- Apr 29, 2014
- 3DS FC
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Keep Practicing it until you almost consistent, Get the 20XX Hack Pack if needed.I've been practicing a lot of fox tech skill this month and have made a lot of progress. I'm however not getting any better at ledgedashing. I would estimate that i've a 35 % success ratio. The way I do it is to tilt to the side and press y almost simultaneously and then tilt to the other side to waveland on stage. How do you guys do It, what are your success ratios and how long did it take to get good at the ledgedash?
The inputs you described are exactly correct. Basically you should think of it as pressing away/down and then instantly doing a wavedash forward. As far as practicing, I used the ledge in the middle of hyrule temple when I first learned to ledgedash because it makes it quicker to try again after you mess up.I've been practicing a lot of fox tech skill this month and have made a lot of progress. I'm however not getting any better at ledgedashing. I would estimate that i've a 35 % success ratio. The way I do it is to tilt to the side and press y almost simultaneously and then tilt to the other side to waveland on stage. How do you guys do It, what are your success ratios and how long did it take to get good at the ledgedash?
Always DI away on dash attack. Just based on experience though, there appears to be a hitbox on the top part of Sheik during dash attack that really limits your DI options. So if you're just barely above the ground, you risk getting hit by this which leads to a guaranteed fair. Anyone can correct me on this if they know actual hitbox data.What is the optimal DI for Sheik's dash attack?
I searched this thread and a few others but I couldn't find a post where it was explained.
A well spaced JC grab should out range Falco's shine and also lead to a good amount of punish options. You will also be committing a lot less, so if you grab too early you have a chance to back out.What are the best ways to punish Falco's spot dodge when you know he's going to do it? I'm sick of getting spot dodge shined, haha. I see dair and falling uair as options, but is one more guaranteed to cover the intagibility frames of the spot dodge? Thanks guys.
Fox's dash dance is incredible at taking space especially when used with SH nair wisely. Shine and bair edgeguard everyone in the game although there are niche situations where moves like dair can be better.What are some ways to space with Fox?
How should I be edge guarding, and what moves should I be using?
Whenever you get hit you have to ask yourself why you're getting hit (was it a poorly spaced nair, a missed l-cancel, etc) and you need to adapt to that once your opponent is done punishing. Catching yourself on auto-pilot becomes easier with time. In terms of mixing up movement, if basic dash dancing or wavedashing doesn't help, try wavelands on platform or tomahawks into wavelandsThis is a mentaI question, just as a heads up.
I find mixing up my approaches and especially my movement to be difficult. Is there a mnemonic trick I can use to remind myself of when I'm being predictable with these two things, or does that just kind of come with time/experience?
I'm a noob, so bare with me if the answer is obvious.
Slide your finger across Y and B, Fox and Falco Multishine way differently position wise and speed wise.Do any of you guys have tips for Multishining with Fox? I can do 2-3 consistently with Falco but I think my trouble has something to do with how fast you have to do the shines. I use Y to jump
First off this is in a Melee Fox Discussion Thread not the one for PM, second the Jump Squats in PM are WAY different than Melee. I'd use the 20XX Hack Pack to help you in Melee Imo.Any tips on how ot SHDL?
I can somewhat do it in Project M and in Training mode at 1/4, 1/2, and 2/3 speed but at normal speed I can seem to get it... I think the concept works like so: jump, then immediately hit before you reach the apex of your short hop then again.
A bit late, but no one replied to you, so I might be able to help.I'm new to fox, and I have been having troubles against a local link. Any tips of the matchup? It seems difficult to approach and get a true combo started
I heard (I don't know if it's true) that Mango just hits the stick back and forth when teching so that it's random and not even he knows which way he'll go.What's a good way mixing up tech rolls because I have taken a break to think and say Don't do it to myself but it doesn't work?
It's always the same distance, regardless of whether it's on a platform or the stage, so just look at the actual distance on a setup you know to platform cancel it and try to start the illusion that far away from the ledge.I'd like to edge cancel side-b on every stage (not on a platform, on the edge) for swag, you know..
Is there any pictures with visual clues as to, where should I input the side-b to edge cancel (and not fall to my death)
I tried the Mango way in the past but it didn't workI heard (I don't know if it's true) that Mango just hits the stick back and forth when teching so that it's random and not even he knows which way he'll go.
It's always the same distance, regardless of whether it's on a platform or the stage, so just look at the actual distance on a setup you know to platform cancel it and try to start the illusion that far away from the ledge.
I think most people have a particular tech option that they like to read. I know this Falcon that pretty much solely relies on tech in place reads (he loves dair or charging f-smash). Once you figure out their favorite thing, just do another option to condition them to start reading it, then do the other option. If your opponent is of a higher caliber they'll start reading your mixups. if that is the case start repeating the same option to condition them to punish it, then choose another once you feel like they're catching on. Another more general option, that works wonders on Falcon and Sheik's d-throw tech chases, is to DI one way, then tech in the opposite direction. An opponent who has good dash dance control will be able to beat this, but it definitely tricks a lot of people. Once they catch on, tech in the same direction you DI. Mango said that teching in place isn't that good because you're not making your opponent do any work. If you're on the edge, resist the overwhelming urge to tech in. If you're at high percent, avoid teching away. These are very instinctual, common habits, and thus very easy to read.What's a good way mixing up tech rolls because I have taken a break to think and say Don't do it to myself but it doesn't work?
It's a doraki wall jump, a technique that allows you to wj directly after grabbing ledge. I don't know exactly how it works, maybe someone else can fill this out for me @Kadano @Stratocaster @schmooblidon
If you're on the ledge IDK maybe keep practicing it but if you're on the stage Up tilt will hit if you time it correctly.Stupid question that I'm sure everyone else knows the answer to (consider I can't find it anywhere), but how come I can't react to Fox's side-b when I'm edge-guarding? I know Falco's is significantly harder to react to, but with Fox's it just feels like I'm moving my fingers as fast as I can to ledge-hop > b-air but I always miss by half a second. I see tons of really good players getting the edge-guard like it's a piece of cake but it's actually hard for me.
Any tips for working on this?