you get hitTell me a couple of situations where I lose the boost form my UpB when I'm recovering (assuming I don't grab the stage with it cause the opponent is there.
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you get hitTell me a couple of situations where I lose the boost form my UpB when I'm recovering (assuming I don't grab the stage with it cause the opponent is there.
Okay, try this:If you aerial while holding a banana, you throw the banana. I don't understand what you're trying to do.
Why do you want to aerial a diddy while holding a banana... you can seriously just sit back and out camp him so hard... you don't need to do anything else?I can take that one of two ways.
1. Why would I want to hold on to one of Diddy's bananas?
2. Why would I want to be able to perform fast aerials while doing so?
The answer is "lol" to either one, but if you have a third option I would love to hear it.
z-drop + aerial + z-catch/other way of picking up itemOkay, try this:
1. Set either L or R to "attack".
2. Go into training and pick up a banana using the button you set. Hold this button.
3. Jump, whistle, and immediately Uair/Dair/Fair/Bair/Nair.
You should perform an aerial while still holding the banana.
I'm asking if there is a way to cut out the whistling part or somehow do it faster.
Sakurai murders an innocent creature (usually a kitten or new-born baby) deep in the forrest where he hides from brawl players waiting to get revenge on him when he shows his face againTell me a couple of situations where I lose the boost form my UpB when I'm recovering (assuming I don't grab the stage with it cause the opponent is there.
After you're out of throw combo range, start using uthrow.How do u win oli dittos, i always lose to f"n scrubs when it comes to this.
disagree, dthrow fair is best at low% and after that you do dthrow *something else*dthrow > usmash is your best follow up at low%, dthrow > fair later on.
It is in some regions X:i didn't know B!uegl0ves was a swear word :O
so do I >.>
It is in some regions X:
It's like saying niggga, it's acceptable most places except on the coasts (they **** their pants over it).
~Fino
What do you mean by tethered 3 times before landing? O_oYou probably don't have enough pikmin, or you've tethered 3 times before landing, or someone grabbed the edge before the tether got there, or you don't quite have enough pikmin/line is too short. Those are the only answers I can think of.
Hey... how do I deal with MK's tornado? lol I seriously suck at random things like this
But I mean, I can use it fine. Just that when I tether out on the side of the stage, my pikmin literally go up to the ledge and SLIDE off of it! I had a full six pikmin and was at two-pikmin's length from the edge, and I swear to you that they just hit up against it and didn't feel like grabbing it. >_<If you use the tether three times without landing onstage, you can't tether again until you land.
Urgh, I need to post a video. I mean, I am facing the edge. I'm within grabbing distance. Sometimes, though, the pikmin literally slide into the edge and decide "forget that!" and don't grab it and collide into each other!you have to be facing the edge and can not be past it in order to grab onto it. If you are on FD and u are past the edge, even if u are facing it, it wont grab the edge. FD is just an example, same hing applies to any stage.
I put whatever character I'm playing around with a lot in that slot. ;PDan you do NOT main wolf >.<
Imagine the tornado like Ivy's bullet seed. The first hit pops you up into the middle of the tornado from wherever it hit you first. Actually... I'm not entirely sure about that, but it seems as though I have an easier time SDIing the first hit than anything else. Perhaps all of the hits have set knockback towards the top middle of the tornado, in which case there's more knockback on the hitboxes at the bottom of the tornado... Anyways, once you're in the other hits will keep knocking you back into the middle- Similar to the hits of Zelda's upsmash in that regard... but easier to get out of.I guess I'll play with pivot upB... I just wish his upB came out faster, because I've tried it in the past but I'll only hear the sound of the upB, and the hitbox won't come out in time. It might be a matter of improving my reaction time though. My reaction time has gotten slightly above average, but if I could get it really good then maybe that would be a viable option.
How exactly do I DI out of it? Because I've had people tell me you can't DI out of tornado, and at this point I don't know who to believe, and I don't really feel like experimenting myself anymore.
I'm convinced (and this is the super optimist in me) that Olimar can find a way around tornado. I also feel like the answer is something really abstract.
All suggestions welcome.