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Sounds about like my first tournament experience. And people wonder why Smash's scene grows so slowly.
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Another day, another time I wonder, "Is it just that I'm so damn good at this, or do other people just suck?"Sounds about like my first tournament experience. And people wonder why Smash's scene grows so slowly.
Welcome to gaming tournaments. Be glad you don't play Magic.Well today I had my first smash tournament experience. It was a tournament held by a game shop that was incredibly tiny, really hot, and smelled like B.O....
I wouldn't call them "tournament people", I'd call them "angry tryhards". Actual tournament players won't care if you screw around and certainly wouldn't talk **** to someone they beat. Anyone worth their salt would respect their opponents, getting pissy like that is a sure sign they're not as good as they think they are and don't want to face that fact.They started off with doubles, which a friend of mine and I played just for fun. (I know tournament people don't like that) We both played as heavy set characters to see what we can do and actually made it the the second or third round in winners bracket. After we lost, the people who beat us proceeded to talk **** about us. Figures.
Well, it's kind of on you to know the rules of the tournament. Custom Rosaluma is tough, but not unbeatable if you know what's coming. Luma Warp is strong, but it has a specific range, and with practice, it's easy to know the "death zone" in front of Rosalina that a luma could warp in and punish, try not to use an attack or air dodge in the death zone.Then I started singles with my Luigi. And I didn't know until I started that customs were on and I was playing a Rosalina and Luma. ****. I got my *** beat. The Luma would hit me out of grabs, teleport straight to me at times, and he would constantly throw that stupid star bit projectile thingy at me...ugh.
I dunno, this kinda sounds like something you should focus on improving instead of writing it off. You suck at fighting zoners, and that's okay. Everyone sucks until one day they don't. If you don't identify suck points you can't fix them. With Luigi, try to challenge their projectiles with fire balls (learn which ones they beat, which ones they trade with, and which ones they lose to), against Rosalina, use Luigi's above-average air mobility to jump in and try to bait out a utilt or uair from her, avoid it, and punish.So I lost that match (which was very clear as I started. I didn't suck, but I don't know how to approach characters who depend on projectiles as their main form of attack.)
Four hours is ridiculous. Were they short on set ups? If it's at all possible, try to bring a setup to donate for the tournament.So then I wait 4 hours until finally playing my losers match. Which was SO much better. I was making better decisions and such and would get some baits and crap. It was a Dedede. I still lost, but I felt better about myself. But the Dedede was constantly getting angry every time I advanced on him.
Definitely go to the better venue. It seems like a lot of your troubles were with the smallness of it. Small venues take longer due to lack of set ups, and smaller venues tend to have smaller player pools, leading to salty and trash-talking players are less likely to be shown up by average, decent players.On top of all this, my friend was complaining the ENTIRE time about how long the wait was, and how disorganized it was. (It was though, I'll give him that. People kept leaving, brackets were set up weird, etc.) But I expected that before even signing up.....but after everything was over, I felt like I couldn't enjoy smash much anymore because people at the tourney were just ***** overall. There were some good moments, but overall it was a ****ty experience. Grant it, it was hosted in a small venue and not like in a Gameworks where a lot are. But I'm still hesitant on going again. I want to make it past the first freaking round in a bracket and step up my game, but that was just very discouraging.
Anyone ever go through something like this? Any words of encouragement that might help to keep me going? There's another tournament 7 days from now at a better venue. Should I go? I probably wont do much better, but idk.
Thanks for taking your time to read this and answer with any supportive feedback you may have!
Very inspiring, thank you very much!Losing is tough, but it teaches you more than winning. Examine where you went wrong and why. Adapt.
Bad at dealing with projectiles? Learn from Luigi mains about how to handle them. Learn to perfect shield. Learn to air dodge, tech, roll. And then play against zoners like Link or Rosalina and Luma.
You can do this if you train.
Yeah. The biggest problem I have now is that I really don't have any friends that are into competitive smash as much as I am. Grant it, two of my friends who like smash and play with me went, but they're definitely not competitive material. I started conversing with another Luigi actually before I left, i'm trying to actually find him on social media so I can hopefully befriend him and have a partner and such. xDI think if you do decide to attend another tournament you should be social and ask for friendlies and such.
