there's a bit more to it than that, though.
imo, step 1 is: are they at kill percent? if yes, go for that wizkick (or whatever will get them off the edge the best).
if no, step 2: what's their fall speed? if they're floaty, you'll likely just want to jab-followup to get damage in on them. alternately, you can straight up grab a few characters (charizard and ddd come to mind, but it might be di specific...) and use that to extend a combo and get damage.
if they're not floaty, then you just need to get the best reads you can on them. sometimes, it's just a wizkick. other times, you can do dtilts/dashattacks and sometimes aerials or grabs.
imo, step 1 is: are they at kill percent? if yes, go for that wizkick (or whatever will get them off the edge the best).
if no, step 2: what's their fall speed? if they're floaty, you'll likely just want to jab-followup to get damage in on them. alternately, you can straight up grab a few characters (charizard and ddd come to mind, but it might be di specific...) and use that to extend a combo and get damage.
if they're not floaty, then you just need to get the best reads you can on them. sometimes, it's just a wizkick. other times, you can do dtilts/dashattacks and sometimes aerials or grabs.