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Mario's U-air comes out a frame quicker than Kirby Neutral Air so it seems it would work. Just saw that on the frame data chart.. Not sure about the restWill Mario/DK/Samus' Up + B OOS get you out of the pressure? I'd like to know if the following things can get out of the pressure as well:
-Mario's U-smash
-Mario's U-air (not likely just thinking of it, but it would be nice to know for sure)
-Shield dropping through a platform
Is there any chart with jumping times?? I know I have some issues with this cause when I pick up link and try to hit someone with a rising weak Nair I usually just jump without attacking. I'm guessing I'm pressing A too early.Jimmyjoe: You also need to take into account the jumping time and the range of the uair (less important, as it's almost certain it can hit).
dude why do you think it's hard for you to get used to CRTslol you got me
but the flat screens don't lag!
Lawrenceville I believewhere in nj? he can play with us if he's close
Because all CRTs lag?dude why do you think it's hard for you to get used to CRTs
well played sir, well played.level 9s are the best to play because they always try to roll behind you so it's easy to get them where you want
If you have tried the usual smash index/ my data thread and haven't found, then there's probably none. I could do one sometime, it shouldn't be difficult.Is there any chart with jumping times?? I know I have some issues with this cause when I pick up link and try to hit someone with a rising weak Nair I usually just jump without attacking. I'm guessing I'm pressing A too early.