Yeah. I don't know exactly how they were running it, but other Losers (haha) were getting called to play before me. I think the problem was that so many people were leaving so brackets were getting screwed up and they didn't know how to adjust it.Welcome to gaming tournaments. Be glad you don't play Magic.
Four hours is ridiculous. Were they short on set ups? If it's at all possible, try to bring a setup to donate for the tournament.
Definitely go to the better venue. It seems like a lot of your troubles were with the smallness of it. Small venues take longer due to lack of set ups, and smaller venues tend to have smaller player pools, leading to salty and trash-talking players are less likely to be shown up by average, decent players.
You'll probably get absolutely destroyed, but you'll have fun losing at least.
I hope they get better as well! xDThat's bad... Don't get sad by this. We all have a bad day in Smash, including at tournaments. What just happened is that you had your first tourney right in a bad day... I hope things go better if you go to other one!
You're welcome!!I hope they get better as well! xD
Thank you for your kind words! and I LOVE your signature GIF
First off, welcome to the Smash community. Sorry for the salty players, but sometimes that can't be helped. That, and the B.O. I can however, recommend going to more tournies, and hopefully, you'll be getting past the first round. I remember back in the early days of Brawl that I would NEVER get a single victory all tournament, which sucks, I'll give you that. However, it's might be unrealistic to expect to get past the first round, because you're new to this scene. It's hard to enter into your first tournament and do worse than you thought you would, but that might just be because you're playing against really good people. Did you check to see how far that Rosalina or DDD went in the tournament? For all you know, they made it to grand finals or something. Don't feel bad about losing, instead, try and remember that some of us have been playing Smash competitively for over 10 years(I took a break between Brawl and Smash 4, because I wasn't really feeling it anymore).Well today I had my first smash tournament experience. It was a tournament held by a game shop that was incredibly tiny, really hot, and smelled like B.O....
They started off with doubles, which a friend of mine and I played just for fun. (I know tournament people don't like that) We both played as heavy set characters to see what we can do and actually made it the the second or third round in winners bracket. After we lost, the people who beat us proceeded to talk **** about us. Figures.
Then I started singles with my Luigi. And I didn't know until I started that customs were on and I was playing a Rosalina and Luma. ****. I got my *** beat. The Luma would hit me out of grabs, teleport straight to me at times, and he would constantly throw that stupid star bit projectile thingy at me...ugh. So I lost that match (which was very clear as I started. I didn't suck, but I don't know how to approach characters who depend on projectiles as their main form of attack.)
So then I wait 4 hours until finally playing my losers match. Which was SO much better. I was making better decisions and such and would get some baits and crap. It was a Dedede. I still lost, but I felt better about myself. But the Dedede was constantly getting angry every time I advanced on him.
On top of all this, my friend was complaining the ENTIRE time about how long the wait was, and how disorganized it was. (It was though, I'll give him that. People kept leaving, brackets were set up weird, etc.) But I expected that before even signing up.....but after everything was over, I felt like I couldn't enjoy smash much anymore because people at the tourney were just ***** overall. There were some good moments, but overall it was a ****ty experience. Grant it, it was hosted in a small venue and not like in a Gameworks where a lot are. But I'm still hesitant on going again. I want to make it past the first freaking round in a bracket and step up my game, but that was just very discouraging.
Anyone ever go through something like this? Any words of encouragement that might help to keep me going? There's another tournament 7 days from now at a better venue. Should I go? I probably wont do much better, but idk.
Thanks for taking your time to read this and answer with any supportive feedback you may have!
If you need character specific information, go to the character's specific board. That's the best place to start.Hi. I'm looking for feedback on my mains. My mains (in this following order) is Megaman, Pit, and Sheik. I originally had toon link in the 3rd spot because yoshi was a problem and yoshi struggles with anti rush down ( which toon link does well). But I just LOVE how Sheik plays. I'm looking for details on mu's and which main takes care of my other mains weakness and such. And sorry if this is a misuse of threads I'm new here. So, any suggestions?
