Anyone can win in theory. Difficulty is relative. The fact they are difficult probably indicates it is harder to play them at this "theoretical level". It also indicates that theory doesn't really matter in reality and they have results consistent with bottom of top tier or top oh high tier
Which is pretty much top 10 like I said
When the rulesset changes we'll see an IC win a national. Until then the combination of MK and "I must win game 1" makes it much more unlikely than a lot of more flexible characters, even if they are lower tiered
The Apex ruleset did not favor ICs, but from what I saw, the ruleset did not seem to have an impact at top level because the ICs players lost to Anti/Otori on neutral stages(YI/SV/BF)
I dropped ICs for ZSS, and have been saying they are like the same character (plus mobility minus Nana) for a long time before Apex
No comment, I guess, Idk ZSS that well, lol.
I don't understand how this is related to ICs being outplaced by multiple characters at Apex. If you're saying that as far as pushing the character goes, only a handful of ICs even try to do that? Yea I'd agree
Basically, IC hasn't been pushed as much as it can be. It's mainly grabs/desyncs. And even the top ICs do not utilize the desyncs that you have made up as well as other useful(but harder to learn) desyncs. They also do use tripless grabs in most cases.
When's the last time lain won a large regional?
Well I was thinking from way back in the days when ICs were just starting out
Sounds like all the other "barely top tier or top of high tier" characters
Which relatively speaking with how the viability works in Brawl especially MK legal statswise, that's pretty bad
Yes, but I wouldn't say it's impossible either though, ZSS/Marth are kinda in that category too, unless I'm mistaken.