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Hmmm, it seems unlikely given Ganon's poor horizontal momentum in the air. Perhaps if you read them DIing in at low percents it could work. I'm hitting the lab now to see if it's viable.can up smash or DA sourspot lead to footstools? I'm not home so I can't test it out.
I think this is pretty well known, but it's not useless information. I think there is a chart around here somewhere about all teched and non-teched options from each opponent and how we can punish. Little Mac is fun because, if I remember correctly, Dtilt also hits non-tech and tech in place. Uncertain about that, though.I don't know if someone has mentioned this already (if they have, I apologise) and this is probably pretty useless information, but from my experience if Little Mac tech rolls Ganon's Flame Choke, you can still follow up with D-tilt.
I find this out like 2 weeks ago but it's pretty useless tech as the hit boxes don't come out, it'll be more of a mind game thing though, so it might have little uses here and there.https://www.youtube.com/watch?v=bDrZDOhPmQ0
If you imput down b almost immediately after imputting down on a platform, a shockwave will occur before ganon drops down. This tech seems situational at best.
Oh this again.https://www.youtube.com/watch?v=bDrZDOhPmQ0
If you imput down b almost immediately after imputting down on a platform, a shockwave will occur before ganon drops down. This tech seems situational at best.
We've known about this since the 3ds era. It's gone by many names (I believe Ray Kalm called it "the Hell Drop" at one point). Regardless, thanks for your contribution.https://www.youtube.com/watch?v=bDrZDOhPmQ0
If you imput down b almost immediately after imputting down on a platform, a shockwave will occur before ganon drops down. This tech seems situational at best.
Well anything we can get against ZSS is great, this seems like a good punish for a whiffed grab.You know that Castle Flip kill combo? Well today has been my first time labbing in awhile and it turns out we can sour dash attack->buffer a turnaround->and bair for what I'd assume is an earlier kill. I tested it in training on ZSS and I connected the dash attack at 90 whie she was at center stage, and true combo a bair for the kill. I also theorize that we may be able to buffer a turnaround into a bair out of dthrow, at the least on Mewtwo for weighting so little yet being a large target.
EDIT: I can't get it to work on anyone else that I've tried, and I've tried Rob, Mario, and Sheik. I'm thinking if anything it will be mu specific to ZSS. It's a pretty tight string I might try in tourney though if I think it'd kill.
Yeah dash attack>dthrow->dash attack->pivot grab is a fun string.You can also do dash attack to grab at 0% from my experience online. I haven't specifically tested it with other people offline but I doubt you can SDI out of Ganon's dash attack.
If you guys haven't been using DThrow > turnaround BAir I don't know what y'all are smoking.You know that Castle Flip kill combo? Well today has been my first time labbing in awhile and it turns out we can sour dash attack->buffer a turnaround->and bair for what I'd assume is an earlier kill. I tested it in training on ZSS and I connected the dash attack at 90 whie she was at center stage, and true combo a bair for the kill. I also theorize that we may be able to buffer a turnaround into a bair out of dthrow, at the least on Mewtwo for weighting so little yet being a large target.
EDIT: I can't get it to work on anyone else that I've tried, and I've tried Rob, Mario, and Sheik. I'm thinking if anything it will be mu specific to ZSS. It's a pretty tight string I might try in tourney though if I think it'd kill.
Late DA right?You can also do dash attack to grab at 0% from my experience online. I haven't specifically tested it with other people offline but I doubt you can SDI out of Ganon's dash attack.
I'm in a situation where I can't play Smash for the next few days so I can't call people out on it but someone said down throw to wizkick (NOT DROP KICK) is a true combo on every character and I want to call bs but I can't. That's not a thing right (as in unDIable)?If you guys haven't been using DThrow > turnaround BAir I don't know what y'all are smoking.
Also, against fast fallers near the edge DThrow > Wizkick can be a true combo into a kill if they DI down/out. Pretty specific though
It is at lower percents on most everyone. It works on a bit wider range of percents than dash attack too as long as they are DIing down. However, it is only a kill combo at the edge on certain character at certain percents.I'm in a situation where I can't play Smash for the next few days so I can't call people out on it but someone said down throw to wizkick (NOT DROP KICK) is a true combo on every character and I want to call bs but I can't. That's not a thing right (as in unDIable)?
This is true, but in certain situations it's the only guaranteed damage you can get out of dthrow.People usually just jump away if they get hit by wizkick, and it´s so laggy we can´t punish the landing
I´m pretty sure Fair can auto cancel onto the stage as well, which can trick ppl to put up shields.
The 3 frames of Uair? does the autocancel lag make us a smaller hitbox than Bair autocancel? Otherwise that seems harder to execute...I know it's been known we can land with some aerials on stage from the ledge, so I'm unsure if this is known but we can land on stage within uairs autocancel window, on fd at least.
Nah I mean I fully through out the hitbox and landed on stage with minimal lag. Was looking for a more efficient way of dealing with gordo bs, this seems super useful but I haven't been able to replicate it smh.The 3 frames of Uair? does the autocancel lag make us a smaller hitbox than Bair autocancel? Otherwise that seems harder to execute...
Feel free to !If I discover a glitch, I could post it here?
Ye, the Flipman is a lot harder in this game than in Brawl.I know it's been known we can land with some aerials on stage from the ledge, so I'm unsure if this is known but we can land on stage within uairs autocancel window, on fd at least.
So ledgehop wizkick? Seems really useful against people who like holding shieldA sneaky way to Shield Break:
If you recover and hold down (punching through the ledge), and they shield it, you can land an aerial wizkick on them to break their shield during the next couple of seconds.
Ganon's footstool setups aren't really that practical, U-air or grab is usually a better follow up after a sourspot DA.So does nobody use dash attack as a footstool setup? I see above that it works, but I have never seen any ganondorfs use it. I was labbing it last night, and was getting the sweet spot to work as low as 10% on Mario, and the sourspot worked up to about 80% and is a really useful kill setup. I know late hit of dash attack isn't the easiest thing to land, but it does work. Also at low percents with the sweet spot, I was able to connect a dark dive uppercut after the up smash, and I got it to register as a true combo on Ike in the 25-30% range. That's some really good damage (though obviously DIable, but people DI down when hit by up smash anyway, so this could actually work well). So sweet spot dash attack-footstool-fastfall up air (jab lock)-up smash-dark dive uppercut. Also not that I am generally bad at footstooling, so the percent ranges are probably wider than I got.