S4C
Smash Rookie
Thanks! I was gonna post this same problem. I want to say I have an issues with rolling, but its also from me shielding so much.
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It varies by character, as well as the type of throw.How many frames is throwing an item from hand? I remember 6 for some reason, but I'm not sure that's correct.
http://smashboards.com/forums/dark-pit.498/Hi! I'm pretty new to both the competitive scene and the Smash community in general, and was hoping to become semi-competent.
Any Pit/Pittoo users who could give me some advice? I'm quite horrible (I panic and everything goes wrong), but I could definitely use some playstyle tips. I've gone into training mode and messed around with most of the cast, and those two click with me pretty well.
http://smashboards.com/forums/lucas.525/I'm a 12 year old boy who is looking to start going to tournaments. I feel that I'm not good enough to beat pros, I'm only about 45% on For Glory. Does anyone want to have a session with me? We could go over my play and finetune it. I main lucas. I only have the wii U version, my NNID is 2GIGABYTES. Any tips and combos would be great!
http://smashboards.com/forums/luigi.408/I need help to git gud. I suck really bad. I only have the 3DS version. I want someone to give me advice on how to stop my bad habits and improve drastically. I am looking for amazing Luigi mains to help me improve my play. Thanks
Play to win, ignore everybody else.So, I just went through a Smash Ladder match, my Link vs a Ness, and, I noticed that he was just able to grab me over and over and get tons of percent on me. He was on the road to beating me, but I just started charging arrows, and using them over and over again. He kept trying to perfect shield them, and he did, sometimes, but when he did I'd grab him with the now buffed grab, and send him away again. I'd eventually push him towards the ledge, where i pushed him off with arrows to make him jump back up, and I shot his head as it poked up above the ledge. I basically almost solely used arrows in that match because I knew I'd lose otherwise.
Naturally, he complained during the set a lot. That wasn't the only time, either. Almost every opponent I beat ends up saying something like "Wow you're such a campy Link..." or something along those lines. It makes me wonder if my attitude towards Link is the wrong one. The way I see it, I don't want to, nor should I have to get close when someone has better close range game than me. I'm GOING to lose if I'm getting beat close range, so I use my projectiles to keep them as far away as possible, only using close ranged stuff like bomb mix ups and whatnot if I absolutely have to. If I can play the entire match being on one side of the screen using projectiles, I would. Not to say my close range game with Link is BAD, it's just I prefer to keep people at a distance, which is why I play a zoning character to begin with.
Am I the bad guy in all of this? I'm just feeling guilty after all of this.
Nah if they can't do anything about the projectiles it just means they are bad, that said if you play someone who is good your strategy won't work. Bombs are great to put your opponent into hit stun and you can get a good dash attack in as links dash attack is ridiculous in smash 4So, I just went through a Smash Ladder match, my Link vs a Ness, and, I noticed that he was just able to grab me over and over and get tons of percent on me. He was on the road to beating me, but I just started charging arrows, and using them over and over again. He kept trying to perfect shield them, and he did, sometimes, but when he did I'd grab him with the now buffed grab, and send him away again. I'd eventually push him towards the ledge, where i pushed him off with arrows to make him jump back up, and I shot his head as it poked up above the ledge. I basically almost solely used arrows in that match because I knew I'd lose otherwise.
Naturally, he complained during the set a lot. That wasn't the only time, either. Almost every opponent I beat ends up saying something like "Wow you're such a campy Link..." or something along those lines. It makes me wonder if my attitude towards Link is the wrong one. The way I see it, I don't want to, nor should I have to get close when someone has better close range game than me. I'm GOING to lose if I'm getting beat close range, so I use my projectiles to keep them as far away as possible, only using close ranged stuff like bomb mix ups and whatnot if I absolutely have to. If I can play the entire match being on one side of the screen using projectiles, I would. Not to say my close range game with Link is BAD, it's just I prefer to keep people at a distance, which is why I play a zoning character to begin with.
Am I the bad guy in all of this? I'm just feeling guilty after all of this.
