize in projectiles (the fastest is Toon Link who's ranked at 25). Because he specializes in firearms, he's notably different than Megaman, Samus, and Mii Gunner.So, I never really understood what made Geno different from other potential Smash newcomers, so I'm kinda curious. Why Geno of all characters? What would he be able to bring to Smash?
As for his appeal, I can't speak for everyone but one of the things I've always liked about him is how out there he is, even for a Mario character. The character is designed like a classic RPG mage but he's a doll that functions like a Transformer/mecha. In comparison, Mallow looks like a Mario character design wise. There's no question that he's from the Mario universe but Geno kind of emulates that he's an outsider, as if he was actually from something like Final Fantasy. There's more but this is one of the quick reasons why I became attached to the character when I was a kid.