Atlus8
Smash Master
On my way home from work! I'll get crackin on this game once home! Looking forward to it!
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I unlocked I believe the eighth color by playing through arcade mode, I don't know about others.How do you unlock extra colours, Rutger?
Man, I kinda want to play Parasoul, but **** charge moves. I tried, can't really do it.
Probably go with solo Valentine.
It's pretty lame that you have to go to the Skullgirls website for the command list. And of course the website is down, probably from so much activity.
They're a small team and they didn't have time to work in the menu before release(they wanted to focus on more important things) and they said that they will patch it in, so it's only temporary.Wait...the game has no in-game command list? There's plenty of potentially decent things in the game, but when every fighter does that these days and the game has no booklet to have movelists in, you'd think including that would be a given.
*sigh* It's not like I said it was the worst thing ever or that they were huge stupid scrubs who should be shot for doing it or something, lol.They're a small team and they didn't have time to work in the menu before release(they wanted to focus on more important things) and they said that they will patch it in, so it's only temporary.
I have 3rd Strike on PSN, but I haven't played it in awhile. Just let me know whenever you feel like playing.Side note: Anybody here play Street Fighter 3rd Strike on PSN? Need more people to play.
Heck, yes! Didn't add you up on PSN from last time! Mine is Atlus8Side note: Anybody here play Street Fighter 3rd Strike on PSN? Need more people to play.
I'll be on in a few minutes as well.Awesome. I'm on in like 5 minutes if either of you are online.
Just watch out for Yun Genei Jin resets. You can parry the oncoming the attack while you're still stuck in the air if he did a reset (neutral jump Fierce or whatever).I didn't and still don't, lmao. Definitely need to practice in this. Especially against Yun. Was doing trial and error a ton after my first like...6 loses.
But GGs Minato. You've got a better grasp of this game than I do. That much is certain, lol. I need to learn footsies instead of just jumping in over and over.
Atlussss, I want to play you morrrrre! My PS3 froze, lol. I was omw back.
You're the first good Yun I've played for an extended period of time. I gotta learn the ins and outs of the character before I can punish things like that, lol.I had plenty of fun guys! Haven't played this game in a while, but I almost never feel like I "lose" my touch with any game! I do get rusty, but almost everything just comes back when I'm playing! Also, a very bad habit I have with Yun is using the shoulder to activate Genei-Jin! I have played really good players that parry the shoulder and things are not pretty for me!
Edit - Definitely down to play another time!
Edit 2 - Matador, do you play Guilty Gear?! I'm gonna go down on that game, so I would like to play with people on here!
Ahhh, I see. I'll have to give that a try then. I saw you start to parry one of the resets a couple times, so I ended up mimicing that in a later fight after you left. I never knew about blocking while crouching adding block stun, but it makes sense now that I think about it.Just watch out for Yun Genei Jin resets. You can parry the oncoming the attack while you're still stuck in the air if he did a reset (neutral jump Fierce or whatever).
Also 1 2 3 shoulder is something Yun players will abuse if the opponent doesn't know how to counter it. Just red parry the shoulder. Last is that in 3S, blocking while crouching adds more block stun. So Yun is safe on block with EX Lunge if you're crouching.
Edit: I'm jealous Atlus. I lost my touch in a lot of games. Besides maybe SF2. I'm actually afraid of online for GGXXAC. It's already hard enough offline, and a couple frames of delay is going to feel weird.
Oh man, the online for GG could be a problem especially when FRCing in that game is so strict! However, I've heard good things of the online for BlazBlue, so I'm confident Aksys will pull through!Edit: I'm jealous Atlus. I lost my touch in a lot of games. Besides maybe SF2. I'm actually afraid of online for GGXXAC. It's already hard enough offline, and a couple frames of delay is going to feel weird.
But yeah, that's kind of why I called it shenanigans earlier. Yun can get away with so much, which is why Atlus really doesn't have to shuffle his strategy until the opponent learns how to deal with stuff like dive kick pressure. As a side note, taking damage while crouching does more damage to discourage mashing down parry.Ahhh, I see. I'll have to give that a try then. I saw you start to parry one of the resets a couple times, so I ended up mimicing that in a later fight after you left. I never knew about blocking while crouching adding block stun, but it makes sense now that I think about it.
When it comes down to it, I just have to play more in general. I love 3S.
It's hard to say. I honestly think BB's is so good because of the buffering. You can hold down an input and it'll input the command for a max of five frames so it's like easy mode plinking on every direction and button.Oh man, the online for GG could be a problem especially when FRCing in that game is so strict! However, I've heard good things of the online for BlazBlue, so I'm confident Aksys will pull through!
Battle Capacity Minus Combo Video and Preview
Direct Download link to Battle Capacity Minus (Requires 7-zip, working on a .zip download)
(From the description) "Battle Capacity is a free, indie fighter made by Ivan Boivin, known by others as Cartoons! Riddle and I, UltiMario, however, took the game after it became a final product and with (eventual) permission, created a next version of the game titled Battle Capacity Minus, or BatCAP- for short. While this version brings no new characters to the table, it cranks the game up a notch, and in the process, remakes every character and improves upon their old incarnations. While the older versions of Battle Capacity play at a Street Fighter IV like pace, BatCAP- could closer be compared to games like the King of Fighters series."
CRASHiC took the game to Civil War 4 recently, both the vanilla and Minus versions. Their performances were both great, but Minus was the day we were getting lines longer than Skullgirls to play friendlies. We feel that this was a huge accomplishment with the game's quality and fun-ness of playing.
So if you wish, support and download the game. It's free, obviously. I'll always be on skype (ultima_mario for those who don't have it) if you want to play some games.
Visit the IRC channel at:
mibbit.com/#battlecapacity@irc.synirc.net