A lot of this is on a character ny character basis, but do you happen to have any replays? Im a bit confused and I think seeing a replay could help ya out. :DI have a severe problem right now that I need to address immediately. I feel like any move I make right now towards the opponent will get me hit, period. Shield? Got grabbed. Running away? Got hit by DA. Jump? Intercepted and can't air dodge for the life of me.
I roll only once a game because of an internal fear of just being labeled as a noob, and I don't even use the spotdodge. I don't know how to properly mix up how I attack, defend, or approach my opponent, and they adapt in a flash.
How can I get answers on how to mix up my approach and such? What should I do in specific situations? What shouldn't I do? I think this is an answer I'll need from others, since I can't find it myself, sadly.
Three things.I have a severe problem right now that I need to address immediately. I feel like any move I make right now towards the opponent will get me hit, period. Shield? Got grabbed. Running away? Got hit by DA. Jump? Intercepted and can't air dodge for the life of me.
I roll only once a game because of an internal fear of just being labeled as a noob, and I don't even use the spotdodge. I don't know how to properly mix up how I attack, defend, or approach my opponent, and they adapt in a flash.
How can I get answers on how to mix up my approach and such? What should I do in specific situations? What shouldn't I do? I think this is an answer I'll need from others, since I can't find it myself, sadly.
What is adapting; you seem to be very knowledgeable of the game.Three things.
The first thing worth mentioning is that while rolling or over-rolling is often regarded as a bad habit newer players develop, rolling will be better or worse on certain characters. It is good to avoid rolling too much, but you must know when the roll is worth utilizing, especially when it comes to certain characters. Samus's roll for example is atrocious, and you need to be very strategic and deliberate when you choose to roll with her. Sheik on the other hand has a decent roll, and it is much easier to utilize in a broader array of situations.
Secondly, this seems like a spacing thing. If you know the space that you should occupy between your character and the enemy character, then that limits the amount of options they have when they attempt to approach you, mix up or not. I am not saying that if you attempt to space properly they won't be able to assault you, but it just creates a wider opening for you to observe how and when they try to punish you for whatever it is you are doing. On this note, one thing I see a lot of newer players do is be very irresponsible with their aerial movement. Being in the air is dangerous in this game for a lot of characters because you cannot air dodge low to the ground without incurring landing lag, and unless you have multiple jumps to mix up your descent or really forgiving aerials like Luigi's or Sheiks, it can be easy to punish you as you land with something as simple as a run in shield grab, which will cover a lot of your options.
Third, your situation sounds like you're being trounced by a player that is simply a lot better than you are. It is good to have talent around you so you can learn, but if they are not in a teaching or mentoring mind set or if they are beating you so hard that you're not having a rewarding experience or a chance to learn, it defeats the purpose of playing them. My recommendation if this is the case is to 1) find some players who are better than you, but not substantially, and 2) save your replays and watch them for mistakes you're making so you can mentally note to stop doing them.
Full jump do a thunder jolt, fast fall and run in after it is the simplest way to approach as pikachu.I have a friend who plays Robin. Anytime I approach I have to back off to avoid elfire or else I get punished, and any time I manage to get close I get wrecked by the wind jab. I can't seem to DI out of it and it does insane knock back. I play Pikachu. Any advice? Thanks!
I'm aware of that method, but it's not always reliable. In this scenario, I'm still walled off my elfire and if I jump over it, Robin can just shield + spotdodge or roll , or just jab me anyway (I'm pretty sure it clangs with the tjolt and the jab stays active as well).Full jump do a thunder jolt, fast fall and run in after it is the simplest way to approach as pikachu.
Thanks. ^^Three things.
The first thing worth mentioning is that while rolling or over-rolling is often regarded as a bad habit newer players develop, rolling will be better or worse on certain characters. It is good to avoid rolling too much, but you must know when the roll is worth utilizing, especially when it comes to certain characters. Samus's roll for example is atrocious, and you need to be very strategic and deliberate when you choose to roll with her. Sheik on the other hand has a decent roll, and it is much easier to utilize in a broader array of situations.
