To sum up what you guys said from what I've read, Rush is a good option out but the problem is landing so it's usually best to just use your double jump (and sometimes air-dodge) to get away. Although 70% is a lot, we shouldn't feel to threaten anymore since they can't combo as well and we should just start playing as usual but more cautious cause we're now at percents where we can die. Pellets should be used in this match-up but not as much compared to other match-ups and we should be cautious while using them. Using Metal Blades and Z-Dropping a lot are crucial to winning this match-up on stage. Using a lot more u-airs and up smashes will help in this match-up as anti-air moves.
If you guys could correct me on some of the stuff or add some stuff I may have missed then that'd be nice. As I said earlier I need to desperately work on my gimping and I'll try to use more u-airs in this match-up as well. In terms of forward tilt cancelling out Fireballs, I feel that doesn't work if the Mario player jumps and does fireballs cause they arc over my pellets but I could be wrong and I'll test it again. Also I'm aware Metal Blades are useful in this match-up and to add onto what Red Shirt said, I think Luigi is definitely easier than Mario (but I haven't played high leveled Luigis so I could be wrong) but this Mario I played against had extremely good timing on reflecting every Metal Blade / F-Smash / etc. I found at that point that I should only be using these moves for punishing laggy moves or rolls but it seems I have to use MB a lot more, but how do I do that without Mario just reflecting it and getting free damage?
A lot of Mario players just literally rush me down and while they're charging towards me, they'll just reflect my projectiles or jump over my stuff and advance with Fireballs or an aerial and usually try to get a grab in. I'll just watch the matches in the video thread and see how you guys play it out.
If you guys could correct me on some of the stuff or add some stuff I may have missed then that'd be nice. As I said earlier I need to desperately work on my gimping and I'll try to use more u-airs in this match-up as well. In terms of forward tilt cancelling out Fireballs, I feel that doesn't work if the Mario player jumps and does fireballs cause they arc over my pellets but I could be wrong and I'll test it again. Also I'm aware Metal Blades are useful in this match-up and to add onto what Red Shirt said, I think Luigi is definitely easier than Mario (but I haven't played high leveled Luigis so I could be wrong) but this Mario I played against had extremely good timing on reflecting every Metal Blade / F-Smash / etc. I found at that point that I should only be using these moves for punishing laggy moves or rolls but it seems I have to use MB a lot more, but how do I do that without Mario just reflecting it and getting free damage?
A lot of Mario players just literally rush me down and while they're charging towards me, they'll just reflect my projectiles or jump over my stuff and advance with Fireballs or an aerial and usually try to get a grab in. I'll just watch the matches in the video thread and see how you guys play it out.
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