If your play style is getting countered 'over time' then it just means you are playing in one dimension, or you are failing to acknowledge the options at your disposal. You are forming patterns. Now, your options will vary from character to character.Yo there! I've noticed I've had a lot anxiety or hesitation on playing due having to deal with my playstyle getting easily countered overtime, no matter how much advantage I'm having. It doesn't change much (whether defensive or aggressive), but it's just that It seems the more momentum I have, the easier it is to counter me back, leading me always back to footsies and having to deal with neutral game while the opponent is basically not taking any action just to bait me in.
It gets tiring because over the long run it has had me play too much on defensive side or not even committing enough to keep things fresh but it always means more breathing space and momentum for certain players or characters they employ that could break these things with more advantage in such matchup.
Basically my playstyles (no matter what kind) seem to be easily read over time and then found counters, but if I were to try mix things up, it lets the opponent be able to take the momentum from me much easier, whether having more options and possibly attacking back on me. Like, it's actually disadvantageous for me to have a proper momentum unless my character has enough "mechanics" or priority, quick attacks, etc to back the momentum up. What to do?
Ness recently had his PSI Magnet (Down B) buffed to where the end lag was reduced, so he could (and did) absorb my bombs easily which made soft thrown and Z-dropped bombs a non-option.Nah if they can't do anything about the projectiles it just means they are bad, that said if you play someone who is good your strategy won't work. Bombs are great to put your opponent into hit stun and you can get a good dash attack in as links dash attack is ridiculous in smash 4
Smashladder.comYo. I wanted to know good ways to practice with out having to go on For Glory. Thanks
I find this thread one of the most helpful ones! I really appreciate it!So glad I found this thread, thanks for the info guys!
Thanks Coach. This is helping me, its tough at first but Im starting to see more options now rather than roll or shield.Set all your shield buttons to something else, then go on FG until you win a game.
Honestly, dont give them the opportunity to get grabbed. For example, are you getting grabbed during the lag of your attacks or while shielding? Im asking because im slowly learning methods to avoid getting grabbed.Any tips on dealing with Luigi and Roy's grab combos? I can't seem to get out of them.
That's true, My advice is limited as I am mostly a melee player and do not main link so that was all I had for ya hope you get some answers from someone more knowledgable than INess recently had his PSI Magnet (Down B) buffed to where the end lag was reduced, so he could (and did) absorb my bombs easily which made soft thrown and Z-dropped bombs a non-option.
Dash attack is also very laggy and I wouldn't throw that out too often unless I got a read or something. I did what I had to do in the moment, not what I would do against every character.
It really depends on the MU and your characters tools, but an attack will beat a grab every time. Jab, (Pivot)FTilt, DTilt, SH Retreating Aerial.How do I avoid/stop grab happy players? This is my primary reason for despising certain characters like captain falcon, luigi, and mario, and to an extent, roy.
It's all they ever ****ing do. It's the only thing they know how to do.
As
-Dash, grab
-Shield, grab
-Spot dodge, grab
-Roll, grab
I've been playing on anther's ladder lately, and it seems like FG was where all the spammers hang on and anther's is where all the grab whores go. Played a luigi and a falcon who did this, and it's how they got a vast majority of their damage on me. No matter how hard I try to avoid it, they get me every time. Oh, but when I go for grab, suddenly it's the easiest thing in the world to avoid and has like 30+ frames of lag.
Something you need to know about me is that I'm on the 3DS, and my shield button is mapped to L. I've been playing like this since launch. Thing is, pressing L and down on the pad is really awkward and uncomfortable for me, to the point that I cant spotdodge, almost at all. I'd need like 3 secs to prepare to do it. My hands just arent wired to work that way.
So what do I do? I'm sick of these flowchart players getting away with goddamn murder.
Practice tech and mixups in training mode and against the CPU when you get tired of loosing and then go back to FG or friendlies. Switch it up when things get stale, but keep working on improving your game.I've been trying to practice to get back into playing Smash competitively, but I find FG and Smashladder to be pretty depressing for me to lay on, I really hate going on a losing streak after about an hour in the lab trying to improve. What should I do when I want to practice without a local scene, but don't want to be frustrated?
practice movement options specifically, as this will make you instantly better with whoever. here is the linkI've been trying to practice to get back into playing Smash competitively, but I find FG and Smashladder to be pretty depressing for me to lay on, I really hate going on a losing streak after about an hour in the lab trying to improve. What should I do when I want to practice without a local scene, but don't want to be frustrated?