Secondly, this seems like a spacing thing. If you know the space that you should occupy between your character and the enemy character, then that limits the amount of options they have when they attempt to approach you, mix up or not. I am not saying that if you attempt to space properly they won't be able to assault you, but it just creates a wider opening for you to observe how and when they try to punish you for whatever it is you are doing. On this note, one thing I see a lot of newer players do is be very irresponsible with their aerial movement. Being in the air is dangerous in this game for a lot of characters because you cannot air dodge low to the ground without incurring landing lag, and unless you have multiple jumps to mix up your descent or really forgiving aerials like Luigi's or Sheiks, it can be easy to punish you as you land with something as simple as a run in shield grab, which will cover a lot of your options.
Third, your situation sounds like you're being trounced by a player that is simply a lot better than you are. It is good to have talent around you so you can learn, but if they are not in a teaching or mentoring mind set or if they are beating you so hard that you're not having a rewarding experience or a chance to learn, it defeats the purpose of playing them. My recommendation if this is the case is to 1) find some players who are better than you, but not substantially, and 2) save your replays and watch them for mistakes you're making so you can mentally note to stop doing them.
hey man! here is a video by amazing amphros about overcoming defensive options such as rolls, spot dodges, etc.So i hate sounding like a broken record. But I've finally reached my breaking point. I've been trying to get help punishing rolls for almost half a year now. Very little advice aside from" my char sucks at punishing rolls" Or that char is great at punishing rolls you just f*** suck get better scrub". I just started going to tourns and i do ok. I get online and 90% of my matches are losses cause my opponent just rolls from one side of the map to the other.
About 2 weeks ago I asked the mechanics thread and while i got some answers i cant pull them off due to me not being good at advanced techniques and what-not. I then asked if there was a thread that i could look for a partner to help me out as im trying to learn how to pivot grab and punish rolls and i couldn't find one so i thought someone else might have an idea. Not a single response. Seriously? Not even the moderators felt the need to at least point me in the right direction. Cause copy and pasting a link(if a thread exists) is the most stress-full, labor inducing task ever.
I'm probably known as writing a lot of rant threads. My posts are angry because a lot of the time when i ask for advice im met with you suck and everyone else can beat this char or why no shield noob. Want some examples go look at my posts in the villager thread. I find most chars to be beatable and when i post about a specific char it's usually dealing with one particular problem such as d3's gordos(that i can deflect no matter what i do) or how to deal with the link's roll and spam. I have more people insulting me than i do trying to help me
You have to be holding the direction at the moment of launch.To DI, do I just input the direction as soon as I get launched or do I have to wait like a short hop?
@ Indigo Jeans why was this thread locked for a few days?
Thanks. So holding the direction a few moments after the launch (such as if I'm already a quarter of the way through my trajectory) would not work, correct?You have to be holding the direction at the moment of launch.
I've found that DI still works a little bit in the middle of launch.Thanks. So holding the direction a few moments after the launch (such as if I'm already a quarter of the way through my trajectory) would not work, correct?
You tech it like you would a ground hit. If you know you're going to be hit into the stage, press a shield button within 1/3 of a second of striking the stage. Hold up to do a sudo wall jump. Don't hold a direction to tech in place.Can someone explain to me how to tech stage spikes? Cheers!
Hey McZax! There are a few techniques which help me personally, and I'd like to share them with you.Hiya
I'm attending my very first Smash Tournament today and I'm having some jitters about it. I really don't know what to expect. I've trained on for glory, played my amiibos, and played friends as well. I feel as though I won't suck, but I'm just afraid of going in there and losing to some 11 year old kid spamming projectiles with Mega man or something.
Does anyone have any advice on how to relax before a tournament? I know listening to music is something I'll do for sure. I think I'll also probably do it during the matches as well. But any advice would be helpful, especially tips on how to calm down when I actually get there for warm-ups.
Thanks for taking the time to help me out with my question!
if i just spam the shield button does that work? or do i have to press it at the exact time and wont work if i spam it?You tech it like you would a ground hit. If you know you're going to be hit into the stage, press a shield button within 1/3 of a second of striking the stage. Hold up to do a sudo wall jump. Don't hold a direction to tech in place.
You have 20 frames to input it IIRC. That's before you actually hit the stage. I usually just press it the moment I'm hit/launched and it works.if i just spam the shield button does that work? or do i have to press it at the exact time and wont work if i spam it?