Puff is all about brickwalls, therefore, I just go to the ledge and wait a while until they approach, if they won't it´s just as good to go for the timeout(lol).
A brickwall there is that it makes the opponent think that you wont approach and that they ever will beat your waitinggame.
When they approach I just bair by a quick turnaround from the ledge, when they get like 30-40 % somewhere, that bair leads to another bair, or possibly a grab in some way, which for puff at the ledge is very deadly.
That basicly means my puff is only fun to use in teams where my teammate knows how to play with a puffplayer.
Gets quite effective against peaches(and Samus) though in that case it´s more like "airplanking" or platformcamping, especially since there seems to be nothing good peach can do to approach.
A brickwall there is that it makes the opponent think that you wont approach and that they ever will beat your waitinggame.
When they approach I just bair by a quick turnaround from the ledge, when they get like 30-40 % somewhere, that bair leads to another bair, or possibly a grab in some way, which for puff at the ledge is very deadly.
That basicly means my puff is only fun to use in teams where my teammate knows how to play with a puffplayer.
Gets quite effective against peaches(and Samus) though in that case it´s more like "airplanking" or platformcamping, especially since there seems to be nothing good peach can do to approach.